L16 G40 PGMatt (axis) vs Pherman121 (Allies +22)

  • '16

    INTERCEPT uk?


  • Yes intercept

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
                Germans buy 1 bomber, 1 fighter, 13 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 4 mech_infantrys moved from Russia to Vologda
                15 armour moved from Russia to Samara
                      Germans take Samara from Russians
                15 armour moved from Samara to Volgograd
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Vologda
                    Germans attack with 5 artilleries and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 infantry moved from Bryansk to Rostov
                6 artilleries and 7 infantry moved from Western Ukraine to Ukraine
                3 bombers moved from Ukraine to Western Germany
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Novgorod to Archangel
                10 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Germany
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 bomber, 1 fighter and 8 infantry placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 infantry placed in France
                2 infantry placed in Novgorod
                Germans undo move 6.
                Germans undo move 5.
                3 infantry placed in Novgorod
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 5 tactical_bombers and 4 transports moved from 75 Sea Zone to 71 Sea Zone
                2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers moved from 71 Sea Zone to Union of South Africa

    Combat - Japanese
                Battle in Union of South Africa
                    Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking Union of South Africa from British with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Kazakhstan to Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,3,5,4,1,6,2,4,5,2,4
                Japanese collect 6 PUs (8 lost to blockades); end with 14 PUs total


  • Letting everyone know that I’m taking a break from global for a few days. i will probably be back after new years day.

  • '16

    Bump

  • '16

    bump

  • '16

    With the no response to bumps and last player activity Dec 29, I’ll assume a win by forfeit and post the win.

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