DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

  • Moderator

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese repair damage of 3x factory; Remaining resources: 14 PUs;
                Japanese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to Japan
                1 fighter moved from 35 Sea Zone to Japan
                1 bomber moved from India to Germany

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 15 PUs; end with 15 PUs total

    Territory Summary for Japanese :

    35 Sea Zone : 2 battleships, 6 carriers, 2 destroyers and 1 fighter
        Germany : 1 bomber
        Japan : 1 aaGun, 2 artilleries, 1 factory, 10 fighters and 7 infantry
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 27 / 31
        Germans : 34 / 42
        British : 43 / 43
        Japanese : 15 / 15
        Americans : 49 / 49

    triplea_36743_Jap21.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 factory, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Iwo Jima to 59 Sea Zone
                1 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Philippine Islands
                      Americans take Philippine Islands from Japanese
                1 armour moved from Sinkiang to Archangel
                1 bomber moved from Manchuria to Archangel

    Combat - Americans
                Battle in Archangel
                    Americans attack with 1 armour and 1 bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 bomber in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Archangel
                    Americans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                1 bomber moved from Archangel to Sinkiang
                3 fighters moved from 59 Sea Zone to Manchuria
                3 fighters moved from Western United States to 59 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
                1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
                3 fighters moved from Manchuria to Iwo Jima

    Place Units - Americans
                1 factory placed in Manchuria
                1 armour placed in Sinkiang
                1 transport placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 1 destroyer and 1 fighter
        48 Sea Zone : 1 transport
        56 Sea Zone : 1 transport
        59 Sea Zone : 4 carriers, 1 cruiser, 5 destroyers, 5 fighters and 2 transports
        Borneo : 1 flag
        Eastern United States : 1 factory
        Iwo Jima : 1 flag, 3 artilleries, 3 fighters and 2 infantry
        Manchuria : 1 flag, 1 factory and 8 fighters
        Midway : 1 aaGun
        New Guinea : 1 flag
        Philippine Islands : 1 flag, 1 infantry
        Sinkiang : 1 armour, 1 bomber and 1 factory
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Western Canada : 1 aaGun
        Western United States : 1 artillery, 1 bomber, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 27 / 31
        Germans : 34 / 42
        British : 43 / 43
        Japanese : 12 / 15
        Americans : 52 / 54

    triplea_36743_Ame21.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Karelia S.S.R.
                      Russians take Karelia S.S.R. from Germans
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                2 fighters moved from Caucasus to Belorussia
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to West Russia
                1 armour moved from West Russia to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                1 armour moved from Ukraine S.S.R. to Caucasus

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belorussia to West Russia
                3 armour moved from West Russia to Caucasus
                2 armour moved from Russia to Caucasus
                1 infantry moved from Caucasus to Kazakh S.S.R.
                2 infantry moved from Russia to Caucasus
                20 infantry moved from West Russia to Caucasus
                2 artilleries moved from West Russia to Caucasus
                2 fighters moved from West Russia to Caucasus
                2 armour moved from Kiangsu to Sinkiang
                3 infantry moved from Caucasus to West Russia
                1 infantry moved from Caucasus to West Russia

    Place Units - Russians
                4 infantry placed in Caucasus
                1 fighter and 3 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                1 fighter and 3 infantry placed in Caucasus
                4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from West Russia: 1 infantry
                EDIT: Adding units owned by Russians to Caucasus: 1 infantry
                EDIT: Removing units owned by Russians from West Russia: 1 infantry
                EDIT: Adding units owned by Russians to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Belorussia : 1 flag, 2 infantry
        Caucasus : 1 aaGun, 7 armour, 3 artilleries, 1 factory, 3 fighters and 42 infantry
        Karelia S.S.R. : 1 factory and 1 infantry
        Kazakh S.S.R. : 1 infantry
        Kiangsu : 1 flag
        Kwangtung : 1 flag
        Russia : 1 factory and 4 infantry
        Sinkiang : 2 armour
        Ukraine S.S.R. : 1 flag
        West Russia : 1 flag, 1 armour, 10 artilleries and 36 infantry

    Production/PUs Summary :

    Russians : 34 / 34
        Germans : 27 / 42
        British : 43 / 43
        Japanese : 12 / 15
        Americans : 52 / 54

    triplea_36743_Rus22.tsvg

  • Moderator

    Inno -

    I think this is a good time to call it.  I don’t really see a way out for the Axis here.  Germany can still be a bit of a pain, but not to the point of cracking Russia or somehow sneaking in an effective assault.  I’m left with hoping you attack me at some point and I get great dice, but you have little incentive to make any attacks that aren’t heavily in your favor.

    Sorry my pace got a little slower at the end, week days started getting more busy for me.

    It was a long game but I never felt like I could get J going.  I was able to do some things by getting your fleet a couple times but couldn’t do anything in Asia.  I never really recovered from your opening.  I do think I’d play G differently with that kind of open, but it was neat to see.

    Good game and well played!

  • '19 '18 '17 '16 '15

    Sure.  Thanks for the patience playing with me and you did make some great attack that caught me off guard.  The beginning Bid might have caused too much distortion to the game.

    Let me know if you like another game any time.  It is great fun playing against you!

  • Moderator

    I enjoy our game too!  They are really fun.  :-D
    Another one would be great.  Maybe in a few days or a week or so.  I can shoot you a PM or something when I’m ready.

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