A new G40 online TripleA tournament is getting setup.
S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
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Yes, the lucky dice kind of changed the sides lately. Good for me :-D
Please consider the inf and art in SZ 36 to be placed on the german transport.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 37 Sea Zone to 34 Sea Zone
8 fighters moved from 37 Sea Zone to Egypt
4 fighters moved from 37 Sea Zone to Persia
3 fighters moved from Russia to PersiaCombat - Americans
Battle in Egypt
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 factory and 3 infantry
Americans win, taking Egypt from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Americans attack with 7 fighters
Germans defend with 2 infantry; Japanese defend with 1 infantry
Americans win with 7 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Persia to Russia
7 carriers moved from 37 Sea Zone to 34 Sea Zone
8 fighters moved from Egypt to 34 Sea Zone
6 fighters moved from Persia to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
10 destroyers and 10 submarines moved from 37 Sea Zone to 34 Sea Zone
2 fighters moved from 37 Sea Zone to Solomon Islands
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone
2 infantry moved from 57 Sea Zone to Midway
1 submarine moved from 59 Sea Zone to 50 Sea Zone
2 submarines moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 23 Sea ZonePlace Units - Americans
1 submarine placed in 37 Sea Zone
Americans undo move 1.
2 submarines placed in 37 Sea Zone
1 carrier and 2 destroyers placed in 56 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 submarine placed in 37 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
23 Sea Zone : 1 carrier
34 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 10 destroyers, 14 fighters, 10 submarines and 1 transport
35 Sea Zone : 1 destroyer
37 Sea Zone : 1 submarine
50 Sea Zone : 1 submarine
52 Sea Zone : 1 submarine
56 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
57 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 1 transport
East Indies : 1 flag, 1 artillery, 1 factory and 2 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Egypt : 1 artillery
Iwo Jima : 1 flag
Midway : 2 infantry
Russia : 1 fighter
Solomon Islands : 1 flag, 2 fighters
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 9 / 16
Germans : 58 / 61
British : 21 / 26
Japanese : 38 / 40
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 fighter and 2 infantry moved from Russia to Kazakh S.S.R.
1 fighter and 2 infantry moved from Russia to West RussiaCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 11 armour, 7 artilleries, 1 factory, 2 fighters and 51 infantry
West Russia : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 13 / 13
Germans : 54 / 61
British : 21 / 26
Japanese : 38 / 40
Americans : 42 / 42 -
There were several things I wanted to try with the US but can only do one. :-P
Not sure it was best option but have to change things up with Germany so strong.Again, sorry about the delays, I’ve been battling a never ending cold. It made it hard to do turns. I’ve been sooooo tired. Hopefully I should be back to normal pace now, feeling much better.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 55 PUs;
Germans buy 1 armour, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenki National Okrug to Vologda
Germans take Vologda from Russians
1 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
4 fighters moved from 5 Sea Zone to Finland
2 fighters moved from 5 Sea Zone to West Russia
2 fighters moved from Germany to West Russia
1 bomber moved from Germany to West Russia
1 bomber moved from Germany to Finland
1 bomber moved from Germany to EgyptCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Finland, round 2 : 5/7 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in West Russia, round 2 : 3/8 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 1 bomber
British defend with 1 factory; Americans defend with 1 artillery
Germans roll dice for 1 bomber in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Egypt
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 3 destroyers and 4 submarines moved from 5 Sea Zone to 8 Sea Zone
4 fighters moved from Finland to 8 Sea Zone
2 fighters moved from West Russia to 5 Sea Zone
2 fighters moved from West Russia to Caucasus
1 bomber moved from West Russia to Germany
1 bomber moved from Finland to Germany
1 armour moved from Vologda to Evenki National Okrug
1 aaGun, 1 artillery and 1 infantry moved from Germany to Baltic States
3 infantry moved from France to Germany
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from Italy to Germany
1 artillery, 1 carrier, 1 fighter and 1 transport moved from 36 Sea Zone to 37 Sea ZonePlace Units - Germans
4 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 destroyer and 2 transports placed in 5 Sea Zone
2 submarines placed in 15 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Kazakh S.S.R.: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
8 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 submarines
15 Sea Zone : 2 submarines
37 Sea Zone : 1 carrier and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Baltic States : 1 aaGun, 1 artillery and 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 aaGun, 21 armour, 21 artilleries, 1 factory, 2 fighters and 21 infantry
Evenki National Okrug : 1 flag, 1 armour
Finland : 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Germany : 2 bombers, 1 factory and 5 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Vologda : 1 flag
West Russia : 3 infantryProduction/PUs Summary :
Russians : 9 / 13
Germans : 59 / 59
British : 20 / 26
Japanese : 38 / 40
Americans : 42 / 42 -
Good to hear, that you feel better!
