@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L16 G40 PGMatt (axis) vs Giallo (allies +23) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Vologda
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Vologda
1 armour moved from Bryansk to VologdaCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Germans defend with 1 infantry and 3 mech_infantrys
Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Belarus to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to BryanskPlace Units - Russians
6 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
10 bombers moved from Japan to Manchuria
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry and 1 tactical_bomber moved from Malaya to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to SiamCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 10 bombers and 1 infantry
Americans defend with 3 artilleries
Japanese win, taking Manchuria from Chinese with 1 armour, 10 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 3 artilleries
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in KoreaNon Combat Move - Japanese
10 bombers moved from Manchuria to Philippines
1 armour, 2 artilleries and 4 infantry moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from Philippines to MalayaPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
2 bombers and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
7 bombers moved from Eastern United States to 110 Sea Zone
6 bombers moved from Gibraltar to 110 Sea Zone
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 13 bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Germans
Americans win with 6 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 7 bombersNon Combat Move - Americans
6 bombers moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
4 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hunan to KweichowPlace Units - Chinese
1 artillery and 6 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 artilleries moved from Persia to Iraq
2 infantry moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 fighter moved from Gibraltar to Egypt
1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Alexandria to Iraq
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Egypt to IraqPlace Units - British
3 armour placed in Persia
1 artillery and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by British to Kweichow: 1 aaGun
EDIT: Removing units owned by British from Burma: 1 aaGun, 3 artilleries and 4 infantry
EDIT: Adding units owned by British to India: 1 aaGun, 3 artilleries and 4 infantry
EDIT: Removing units owned by British from Burma: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Yunnan: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
UK_Pacific collect 9 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Tobruk to 81 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 2 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
1 artillery owned by the Italians retreated to Syria
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser and 2 destroyers
British win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for British: 2 destroyers
Casualties for Italians: 1 bomber and 2 fighters
Battle in Alexandria
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from Syria to 99 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun, 2 armour and 1 artillery moved from Western Ukraine to UkrainePlace Units - Italians
2 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
2 fighters placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
the battle in z81 didn’t go as expected I suppose. If you want to swap the DD for the CA, feel free, I didn’t ask for OOL.
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No i don’t think i would have done that, so i keep the cr
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Syria to 81 Sea Zone
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Urals to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 83 Sea Zone to 70 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 81 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiserNon Combat Move - Germans
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Syria to 98 Sea Zone
1 fighter moved from Western Germany to Ukraine
2 aaGuns, 9 armour, 7 artilleries, 27 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Belarus
5 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 9 infantry moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
10 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Urals to Tsinghai
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 9 infantry placed in Germany
Germans undo move 3.
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Vologda to Timguska
Russians take Urals from Germans
1 armour moved from Vologda to Evenkiyskiy
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Vologda to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Vologda to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Novosibirsk
1 fighter moved from Bryansk to Rostov
2 infantry moved from Bryansk to RostovCombat - Russians
Battle in Timguska
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Evenkiyskiy
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians win, taking Evenkiyskiy from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 fighter moved from Smolensk to Bryansk
6 artilleries and 1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Vologda to Russia
1 tactical_bomber moved from Novosibirsk to Vologda
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Russia to Vologda
1 fighter moved from Rostov to BryanskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from Malaya to Java
1 armour and 1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from Siam to Shan State
2 armour, 2 artilleries and 2 infantry moved from Malaya to Shan State
1 bomber moved from Japan to Shantung
3 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
5 bombers moved from Philippines to Kwangtung
5 bombers moved from Philippines to Kiangsi
1 bomber moved from Japan to Shantung
2 artilleries and 4 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 destroyers and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 2 armour, 3 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 5 bombers and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 5 bombers and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 5 bombers and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Kiangsu to Kwangtung
5 bombers moved from Kwangtung to Philippines
5 bombers moved from Kiangsi to Philippines
2 bombers moved from Shantung to Philippines
2 tactical_bombers moved from 35 Sea Zone to Japan
2 fighters moved from Japan to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Java to 42 Sea Zone
1 aaGun moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 armour and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Americans
Non Combat Move - Americans
3 bombers moved from Eastern United States to Gibraltar
6 bombers moved from United Kingdom to Gibraltar
4 destroyers and 4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour and 1 artillery placed in Western United States
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
8 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries moved from Iraq to Syria
2 fighters moved from Iraq to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 artillery moved from Iraq to Syria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 armour moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Egypt
2 mech_infantrys moved from Yunnan to India
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 artillery and 4 infantry moved from Brazil to SurinameCombat - British
Battle in Alexandria
British attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Battle in Syria
British attack with 3 artilleries
Italians defend with 1 artillery
British win, taking Syria from Italians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artilleryNon Combat Move - British
4 fighters and 2 tactical_bombers moved from Alexandria to EgyptPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,2,6,5,5,2,6,6,2,1,1,6
British collect 29 PUs (6 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
2 armour moved from Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Tsinghai to Sikang
Germans take Sikang from Chinese
1 fighter and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter moved from 98 Sea Zone to Rostov
1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
Germans take Kazakhstan from Russians
Germans take Volgograd from RussiansCombat - Germans
Battle in Rostov
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Rostov to Ukraine
5 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Western Germany to 95 Sea Zone
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 8 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 artillery and 8 infantry moved from Germany to Poland
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries, 6 infantry and 1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs