A new G40 online TripleA tournament is getting setup.
S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 artillery and 1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 3 infantry
Novosibirsk : 1 artillery and 1 infantry
Russia : 2 aaGuns, 10 armour, 5 artilleries, 1 factory, 2 fighters and 44 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 24 / 24
Germans : 42 / 50
British : 22 / 26
Japanese : 34 / 46
Americans : 46 / 46 -
Hi Darth,
your savegame is not loadable. Seems like you have to post it again or send it me via Email.http://www.axisandallies.org/forums/index.php?topic=36878.0
Cheers!
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I’ll repost the turn tonight.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 artillery and 1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 3 infantry
Novosibirsk : 1 artillery and 1 infantry
Russia : 2 aaGuns, 10 armour, 5 artilleries, 1 factory, 2 fighters and 44 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 24 / 24
Germans : 42 / 50
British : 22 / 26
Japanese : 34 / 46
Americans : 46 / 46 -
I reposted the turn. If that doesn’t work I can email you the file.
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It’s working!
German move will follow this evening :-D -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Baltic States
2 infantry moved from Belorussia to Karelia S.S.R.
2 artilleries and 5 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from Germany to Northwestern Europe
1 bomber moved from Germany to Baltic States
2 fighters moved from Archangel to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
1 bomber moved from Archangel to Evenki National Okrug
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Evenki National Okrug
2 infantry moved from Persia to Caucasus
19 armour, 13 artilleries and 16 infantry moved from Archangel to West Russia
1 fighter moved from Archangel to Northwestern EuropeCombat - Germans
Battle in West Russia
Germans attack with 19 armour, 13 artilleries and 16 infantry
British defend with 1 infantry
Germans roll dice for 19 armour, 13 artilleries and 16 infantry in West Russia, round 2 : 19/48 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 19 armour, 13 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenki National Okrug
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Ukraine S.S.R., round 2 : 3/8 hits
Russians roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Northwestern Europe
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Northwestern Europe, round 2 : 1/5 hits
British roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Northwestern Europe
retreated to Northwestern Europe
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits
British roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry; Russians defend with 1 factory
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Northwestern Europe to Germany
1 armour, 3 artilleries and 3 infantry moved from Belorussia to West Russia
2 aaGuns moved from Archangel to West Russia
1 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Germany
3 artilleries and 2 infantry moved from Germany to Poland
1 bomber moved from Caucasus to Poland
1 bomber moved from Baltic States to Germany
1 fighter moved from Karelia S.S.R. to Persia
1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Persia
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Equatorial Africa
1 bomber moved from Evenki National Okrug to Germany
1 carrier and 2 fighters moved from 61 Sea Zone to 62 Sea ZonePlace Units - Germans
2 infantry placed in Egypt
2 infantry placed in Italy
1 artillery, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs totalTerritory Summary for Germans :
62 Sea Zone : 1 carrier and 1 transport
Algeria : 2 infantry
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag, 1 factory and 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Madagascar : 1 flag
French West Africa : 1 flag
Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 5 fighters and 8 infantry
Italian East Africa : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Persia : 2 armour, 2 artilleries, 1 fighter and 3 infantry
Poland : 3 artilleries, 1 bomber and 2 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Ukraine S.S.R. : 1 armour, 2 artilleries and 6 infantry
Union of South Africa : 1 flag
Vologda : 1 flag, 1 infantry
West Russia : 2 aaGuns, 20 armour, 16 artilleries and 18 infantryProduction/PUs Summary :
Russians : 12 / 24
Germans : 54 / 54
British : 22 / 26
Japanese : 34 / 46
Americans : 46 / 46 -
Argh! Good defense on your side!
