L16 G40 PGMatt (axis) vs Pherman121 (Allies +22)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 7 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                2 mech_infantrys moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 aaGun, 2 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 6 carriers, 2 cruisers, 10 destroyers, 11 fighters, 14 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from Yunnan to Iraq

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                7 infantry and 3 mech_infantrys placed in Central United States
                2 armour and 2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 cruiser
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 36 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 cruiser
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 36 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Malaya from British to UK_Pacific
                EDIT: Changing PUs for UK_Pacific from 16 to 21
                EDIT: Turning off Edit Mode

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 cruiser
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 36 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Malaya from British to UK_Pacific
                EDIT: Changing PUs for UK_Pacific from 16 to 21
                EDIT: Turning off Edit Mode
                Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Ukraine to Tambov
                1 aaGun and 3 infantry moved from Rostov to Tambov
                1 aaGun moved from Rostov to Ukraine
                1 aaGun, 2 fighters and 8 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Western Germany to Russia

    Place Units - Italians
                1 fighter and 1 transport placed in 97 Sea Zone
                1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
                Germans buy 1 bomber, 1 fighter, 13 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 4 mech_infantrys moved from Russia to Vologda
                15 armour moved from Russia to Samara
                      Germans take Samara from Russians
                15 armour moved from Samara to Volgograd
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans

  • '16

    INTERCEPT uk?


  • Yes intercept

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
                Germans buy 1 bomber, 1 fighter, 13 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 4 mech_infantrys moved from Russia to Vologda
                15 armour moved from Russia to Samara
                      Germans take Samara from Russians
                15 armour moved from Samara to Volgograd
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Vologda
                    Germans attack with 5 artilleries and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 infantry moved from Bryansk to Rostov
                6 artilleries and 7 infantry moved from Western Ukraine to Ukraine
                3 bombers moved from Ukraine to Western Germany
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Novgorod to Archangel
                10 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Germany
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 bomber, 1 fighter and 8 infantry placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 infantry placed in France
                2 infantry placed in Novgorod
                Germans undo move 6.
                Germans undo move 5.
                3 infantry placed in Novgorod
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 5 tactical_bombers and 4 transports moved from 75 Sea Zone to 71 Sea Zone
                2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers moved from 71 Sea Zone to Union of South Africa

    Combat - Japanese
                Battle in Union of South Africa
                    Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking Union of South Africa from British with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Kazakhstan to Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,3,5,4,1,6,2,4,5,2,4
                Japanese collect 6 PUs (8 lost to blockades); end with 14 PUs total


  • Letting everyone know that I’m taking a break from global for a few days. i will probably be back after new years day.

  • '16

    Bump

  • '16

    bump

  • '16

    With the no response to bumps and last player activity Dec 29, I’ll assume a win by forfeit and post the win.

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