Interesting. My very first D-Day game was as the Germans against TGC and he was already 30+ games in I think. Yet I still managed to win. So I’ll be shocked if this game is not imbalanced in favor of Germany. I’ll keep a close eye on you guys’ game.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
13 fighters and 7 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
3 mech_infantrys moved from Amur to Siberia
3 mech_infantrys moved from Amur to Sakha
4 mech_infantrys moved from Dzavhan to Buryatia
4 mech_infantrys moved from Olgiy to Yakut S.S.R.
1 armour moved from Olgiy to Yenisey
2 mech_infantrys moved from Kansu to Yenisey
4 artilleries moved from Kansu to Timguska
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Tsinghai to Timguska
4 mech_infantrys moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
12 mech_infantrys moved from Caucasus to Turkmenistan
1 bomber moved from Japan to Yakut S.S.R.
1 bomber moved from Japan to Buryatia
2 fighters moved from Japan to Siberia
1 fighter moved from Japan to SakhaCombat - Japanese
Battle in Timguska
Japanese attack with 4 artilleries and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Soviet Far East
Battle in Buryatia
Japanese attack with 1 bomber and 4 mech_infantrys
Americans defend with 1 armour
Japanese win, taking Soviet Far East from Russians, taking Buryatia from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 fighters and 3 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Siberia from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Sakha
Japanese attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 13 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 13 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
13 fighters and 7 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 4 infantry moved from Burma to Shan State
1 mech_infantry moved from Tsinghai to Szechwan
1 bomber moved from Yakut S.S.R. to Amur
1 bomber moved from Buryatia to Amur
1 fighter moved from Sakha to Amur
2 fighters moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from French Indo China to Shan State
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
Japanese undo move 2.
3 artilleries placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Norway to Finland
4 fighters moved from 125 Sea Zone to Finland
1 bomber and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to Java
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Finland
Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 7 mech_infantrys
retreated to Finland
Germans win, taking Sumatra from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from Java to Northern Territory
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 fighters moved from Finland to 125 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from Finland to Norway
1 bomber moved from Finland to Norway
2 bombers moved from Western United States to United Kingdom
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
4 fighters moved from 125 Sea Zone to Finland
2 fighters moved from United Kingdom to FinlandCombat - British
Battle in Finland
British attack with 8 fighters and 3 infantry
Germans defend with 3 mech_infantrys
British win, taking Finland from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Finland to 125 Sea Zone
2 fighters moved from Finland to 125 Sea Zone
3 fighters moved from Finland to Norway
1 artillery moved from Eastern Persia to Persia
19 infantry moved from India to Burma
11 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 aaGuns moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 armour and 1 infantry placed in United Kingdom
3 artilleries placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
that was some really poor dice especially for UK
8 fighters and 3 inf score one hit……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 fighters moved from Southern Italy to Western Germany
5 infantry moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to France
4 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
Well, I clearly made a mistake by not putting a destroyer in the way in the south pacific.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
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Is france done?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 artillery, 14 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Kazakhstan to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Vyborg to Finland
2 fighters moved from Novgorod to Finland
5 tactical_bombers moved from Novgorod to Finland
5 bombers moved from Novgorod to Finland
2 fighters moved from Western Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 5 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 infantry
Germans win, taking Finland from British with 5 bombers, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Finland to Western Germany
2 fighters moved from Finland to Novgorod
5 bombers and 5 tactical_bombers moved from Finland to Novgorod
5 bombers moved from Rostov to Novgorod
5 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Volgograd to Rostov
2 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Novgorod to Vyborg
3 mech_infantrys moved from Baltic States to Novgorod
5 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
8 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber and 2 fighters moved from Russia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Eastern Persia
Russians attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians win, taking Eastern Persia from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 fighter
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber and 1 fighter moved from Eastern Persia to Persia
1 armour moved from Tobruk to Egypt
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 2 mech_infantrys moved from Yenisey to Novosibirsk
1 mech_infantry moved from Timguska to Kazakhstan
4 artilleries moved from Timguska to Novosibirsk
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Amur to Japan
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Amur to French Indo China
3 mech_infantrys moved from Buryatia to Buyant-Uhaa
3 mech_infantrys moved from Yakut S.S.R. to Buyant-Uhaa
1 mech_infantry moved from Sakha to Buyant-Uhaa
3 mech_infantrys moved from Siberia to Amur
4 mech_infantrys moved from Szechwan to Shan State
5 mech_infantrys moved from Kweichow to Shan State
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 artilleries moved from French Indo China to Shan State
3 mech_infantrys moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Caroline Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 10 carriers and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
12 fighters and 7 tactical_bombers moved from 35 Sea Zone to French Indo China
4 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
16 mech_infantrys moved from Turkmenistan to SikangPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
3 transports placed in 20 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese undo move 3.
Japanese undo move 4.
Japanese undo move 3.
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 7 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
1 bomber and 1 tactical_bomber moved from Norway to Finland
2 bombers moved from United Kingdom to Norway
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
10 fighters moved from 54 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 33 Sea Zone
5 destroyers moved from 54 Sea Zone to 33 Sea Zone
6 carriers moved from 54 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from Norway to FinlandCombat - Americans
Battle in 33 Sea Zone
Americans attack with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 submarines and 2 transports
Japanese defend with 1 submarine and 1 transport
Americans win with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Finland
Americans attack with 3 bombers, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 10 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 10 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Finland to Norway
3 bombers moved from Finland to Norway
5 transports moved from 125 Sea Zone to 123 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from 125 Sea Zone to 110 Sea Zone
10 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
4 artilleries and 5 infantry placed in Eastern United States
1 destroyer and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
5 fighters moved from Northwest Persia to CaucasusCombat - British
Battle in Holland Belgium
Battle in Caucasus
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Persia
3 artilleries and 6 mech_infantrys moved from Northwest Persia to Persia
4 armour moved from Northwest Persia to Persia
2 artilleries and 26 infantry moved from Burma to India
2 aaGuns and 3 infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery moved from Scotland to United Kingdom
2 fighters moved from Russia to Norway
1 battleship moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United Kingdom
British undo move 4.
British undo move 3.
3 infantry placed in Egypt
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 4 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
5 infantry moved from France to Northern Italy
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total -
I think I am going to lose this, I have lost control of the Pacific when I allowed you to capture those islands. I waited too long and should have attacked your fleet sooner.
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I think I am going to lose this, I have lost control of the Pacific when I allowed you to capture those islands. I waited too long and should have attacked your fleet sooner.
I dont know, I think this is too close to call. But I must admit I liked my destroyer move in the pacific this round :-D