The weather can be really annoying this time of the year. My hole family is sneezing :wink:Interesting move! Let’s see how I can cope with that :evil:
It’s still a very tight game!The edit was necessary to move the japanese inf with the german trans, as I mentioned before.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 55 PUs;
Germans buy 1 armour, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenki National Okrug to Vologda
Germans take Vologda from Russians
1 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
4 fighters moved from 5 Sea Zone to Finland
2 fighters moved from 5 Sea Zone to West Russia
2 fighters moved from Germany to West Russia
1 bomber moved from Germany to West Russia
1 bomber moved from Germany to Finland
1 bomber moved from Germany to EgyptCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Finland, round 2 : 5/7 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in West Russia, round 2 : 3/8 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 1 bomber
British defend with 1 factory; Americans defend with 1 artillery
Germans roll dice for 1 bomber in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Egypt
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 3 destroyers and 4 submarines moved from 5 Sea Zone to 8 Sea Zone
4 fighters moved from Finland to 8 Sea Zone
2 fighters moved from West Russia to 5 Sea Zone
2 fighters moved from West Russia to Caucasus
1 bomber moved from West Russia to Germany
1 bomber moved from Finland to Germany
1 armour moved from Vologda to Evenki National Okrug
1 aaGun, 1 artillery and 1 infantry moved from Germany to Baltic States
3 infantry moved from France to Germany
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from Italy to Germany
1 artillery, 1 carrier, 1 fighter and 1 transport moved from 36 Sea Zone to 37 Sea ZonePlace Units - Germans
4 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 destroyer and 2 transports placed in 5 Sea Zone
2 submarines placed in 15 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Kazakh S.S.R.: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Germans to Italy: 2 bombers
EDIT: Removing units owned by Germans from Italy: 1 bomber
EDIT: Adding units owned by Germans to Southern Europe: 1 bomber
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
8 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 submarines
15 Sea Zone : 2 submarines
37 Sea Zone : 1 carrier and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Baltic States : 1 aaGun, 1 artillery and 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 aaGun, 21 armour, 21 artilleries, 1 factory, 2 fighters and 21 infantry
Evenki National Okrug : 1 flag, 1 armour
Finland : 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Germany : 1 factory and 5 infantry
Italian East Africa : 1 flag
Italy : 1 bomber and 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Rhodesia : 1 flag
Southern Europe : 1 bomber
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Vologda : 1 flag
West Russia : 3 infantryProduction/PUs Summary :
Russians : 9 / 13
Germans : 59 / 59
British : 20 / 26
Japanese : 38 / 40
Americans : 42 / 42 -
Some bomber adjustment :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - British
British buy 8 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
4 infantry moved from French West Africa to 23 Sea Zone
4 infantry and 2 transports moved from 23 Sea Zone to 27 Sea Zone
4 infantry moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from GermansCombat - British
Non Combat Move - British
2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 23 Sea Zone to 27 Sea ZonePlace Units - British
2 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs totalTerritory Summary for British :
23 Sea Zone : 2 fighters
27 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Eastern Canada : 1 infantry
Egypt : 1 factory and 2 infantry
French Equatorial Africa : 2 infantry
New Zealand : 1 infantry
Norway : 1 flag, 1 artillery
Russia : 2 fighters
Union of South Africa : 4 infantry
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 20 infantryProduction/PUs Summary :
Russians : 9 / 13
Germans : 56 / 59
British : 23 / 25
Japanese : 38 / 40
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 36 Sea Zone to 35 Sea Zone
4 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from 37 Sea Zone to East Indies
9 fighters moved from 36 Sea Zone to East Indies
7 fighters moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 7 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 destroyer and 1 transport; Germans loiter and taunt
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in East Indies