These little fights can really make the difference… :xI hope the good dice come back to me :evil:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Northwestern Europe to France
British take France from Germans
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
6 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 8 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
British win, taking Karelia S.S.R. from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Karelia S.S.R. to Russia
6 fighters moved from Karelia S.S.R. to 5 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to FinlandPlace Units - British
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTerritory Summary for British :
5 Sea Zone : 2 carriers, 2 destroyers, 6 fighters and 3 transports
Baltic States : 1 flag
Eastern Canada : 1 infantry
Finland : 1 flag, 1 artillery and 7 infantry
France : 1 flag, 1 infantry
Karelia S.S.R. : 2 infantry
New Zealand : 1 infantry
Northwestern Europe : 1 flag
Norway : 1 flag
Russia : 1 artillery and 2 fighters
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 5 infantryProduction/PUs Summary :
Russians : 14 / 24
Germans : 46 / 54
British : 28 / 29
Japanese : 34 / 46
Americans : 46 / 46 -
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 submarine moved from 62 Sea Zone to 59 Sea Zone
1 submarine moved from 61 Sea Zone to 59 Sea Zone
4 fighters moved from 62 Sea Zone to 59 Sea Zone
1 bomber moved from Japan to 59 Sea Zone
1 fighter moved from 61 Sea Zone to 59 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 15 submarines and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 15 submarines and 1 transport
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 15 submarines in 36 Sea Zone, round 2 : 7/15 hits
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 15 submarines and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 59 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 2 submarines
Americans defend with 2 carriers and 3 fighters
Japanese roll dice for 2 submarines in 59 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber and 5 fighters in 59 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 3 fighters in 59 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 carriers in 59 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 59 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 bomber and 3 fighters in 59 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 2 fighters in 59 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in 59 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 4 fighters and 1 submarine
Casualties for Americans: 2 carriers and 3 fighters
Battle in Iwo Jima
Japanese attack with 1 bomber
Americans defend with 1 bomber
Japanese roll dice for 1 bomber in Iwo Jima, round 2 : 1/1 hits
Americans roll dice for 1 bomber in Iwo Jima, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Iwo Jima
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to 62 Sea Zone
1 bomber moved from Iwo Jima to Japan
7 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Sinkiang to Anhwei
1 carrier moved from 62 Sea Zone to 36 Sea Zone
1 bomber moved from 59 Sea Zone to Anhwei
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from Yunnan to French Indo-China Thailand
1 infantry moved from India to Burma
1 armour and 1 artillery moved from India to PersiaPlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 transport placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
1 unit repaired.Territory Summary for Japanese :
36 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 12 fighters, 15 submarines and 1 transport
59 Sea Zone : 1 submarine
61 Sea Zone : 1 submarine
62 Sea Zone : 1 fighter and 1 transport
Anhwei : 1 flag, 1 armour and 1 bomber
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag
French Indo-China Thailand : 1 artillery and 1 factory
India : 1 flag, 1 factory
Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry
Manchuria : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 armour and 2 artilleries
Philippine Islands : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 13 / 24
Germans : 46 / 54
British : 28 / 29
Japanese : 35 / 36
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from 56 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 59 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 59 Sea Zone to 53 Sea Zone
1 transport moved from 37 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from Western Australia to 37 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 fighter placed in 37 Sea Zone
1 submarine placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 carrier
37 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 14 fighters, 8 submarines and 1 transport
53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 submarine
59 Sea Zone : 1 destroyer
Borneo : 1 flag
East Indies : 1 flag, 2 artilleries, 1 factory and 2 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Hawaiian Islands : 2 infantry
Iwo Jima : 1 flag
Russia : 3 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western Australia : 1 infantry
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 13 / 24
Germans : 46 / 54
British : 28 / 29
Japanese : 35 / 36
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter and 2 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Caucasus to Russia
1 artillery moved from Novosibirsk to Russia
1 infantry moved from Russia to NovosibirskPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 2 aaGuns, 11 armour, 6 artilleries, 1 factory, 2 fighters and 47 infantry
Vologda : 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 39 / 54
British : 28 / 29
Japanese : 34 / 36
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 fighters; Remaining resources: 34 PUs;Combat Move - Germans
2 infantry moved from Italy to France
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from British
1 infantry moved from Germany to Baltic States
Germans take Baltic States from British
2 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Persia to Caucasus
1 armour moved from West Russia to Evenki National Okrug
Germans take Archangel from Russians
1 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to Caucasus
1 fighter moved from Persia to Caucasus
1 bomber moved from Poland to Evenki National Okrug
1 bomber moved from Germany to Kazakh S.S.R.
1 bomber moved from Germany to France
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to CaucasusCombat - Germans
Battle in France
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Germans win, taking France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Germans win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry; Russians defend with 1 factory
Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 0/5 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
2 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Kazakh S.S.R. to West Russia
1 bomber moved from Evenki National Okrug to West Russia
1 armour, 2 artilleries and 5 infantry moved from Ukraine S.S.R. to West Russia
2 infantry moved from Trans-Jordan to Persia
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Libya
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
3 artilleries and 2 infantry moved from Poland to Ukraine S.S.R.
