Very disagreeable in SZ91.
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 tactical_bomber moved from Western United States to Eastern United States
1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Egypt to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 infantry moved from Belgian Congo to French Equatorial Africa
1 tactical_bomber moved from Egypt to French Equatorial Africa
3 infantry moved from Persia to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 2 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking French Equatorial Africa from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to India
1 armour moved from India to Shan State
1 aaGun moved from Burma to Shan State
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United StatesPlace Units - British
1 armour and 1 fighter placed in Union of South Africa
1 factory_minor placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,3,1,2,5,2,1,4,6,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
3 aaGuns, 6 armour, 4 artilleries, 19 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
4 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Western Germany to Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to Eastern PolandPlace Units - Germans
1 bomber and 1 infantry placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 6 infantry
EDIT: Adding units owned by Russians to Kansu: 6 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Baltic States
2 aaGuns and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
2 aaGuns, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
I don’t know what the deal is but it wouldn’t let me move my Russians into China. First I thought it was because I forgot to declare war on Japan but then I edited that in but it still wouldn’t let me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Hopei to Suiyuyan
6 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangsi to Shensi
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Philippines
2 artilleries moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 bomber moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to YunnanCombat - Japanese
Battle in Philippines
Japanese attack with 3 artilleries, 3 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Western Australia
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Western Australia from ANZAC, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 37 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from Sumatra to 58 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 aaGun moved from Chahar to Suiyuyan
1 bomber moved from Shensi to Kiangsu
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 7 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Battle in 41 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win, taking Gibraltar from Italians, taking 41 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 56 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to 58 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 58 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
retreated to 58 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is 1
Casualties for British: 1 fighter
Casualties for Japanese: 1 tactical_bomberNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Sumatra
2 aaGuns, 1 armour and 3 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 artillery and 7 infantry moved from India to Burma
1 infantry moved from Persia to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 armour moved from French Equatorial Africa to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 airfield placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to GibraltarCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 bombers moved from Gibraltar to Southern France
3 infantry moved from France to Southern France
2 aaGuns moved from Eastern Poland to Western Ukraine
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
3 fighters moved from Queensland to Western Australia
1 bomber moved from Queensland to 58 Sea ZoneCombat - ANZAC
Battle in Western Australia
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Western Australia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 58 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 carrier
Japanese win with 1 carrier remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 cruiser and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from Queensland to South Australia
3 fighters moved from Western Australia to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
5 bombers moved from Western Germany to Novgorod
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 11 armour, 4 artilleries, 17 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
5 bombers moved from Novgorod to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 infantry moved from Bulgaria to Romania
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 fighter placed in Western Germany
5 mech_infantrys placed in Germany
3 infantry placed in Southern France
4 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 destroyer and 3 fighters
Germans win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 5 infantry
EDIT: Adding units owned by Russians to Tsinghai: 5 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 5 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 35 Sea Zone to 56 Sea Zone
2 mech_infantrys moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Soviet Far East
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking Soviet Far East from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 2 artilleries and 5 infantryJapanese win, taking Kansu from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Szechwan
1 armour and 1 mech_infantry moved from Anhwe to Szechwan
1 aaGun moved from Suiyuyan to Kansu
2 mech_infantrys moved from Manchuria to Chahar
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
3 fighters moved from Kwangsi to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to Philippines
1 fighter and 5 tactical_bombers moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Philippines
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 58 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 39 Sea Zone
Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier
Americans win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 63 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
retreated to Yunnan
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber; French loiter and taunt
Germans defend with 1 submarine
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
3 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Sumatra to India
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaPlace Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 armour and 1 artillery placed in EgyptTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry