TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 3 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
2 fighters moved from 15 Sea Zone to France
2 fighters moved from Baltic States to France
1 bomber moved from Germany to United Kingdom
2 fighters moved from Baltic States to France
Combat - Germans
Battle in France
Germans attack with 6 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking France from Americans with 6 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Non Combat Move - Germans
2 fighters moved from France to 15 Sea Zone
2 fighters moved from France to 15 Sea Zone
2 artilleries and 10 infantry moved from Baltic States to Germany
1 armour moved from Bulgaria Romania to Germany
1 armour moved from Italy to 15 Sea Zone
1 armour moved from 15 Sea Zone to Libya
1 armour, 1 artillery and 1 infantry moved from Italy to Germany
8 armour moved from Baltic States to Germany
2 fighters moved from France to 15 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Caucasus to West Russia
Place Units - Germans
2 artilleries placed in Germany
4 infantry placed in Caucasus
8 infantry placed in Germany
2 infantry placed in Italy
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Territory Summary for Germans :
14 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 3 carriers, 6 fighters, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag
Caucasus : 1 flag, 1 factory and 4 infantry
Egypt : 1 flag
France : 3 infantry
French Madagascar : 1 flag
Germany : 2 aaGuns, 17 armour, 10 artilleries, 1 bomber, 1 factory and 43 infantry
Italian East Africa : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory
Libya : 1 armour
Rhodesia : 1 flag
Vologda : 1 flag
West Russia : 1 aaGun, 3 artilleries and 16 infantry
Production/PUs Summary :
Russians : 8 / 8
Germans : 49 / 49
British : 22 / 29
Japanese : 52 / 54
Americans : 37 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 28 PUs;
British buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
14 infantry moved from Northwestern Europe to France
2 artilleries moved from Northwestern Europe to France
2 armour moved from Northwestern Europe to France
5 fighters moved from Northwestern Europe to France
3 bombers moved from Northwestern Europe to France
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
Combat - British
Battle in France
British attack with 2 armour, 2 artilleries, 3 bombers, 5 fighters and 16 infantry
Germans defend with 3 infantry
British win, taking France from Germans with 2 armour, 2 artilleries, 3 bombers, 5 fighters and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
5 fighters moved from France to 8 Sea Zone
3 bombers moved from France to United Kingdom
1 aaGun and 4 infantry moved from United Kingdom to 8 Sea Zone
4 infantry moved from 8 Sea Zone to France
1 aaGun moved from 8 Sea Zone to France
1 submarine moved from 11 Sea Zone to 23 Sea Zone
Place Units - British
3 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Territory Summary for British :
8 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 5 transports
23 Sea Zone : 1 submarine
Algeria : 1 flag
France : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 19 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag
Norway : 1 flag
Russia : 1 aaGun and 4 infantry
United Kingdom : 3 artilleries, 3 bombers, 1 factory and 5 infantry
Wake Island : 1 flag
Production/PUs Summary :
Russians : 8 / 8
Germans : 43 / 49
British : 28 / 29
Japanese : 52 / 54
Americans : 37 / 43
The Allies are getting desperate. :|
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 bomber moved from Buryatia S.S.R. to Alaska
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Western Canada
1 battleship and 1 cruiser moved from 53 Sea Zone to 65 Sea Zone
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Western Canada
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 bomber moved from Germany to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Belgian Congo
Combat - Japanese
Battle in Belgian Congo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Alaska
Japanese attack with 1 bomber and 6 infantry
Americans defend with 1 artillery and 2 infantry
Japanese win, taking Alaska from Americans with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Western Canada
Japanese attack with 4 infantry
Americans defend with 2 infantry
Japanese win, taking Western Canada from British with 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Japanese
1 bomber moved from United Kingdom to Germany
1 bomber moved from Alaska to Buryatia S.S.R.
3 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Yunnan to Szechwan
2 infantry moved from India to Persia
1 armour moved from India to Kazakh S.S.R.
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 armour moved from French Indo-China Thailand to Szechwan
1 transport moved from 28 Sea Zone to 34 Sea Zone
2 fighters moved from Germany to 15 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 carrier moved from 15 Sea Zone to 34 Sea Zone
2 fighters moved from 15 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to Egypt
2 destroyers moved from 52 Sea Zone to 43 Sea Zone
1 destroyer moved from 15 Sea Zone to 34 Sea Zone
2 submarines moved from 21 Sea Zone to 41 Sea Zone
1 carrier moved from 15 Sea Zone to 34 Sea Zone
2 fighters moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from West Russia to Caucasus
3 infantry moved from Caucasus to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Place Units - Japanese
2 infantry placed in Kazakh S.S.R.