3 fighters moved from Karelia S.S.R. to Germany
1 bomber moved from France to Germany
1 carrier and 1 fighter moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from Caucasus to Germany
2 fighters moved from Caucasus to West RussiaPlace Units - Germans
2 fighters placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 93 PUs totalTerritory Summary for Germans :
36 Sea Zone : 1 carrier
62 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Archangel : 1 flag
Baltic States : 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 factory and 3 infantry
Egypt : 1 flag, 1 factory
Evenki National Okrug : 1 flag, 1 armour
France : 2 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Germany : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 6 fighters and 6 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Libya : 2 infantry
Northwestern Europe : 1 infantry
Persia : 2 armour, 2 artilleries and 2 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Ukraine S.S.R. : 3 artilleries and 2 infantry
Union of South Africa : 1 flag
West Russia : 2 aaGuns, 20 armour, 18 artilleries, 2 bombers, 2 fighters and 21 infantryProduction/PUs Summary :
Russians : 11 / 21
Germans : 59 / 93
British : 18 / 29
Japanese : 34 / 36
Americans : 46 / 46 -
Sorry for the delay. I’ve been getting over a bit of a cold.
Hopefully I’ll have a turn up tonight, otherwise it might not be until Fri.I don’t like the looks of this Germany saving all this money. So many more things to try and plan for. :| :-D
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No worries! Take your time and get well!
Japan is under high pressure, so Germany has to try something out :evil:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - British
British buy 8 infantry; Remaining resources: 5 PUs;Combat Move - British
1 artillery and 2 fighters moved from Russia to Kazakh S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Finland to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Finland to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
2 fighters moved from 5 Sea Zone to Northwestern Europe
2 fighters moved from 5 Sea Zone to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in Northwestern Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 artillery and 2 fighters
Germans defend with 1 infantry
British win, taking Kazakh S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
British win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 carriers and 2 destroyers moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from France to United Kingdom
2 fighters moved from France to 8 Sea Zone
2 fighters moved from Karelia S.S.R. to 8 Sea Zone
2 fighters moved from Northwestern Europe to 5 Sea Zone
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 31 PUs totalTerritory Summary for British :
5 Sea Zone : 2 fighters
8 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Eastern Canada : 1 infantry
Finland : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 2 infantry
Karelia S.S.R. : 2 infantry
Kazakh S.S.R. : 1 artillery
New Zealand : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Russia : 2 fighters
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 12 infantryProduction/PUs Summary :
Russians : 15 / 21
Germans : 47 / 93
British : 26 / 31
Japanese : 34 / 36
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Japanese take Borneo from Americans
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 bomber moved from Japan to 59 Sea Zone
1 bomber moved from Anhwei to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 1 bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery and 1 bomber in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits
1 artillery owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 59 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 59 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 59 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 59 Sea Zone to Japan
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
1 armour moved from Anhwei to Szechwan
1 infantry moved from Burma to India
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 bomber moved from Kazakh S.S.R. to Yunnan
1 infantry moved from Manchuria to Buryatia S.S.R.Place Units - Japanese
1 carrier and 1 fighter placed in 36 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 15 fighters, 15 submarines and 1 transport
47 Sea Zone : 1 transport
59 Sea Zone : 1 submarine
62 Sea Zone : 1 infantry
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
French Indo-China Thailand : 1 artillery and 1 factory
India : 1 flag, 1 factory and 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 1 fighter
Kazakh S.S.R. : 1 flag, 1 artillery
Okinawa : 1 infantry
Persia : 1 flag, 1 armour and 1 artillery
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
Yunnan : 1 flag, 1 bomberProduction/PUs Summary :
Russians : 13 / 21
Germans : 47 / 93
British : 26 / 31
Japanese : 40 / 42
Americans : 42 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Russia to Kazakh S.S.R.
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 destroyer moved from 53 Sea Zone to 59 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 59 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kazakh S.S.R.
Americans attack with 3 fighters
Japanese defend with 1 artillery
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
3 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from 47 Sea Zone to 37 Sea Zone
2 fighters moved from 59 Sea Zone to 53 Sea Zone
1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 37 Sea Zone
3 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 carrier
37 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 14 fighters, 10 submarines and 1 transport
53 Sea Zone : 1 carrier, 2 fighters and 1 transport
56 Sea Zone : 3 submarines
59 Sea Zone : 1 destroyer and 1 submarine
East Indies : 1 flag, 2 artilleries, 1 factory and 3 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Hawaiian Islands : 2 infantry
Iwo Jima : 1 flag
Russia : 3 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 13 / 21
Germans : 47 / 93
British : 26 / 31
Japanese : 40 / 42
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
4 infantry moved from Russia to Caucasus
2 fighters moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 factory and 3 infantry
retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 infantry moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 11 armour, 6 artilleries, 1 factory, 2 fighters and 51 infantryProduction/PUs Summary :
Russians : 16 / 16
Germans : 46 / 93
British : 26 / 31
Japanese : 38 / 42
Americans : 42 / 42