G40 Mallery/Dawg vs. Cyan/Ferrous


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                2 artilleries and 3 infantry moved from Bryansk to Rostov
                1 armour moved from Caucasus to Rostov
                9 infantry moved from Western Germany to Denmark
                      Germans take Denmark from Americans
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                2 aaGuns moved from Western Germany to Denmark
                1 fighter moved from Southern Italy to Algeria
                1 armour and 1 mech_infantry moved from Morocco to Algeria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 bomber moved from 91 Sea Zone to Algeria
                1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                2 armour and 2 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 armour and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 armour and 1 mech_infantry moved from Northern Territory to New South Wales
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
                Germans buy 1 artillery, 1 fighter and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 fighter moved from Western Germany to 112 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Urals: 1 artillery
                EDIT: Changing ownership of Urals from Russians to Germans
                EDIT: Removing units owned by Germans from Nenetsia: 1 artillery
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 112 Sea Zone to Denmark
                1 fighter moved from Western Germany to Denmark
                6 infantry moved from Western Germany to Denmark
                10 infantry moved from Germany to Western Germany
                5 mech_infantrys moved from Poland to Western Germany
                1 artillery moved from France to Western Germany
                7 infantry moved from Karelia to Finland
                4 armour and 1 mech_infantry moved from Novgorod to Finland
                3 aaGuns, 16 armour, 11 artilleries, 17 infantry, 9 mech_infantrys and 5 tactical_bombers moved from Bryansk to Tambov
                1 bomber moved from Volgograd to Novgorod
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 infantry moved from Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod

    Place Units - Germans
                1 fighter and 8 infantry placed in Western Germany
                3 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Burma to Sumatra

    Combat - Russians
                Battle in Sumatra
                    Russians attack with 1 bomber
                    Japanese defend with 1 bomber
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 bomber
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total


  • I fully support mutually assured destruction!

  • '19 '18 '17 '16

    lol yeah that was some rolling


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 armour, 1 artillery and 13 infantry moved from Manchuria to Amur
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from Japan to 19 Sea Zone
                1 armour moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Siam
                1 armour moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 tactical_bomber moved from Kwangsi to Siam
                1 armour moved from Shensi to Tsinghai
                1 armour moved from Shensi to Kansu
                1 armour moved from Shensi to Suiyuyan
                1 bomber moved from Kiangsu to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 4 armour, 1 artillery, 3 fighters, 13 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 1 fighter and 13 infantry
                Battle in Siam
                    Japanese attack with 1 armour and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Suiyuyan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Siam to Kwangsi
                2 tactical_bombers moved from Yunnan to Anhwe
                2 artilleries and 4 infantry moved from Kiangsu to Anhwe
                1 bomber moved from 19 Sea Zone to Anhwe
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 fighter moved from 19 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone

    Combat - Americans

  • '14 Customizer

    Scramble SZ 6?


  • yes scramble

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
                    Japanese defend with 2 destroyers, 1 fighter and 1 submarine
                    3 submarines owned by the Americans Submerged
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Iwo Jima
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                6 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 110 Sea Zone to Norway
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                2 armour and 1 fighter placed in Norway
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 armour moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Malaya to Shan State
                1 fighter moved from Burma to Shan State
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Russia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Sumatra
                Battle in Shan State
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                    British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Shan State to Burma
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                3 mech_infantrys moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Ukraine to Russia
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Egypt
                2 artilleries, 1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

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