1 fighter placed in India
2 bombers placed in French Indo-China Thailand
1 artillery and 1 infantry placed in Japan
1 transport placed in 60 Sea Zone
Japanese undo move 5.
Japanese undo move 4.
1 transport placed in 60 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
15 Sea Zone : 1 battleship
34 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
41 Sea Zone : 2 submarines
43 Sea Zone : 2 destroyers
60 Sea Zone : 1 transport
64 Sea Zone : 3 transports
65 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Alaska : 1 flag, 5 infantry
Anhwei : 1 flag
Archangel : 1 infantry
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 bomber and 2 infantry
Caroline Islands : 1 infantry
Caucasus : 1 infantry
Eastern Australia : 1 flag
Egypt : 1 bomber
Evenki National Okrug : 1 flag, 3 infantry
French Indo-China Thailand : 2 bombers and 1 factory
Germany : 1 bomber and 1 infantry
Hawaiian Islands : 1 flag
India : 1 flag, 1 factory and 1 fighter
Japan : 1 artillery, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 1 factory, 3 fighters and 29 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour and 2 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Vologda : 1 infantry
West Russia : 4 infantry
Western Australia : 1 flag
Western Canada : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 8
Germans : 43 / 49
British : 26 / 29
Japanese : 56 / 56
Americans : 35 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 bomber moved from Buryatia S.S.R. to Alaska
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Western Canada
1 battleship and 1 cruiser moved from 53 Sea Zone to 65 Sea Zone
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Western Canada
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 bomber moved from Germany to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Belgian Congo
Combat - Japanese
Battle in Belgian Congo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Alaska
Japanese attack with 1 bomber and 6 infantry
Americans defend with 1 artillery and 2 infantry
Japanese win, taking Alaska from Americans with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Western Canada
Japanese attack with 4 infantry
Americans defend with 2 infantry
Japanese win, taking Western Canada from British with 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Japanese
1 bomber moved from United Kingdom to Germany
1 bomber moved from Alaska to Buryatia S.S.R.
3 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Yunnan to Szechwan
2 infantry moved from India to Persia
1 armour moved from India to Kazakh S.S.R.
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 armour moved from French Indo-China Thailand to Szechwan
1 transport moved from 28 Sea Zone to 34 Sea Zone
2 fighters moved from Germany to 15 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 carrier moved from 15 Sea Zone to 34 Sea Zone
2 fighters moved from 15 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to Egypt
2 destroyers moved from 52 Sea Zone to 43 Sea Zone
1 destroyer moved from 15 Sea Zone to 34 Sea Zone
2 submarines moved from 21 Sea Zone to 41 Sea Zone
1 carrier moved from 15 Sea Zone to 34 Sea Zone
2 fighters moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from West Russia to Caucasus
3 infantry moved from Caucasus to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Place Units - Japanese
2 infantry placed in Kazakh S.S.R.
1 fighter placed in India
2 bombers placed in French Indo-China Thailand
1 artillery and 1 infantry placed in Japan
1 transport placed in 60 Sea Zone
Japanese undo move 5.
Japanese undo move 4.
1 transport placed in 60 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 15 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
15 Sea Zone : 1 battleship, 1 carrier and 2 fighters
34 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
41 Sea Zone : 2 submarines
43 Sea Zone : 2 destroyers
60 Sea Zone : 1 transport
64 Sea Zone : 3 transports
65 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Alaska : 1 flag, 5 infantry
Anhwei : 1 flag
Archangel : 1 infantry
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 bomber and 2 infantry
Caroline Islands : 1 infantry
Caucasus : 1 infantry
Eastern Australia : 1 flag
Egypt : 1 bomber
Evenki National Okrug : 1 flag, 3 infantry
French Indo-China Thailand : 2 bombers and 1 factory
Germany : 1 bomber and 1 infantry
Hawaiian Islands : 1 flag
India : 1 flag, 1 factory and 1 fighter
Japan : 1 artillery, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 1 factory, 3 fighters and 29 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour and 2 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Vologda : 1 infantry
West Russia : 4 infantry
Western Australia : 1 flag
Western Canada : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 8
Germans : 43 / 49
British : 26 / 29
Japanese : 56 / 56
Americans : 35 / 43
The roles are reversed …normally it’s Axis that needs to be aggressive…:evil:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 bomber moved from Buryatia S.S.R. to Alaska
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Western Canada
1 battleship and 1 cruiser moved from 53 Sea Zone to 65 Sea Zone
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Western Canada
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 bomber moved from Germany to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to Belgian Congo
Combat - Japanese
Battle in Belgian Congo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Alaska
Japanese attack with 1 bomber and 6 infantry
Americans defend with 1 artillery and 2 infantry
Japanese win, taking Alaska from Americans with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Western Canada
Japanese attack with 4 infantry
Americans defend with 2 infantry
Japanese win, taking Western Canada from British with 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Japanese
1 bomber moved from United Kingdom to Germany
1 bomber moved from Alaska to Buryatia S.S.R.