Japanese attack with 1 artillery, 10 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory and 2 infantry
Japanese roll dice for 1 artillery, 10 fighters and 3 infantry in East Indies, round 2 : 5/14 hits
Americans roll dice for 1 artillery and 2 infantry in East Indies, round 2 : 2/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from Americans with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Japanese
10 fighters moved from East Indies to 37 Sea Zone
4 carriers moved from 36 Sea Zone to 60 Sea Zone
7 fighters moved from 35 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 bomber moved from Buryatia S.S.R. to Japan
1 bomber moved from Yunnan to Japan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Evenki National Okrug to Sinkiang
1 armour moved from Yakut S.S.R. to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Caucasus to Sinkiang
5 submarines moved from 36 Sea Zone to 37 Sea Zone
9 submarines moved from 36 Sea Zone to 60 Sea Zone
1 cruiser moved from 36 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 60 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 35 Sea Zone
2 infantry placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 5 submarines and 1 transport
60 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 11 submarines
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 armour and 1 artillery
East Indies : 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
French Indo-China Thailand : 1 factory and 2 infantry
India : 1 flag, 1 factory
Japan : 1 aaGun, 2 bombers, 1 factory and 1 fighter
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag
Sinkiang : 1 flag, 2 armour and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 13
Germans : 56 / 59
British : 23 / 25
Japanese : 43 / 45
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 destroyers; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
14 fighters moved from 34 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 14 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 14 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 battleship, 7 carriers, 1 cruiser, 8 destroyers, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 23 Sea Zone to 27 Sea Zone
10 fighters moved from 35 Sea Zone to Egypt
1 fighter moved from Russia to Egypt
4 fighters moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
1 carrier and 2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 submarines moved from 57 Sea Zone to 44 Sea Zone
1 submarine moved from 52 Sea Zone to 44 Sea Zone
1 submarine moved from 50 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
2 fighters moved from Solomon Islands to 56 Sea ZonePlace Units - Americans
5 destroyers placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs totalTerritory Summary for Americans :
27 Sea Zone : 1 carrier
33 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 4 fighters, 9 submarines and 1 transport
35 Sea Zone : 1 destroyer and 1 submarine
44 Sea Zone : 5 submarines
56 Sea Zone : 2 carriers, 7 destroyers, 4 fighters and 1 transport
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Egypt : 11 fighters
Iwo Jima : 1 flag
Solomon Islands : 1 flag
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factory and 2 infantryProduction/PUs Summary :
Russians : 8 / 13
Germans : 56 / 59
British : 23 / 25
Japanese : 43 / 45
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
2 fighters and 2 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Kazakh S.S.R. : 2 infantry
Russia : 2 aaGuns, 11 armour, 8 artilleries, 1 factory, 2 fighters and 52 infantryProduction/PUs Summary :
Russians : 12 / 12
Germans : 52 / 59
British : 23 / 25
Japanese : 43 / 45
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 6 armour and 6 infantry; Remaining resources: 5 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
1 armour moved from Karelia S.S.R. to Norway
2 fighters moved from 5 Sea Zone to Norway
4 fighters moved from 8 Sea Zone to Norway
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Southern Europe to Kazakh S.S.R.
1 bomber moved from Italy to Kazakh S.S.R.Combat - Germans
Battle in Norway
Germans attack with 1 armour, 6 fighters and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 armour, 6 fighters and 1 infantry in Norway, round 2 : 5/8 hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakh S.S.R.
Germans attack with 2 bombers, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 3/7 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Caucasus
1 armour moved from Karelia S.S.R. to Caucasus
1 aaGun and 1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Finland to Karelia S.S.R.
