15L G40 Majikforce (Axis) vs Legion (Allies +20)

  • '22 '16

    Submerge please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New Britain to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Sumatra to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 tactical_bomber moved from 47 Sea Zone to Queensland
                2 infantry moved from South Australia to Western Australia
                1 artillery moved from Queensland to South Australia
                1 bomber moved from 43 Sea Zone to Western Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 bomber placed in Queensland
                ANZAC undo move 1.
                1 infantry placed in Queensland
                2 submarines placed in 62 Sea Zone
                ANZAC undo move 3.
                1 submarine placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • Just move the 2 French infantry from Egypt to Trans-Jordan please.

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                3 fighters moved from Bryansk to Russia
                3 bombers moved from Bryansk to Russia
                2 bombers moved from Novgorod to Russia

  • '22 '16

    intercept?


  • No need, I’ll shoot 3 of those bombers down.  My AA gunners have gotten pretty good!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                3 fighters moved from Bryansk to Russia
                3 bombers moved from Bryansk to Russia
                2 bombers moved from Novgorod to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,6,7,5 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Russia to Bryansk
                4 bombers moved from Russia to Novgorod
                2 infantry moved from Archangel to Smolensk
                3 armour and 1 mech_infantry moved from Novgorod to Bryansk
                3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Belarus
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Bryansk

    Place Units - Germans
                3 armour placed in Novgorod
                2 bombers placed in Western Germany
                2 artilleries and 1 infantry placed in France
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,5,1,1
                Germans collect 47 PUs (9 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

  • '22 '16

    I tried to edit back the fighter I moved to bryansk from W germany.  It kept crashing whenever i tried to remove the bryansk fighter. Maybe you can try on russias turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 10 PUs;
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs


  • It did the same thing to me…weird.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                      Japanese take 41 Sea Zone from Americans
                2 carriers moved from 35 Sea Zone to 43 Sea Zone
                1 battleship and 2 cruisers moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                4 fighters moved from 35 Sea Zone to Borneo

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking 39 Sea Zone from Americans, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Borneo to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 mech_infantry moved from Manchuria to Sakha
                1 armour, 1 artillery and 1 infantry moved from Shan State to Burma
                2 mech_infantrys moved from Siam to Burma
                3 armour, 2 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Yunnan to Burma
                1 bomber moved from Siam to Burma
                1 armour and 3 mech_infantrys moved from Szechwan to Burma
                3 mech_infantrys moved from Kweichow to Burma
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Manchuria to Anhwe
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Philippines

    Place Units - Japanese
                3 destroyers and 2 fighters placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                Japanese collect 72 PUs; end with 72 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                4 fighters moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone


  • Scramble/kamikaze in SZ 35?

    Intercept in West Germany?

  • '22 '16

    No intercept.  Scramble all 3, 3 kami on the dd, OOL: destroyer is the last to go unless your sub hits round 1 or your dd survives the kamis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                4 fighters moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,5,4
                Air Battle in Western Germany
                    Americans attacks with 6 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 2 fighters and 3 transports
                    Italians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Normandy Bordeaux
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Western Germany causes 13 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 3 fighters
                    Japanese win, taking Normandy Bordeaux from Italians with no units remaining. Battle score for attacker is -17
                    Casualties for Americans: 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer and 3 fighters
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from 23 Sea Zone to 26 Sea Zone
                1 transport moved from 63 Sea Zone to 26 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Sumatra to 44 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                1 artillery, 1 bomber and 6 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                Americans undo move 1.
                Americans undo move 1.
                1 bomber and 6 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 artillery placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Americans collect 57 PUs (1 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kazakhstan to Kansu
                      Chinese take Tsinghai from Japanese
                      Chinese take Kansu from Japanese
                2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 bomber and 2 fighters moved from Northwest Persia to Volgograd
                3 fighters and 1 tactical_bomber moved from India to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 fighter moved from Russia to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 1 bomber, 3 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Holland Belgium from Germans to British
                EDIT: Adding units owned by British to Holland Belgium: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Volgograd to Russia
                8 armour and 1 mech_infantry moved from Kazakhstan to Russia
                4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                2 artilleries, 10 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                2 armour moved from Iraq to Caucasus
                3 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 aaGun, 12 infantry and 1 mech_infantry moved from India to West India
                1 bomber moved from Volgograd to Northwest Persia

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 infantry placed in Persia
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 aaGun


  • Crazy Japanese rolls there…jeez.

    Hope you don’t mind but I forgot to take Belgium with UK.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Ukraine to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 carrier
                    Units damaged: 1 carrier owned by the British
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier

    Non Combat Move - Italians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Tambov
                2 aaGuns and 1 artillery moved from Rostov to Bryansk
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from 98 Sea Zone to Greece
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,1,2,4
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Western Australia to 43 Sea Zone
                2 fighters moved from 44 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from Queensland to 43 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 2 bombers, 1 carrier, 1 cruiser, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    ANZAC win with 2 bombers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 53
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters and 2 submarines
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport
                Battle in Borneo
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Borneo to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                2 bombers moved from 43 Sea Zone to Dutch New Guinea
                2 infantry moved from Western Australia to Northern Territory
                1 artillery moved from South Australia to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry
                EDIT: Adding units owned by ANZAC to Caucasus: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

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