3 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Yunnan to Szechwan
2 infantry moved from India to Persia
1 armour moved from India to Kazakh S.S.R.
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 armour moved from French Indo-China Thailand to Szechwan
1 transport moved from 28 Sea Zone to 34 Sea Zone
2 fighters moved from Germany to 15 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 carrier moved from 15 Sea Zone to 34 Sea Zone
2 fighters moved from 15 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to Egypt
2 destroyers moved from 52 Sea Zone to 43 Sea Zone
1 destroyer moved from 15 Sea Zone to 34 Sea Zone
2 submarines moved from 21 Sea Zone to 41 Sea Zone
1 carrier moved from 15 Sea Zone to 34 Sea Zone
2 fighters moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from West Russia to Caucasus
3 infantry moved from Caucasus to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Place Units - Japanese
2 infantry placed in Kazakh S.S.R.
1 fighter placed in India
2 bombers placed in French Indo-China Thailand
1 artillery and 1 infantry placed in Japan
1 transport placed in 60 Sea Zone
Japanese undo move 5.
Japanese undo move 4.
1 transport placed in 60 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 15 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 bombers
EDIT: Adding units owned by Japanese to India: 2 bombers
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
15 Sea Zone : 1 battleship, 1 carrier and 2 fighters
34 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
41 Sea Zone : 2 submarines
43 Sea Zone : 2 destroyers
60 Sea Zone : 1 transport
64 Sea Zone : 3 transports
65 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Alaska : 1 flag, 5 infantry
Anhwei : 1 flag
Archangel : 1 infantry
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 bomber and 2 infantry
Caroline Islands : 1 infantry
Caucasus : 1 infantry
Eastern Australia : 1 flag
Egypt : 1 bomber
Evenki National Okrug : 1 flag, 3 infantry
French Indo-China Thailand : 1 factory
Germany : 1 bomber and 1 infantry
Hawaiian Islands : 1 flag
India : 1 flag, 2 bombers, 1 factory and 1 fighter
Japan : 1 artillery, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 1 factory, 3 fighters and 29 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour and 2 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Vologda : 1 infantry
West Russia : 4 infantry
Western Australia : 1 flag
Western Canada : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 8
Germans : 43 / 49
British : 26 / 29
Japanese : 56 / 56
Americans : 35 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 fighter and 6 infantry moved from Western United States to Western Canada
1 destroyer and 1 submarine moved from 23 Sea Zone to 14 Sea Zone
2 fighters moved from 23 Sea Zone to 14 Sea Zone
6 fighters moved from Northwestern Europe to 14 Sea Zone
1 fighter moved from 8 Sea Zone to 14 Sea Zone
1 bomber moved from Northwestern Europe to 14 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 9 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 9 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Western Canada
Americans attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 4 infantry
Americans win, taking Western Canada from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
1 fighter moved from Western Canada to Western United States
2 infantry moved from Western United States to Central United States
3 artilleries and 9 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 14 infantry moved from Northwestern Europe to France
3 artilleries, 9 infantry and 6 transports moved from 10 Sea Zone to 8 Sea Zone
3 artilleries and 9 infantry moved from 8 Sea Zone to France
9 fighters moved from 14 Sea Zone to France
1 bomber moved from 14 Sea Zone to United Kingdom
2 infantry moved from French West Africa to 23 Sea Zone
2 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 transport moved from 23 Sea Zone to 11 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries, 1 fighter and 5 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 23 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 10 transports
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
14 Sea Zone : 1 destroyer
Central United States : 2 infantry
Eastern United States : 1 artillery, 1 factory and 2 infantry
France : 1 aaGun, 1 armour, 5 artilleries, 9 fighters and 25 infantry
Solomon Islands : 1 flag
United Kingdom : 1 bomber
Western Canada : 1 artillery and 5 infantry
Western United States : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 6 infantry
Production/PUs Summary :