1 artillery moved from Baltic States to 5 Sea Zone
3 infantry moved from Germany to 5 Sea Zone
2 infantry moved from Germany to Baltic States
2 bombers and 2 fighters moved from Kazakh S.S.R. to Caucasus
2 submarines moved from 15 Sea Zone to 13 Sea Zone
4 submarines moved from 8 Sea Zone to 13 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 5 Sea Zone to 8 Sea Zone
4 fighters moved from Norway to 8 Sea Zone
2 fighters moved from Norway to Germany
1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 armour moved from Evenki National Okrug to Karelia S.S.R.Place Units - Germans
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
6 armour placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 63 PUs totalTerritory Summary for Germans :
8 Sea Zone : 1 artillery, 3 carriers, 4 destroyers, 4 fighters, 3 infantry and 2 transports
13 Sea Zone : 6 submarines
61 Sea Zone : 1 carrier and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Baltic States : 2 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 aaGun, 22 armour, 21 artilleries, 2 bombers, 1 factory, 2 fighters and 23 infantry
Evenki National Okrug : 1 flag
French Madagascar : 1 flag
Germany : 6 armour, 1 factory and 2 fighters
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory and 5 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Norway : 1 armour and 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Vologda : 1 flag, 1 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 58 / 63
British : 21 / 25
Japanese : 43 / 45
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - British
British buy 1 factory and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Italian East Africa
British take Italian East Africa from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
British take French Madagascar from Germans
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from GermansCombat - British
Non Combat Move - British
2 carriers, 2 destroyers and 1 transport moved from 27 Sea Zone to 33 Sea Zone
4 fighters moved from 27 Sea Zone to 33 Sea Zone
2 fighters moved from 27 Sea Zone to Egypt
1 infantry moved from Eastern Canada to Eastern United StatesPlace Units - British
1 factory placed in Union of South Africa
2 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 28 PUs totalTerritory Summary for British :
33 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 1 infantry
Eastern United States : 1 infantry
Egypt : 1 factory, 2 fighters and 2 infantry
French Madagascar : 1 infantry
Italian East Africa : 1 infantry
Libya : 1 flag, 1 infantry
New Zealand : 1 infantry
Rhodesia : 2 infantry
Russia : 2 fighters
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 21 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 27 / 28
Japanese : 43 / 45
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - British
British buy 1 factory and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Italian East Africa
British take Italian East Africa from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
British take French Madagascar from Germans
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from GermansCombat - British
Non Combat Move - British
2 carriers, 2 destroyers and 1 transport moved from 27 Sea Zone to 33 Sea Zone
4 fighters moved from 27 Sea Zone to 33 Sea Zone
2 fighters moved from 27 Sea Zone to Egypt
1 infantry moved from Eastern Canada to Eastern United StatesPlace Units - British
1 factory placed in Union of South Africa
2 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 28 PUs totalTerritory Summary for British :
33 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 1 infantry
Eastern United States : 1 infantry
Egypt : 1 factory, 2 fighters and 2 infantry
French Madagascar : 1 infantry
Italian East Africa : 1 infantry
Libya : 1 flag, 1 infantry
New Zealand : 1 infantry
Rhodesia : 2 infantry
Russia : 2 fighters
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 21 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 27 / 28
Japanese : 43 / 45
Americans : 38 / 40 -
Just a FYI the UK ftrs in Sz 33 are on the UK ACs.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
8 fighters moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Western Australia
Japanese take Western Australia from BritishCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
8 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 carriers and 11 submarines moved from 60 Sea Zone to 61 Sea Zone
4 fighters moved from 60 Sea Zone to 61 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 60 Sea Zone to 63 Sea Zone
2 armour moved from Sinkiang to Yunnan
1 infantry moved from Szechwan to Sinkiang
2 infantry moved from French Indo-China Thailand to Burma
2 bombers moved from Japan to YunnanPlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 37 Sea Zone
1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 1 submarine
37 Sea Zone : 1 battleship, 5 carriers, 1 destroyer, 10 fighters and 5 submarines
38 Sea Zone : 1 transport
61 Sea Zone : 2 carriers, 6 fighters and 11 submarines
63 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Anhwei : 1 flag
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 armour and 1 artillery
East Indies : 1 artillery and 1 factory
Evenki National Okrug : 1 infantry
French Indo-China Thailand : 1 factory
India : 1 flag, 1 factory
Japan : 1 aaGun and 1 factory
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag
Sinkiang : 1 flag, 2 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 armour and 2 bombersProduction/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 26 / 28
Japanese : 44 / 45
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Egypt to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 8 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
8 fighters moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Egypt to Russia
1 carrier moved from 27 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western Canada to Western United States
1 aaGun moved from Eastern Canada to Eastern United States
2 fighters moved from 56 Sea Zone to Central United StatesPlace Units - Americans
2 fighters and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs totalTerritory Summary for Americans :
33 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 8 destroyers, 8 fighters, 8 submarines and 1 transport
44 Sea Zone : 5 submarines
56 Sea Zone : 2 carriers, 7 destroyers, 2 fighters and 1 transport
Central United States : 2 fighters and 2 infantry
Eastern United States : 1 aaGun, 1 factory, 2 fighters and 6 infantry
Egypt : 4 fighters
Iwo Jima : 1 flag
Russia : 3 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 26 / 28
Japanese : 44 / 45
Americans : 38 / 40 -
US ftrs land on US acs in Sz 33.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to West Russia
1 fighter and 1 infantry moved from Russia to Kazakh S.S.R.
1 artillery and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 11 armour, 7 artilleries, 1 factory, 2 fighters and 53 infantry
Vologda : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 12 / 12
Germans : 48 / 63
British : 26 / 28
Japanese : 44 / 45
Americans : 38 / 40