Russians : 8 / 8
Germans : 43 / 49
British : 27 / 29
Japanese : 55 / 56
Americans : 35 / 35
I forgot to move one of my US carriers from sz 23 to sz 8, so I used edit mode.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Territory Summary for Russians :
Russia : 2 aaGuns, 6 armour, 10 artilleries, 1 factory, 2 fighters and 22 infantry
Production/PUs Summary :
Russians : 8 / 8
Germans : 43 / 49
British : 27 / 29
Japanese : 55 / 56
Americans : 35 / 35
Thanks for let me know. i have a bad habit :lol:…doing editing every single round…
It is so easy to forget to move something, especially when you have to scroll around the world.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Libya to Algeria
Germans take Algeria from British
1 submarine moved from 15 Sea Zone to 14 Sea Zone
16 armour, 9 artilleries and 34 infantry moved from Germany to France
2 infantry moved from Italy to France
1 fighter moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Algeria to Libya
5 fighters moved from 15 Sea Zone to France
1 bomber moved from Germany to France
7 infantry moved from Germany to France
1 artillery moved from Germany to France
1 fighter moved from 14 Sea Zone to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 armour moved from Germany to Northwestern Europe
Germans take Northwestern Europe from British
1 armour moved from Northwestern Europe to France
Combat - Germans
Battle in 14 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 17 armour, 10 artilleries, 1 bomber, 6 fighters and 45 infantry
British defend with 1 aaGun, 2 armour, 2 artilleries and 19 infantry; Americans defend with 1 aaGun, 1 armour, 5 artilleries, 9 fighters and 25 infantry
Germans win, taking France from British with 17 armour, 7 artilleries, 1 bomber and 6 fighters remaining. Battle score for attacker is 131
Casualties for Germans: 3 artilleries and 45 infantry
Casualties for British: 1 aaGun, 2 armour, 2 artilleries and 19 infantry
Casualties for Americans: 1 aaGun, 1 armour, 5 artilleries, 9 fighters and 25 infantry
Non Combat Move - Germans
4 fighters moved from France to Germany
1 bomber moved from France to Germany
1 fighter moved from France to Germany
1 fighter moved from France to Germany
1 aaGun moved from Germany to France
4 infantry moved from Caucasus to West Russia
Place Units - Germans
4 infantry placed in Caucasus
2 armour, 1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 3 carriers and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag
Caucasus : 1 flag, 1 factory and 4 infantry
Egypt : 1 flag
France : 1 aaGun, 17 armour and 7 artilleries
French Madagascar : 1 flag
Germany : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 6 fighters and 7 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory
Libya : 1 armour
Rhodesia : 1 flag
Vologda : 1 flag
West Russia : 1 aaGun, 3 artilleries and 20 infantry
Production/PUs Summary :
Russians : 8 / 8
Germans : 52 / 52
British : 18 / 29
Japanese : 55 / 56
Americans : 35 / 35
not a good dice for allies…aa gun seldom works when it matters most…
I was really hoping for some lucky rolls there. :cry:
I think that does it. Good game and well played. Let me know if you’re up for another and we can pick sides.
I am going to attack Berlin for the heck of it, so if you see some extra dice rolls that is why. :-D
Wow, the battle for Berlin came out surprisingly close. 3 German ftrs held off the British. Too bad I lost a plane to aa fire and my cruiser missed. I had a real good second rd of combat that almost turned the odds. Although I waiting on losing your bombers as casualties until that rd. It seemed like you had enough defense, but I guess in a desperate attack I probably should have lost them in the first rd and just went max defense. Still it turned into a really close battle. I was expecting to get slaughtered there. I needed some of those rolls earlier. :lol:
Again good game.
You chose the units in the right order - I will likely reserve my bombers as well at the beginning.
3 fighters left! That was really close. It was really lucky that all my fighters were preserved from the previous battle.
Definitely I’m ready for other games. Either side would work for me.
Cheers,
Should we switch it up sides?
I’d be fine if you want to do the Allies (with anything from +10 to +14) if you wanted to try something out.
If you wanted to be the Axis, I’d probably want to do Allies +12.
Let me know want you think. If you take the Allies, feel free to go ahead start whenever you are ready. It might take me a day or two to get started though.
Sure. Let me give one try on Allies, starting with +10 :-D