Interesting. My very first D-Day game was as the Germans against TGC and he was already 30+ games in I think. Yet I still managed to win. So I’ll be shocked if this game is not imbalanced in favor of Germany. I’ll keep a close eye on you guys’ game.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
3 infantry and 3 mech_infantrys moved from Norway to Finland
1 armour and 3 artilleries moved from Norway to Finland
1 bomber, 4 fighters and 1 tactical_bomber moved from Norway to Finland
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Siberia to SakhaCombat - Americans
Battle in Finland
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 10 mech_infantrys
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 artilleries and 10 mech_infantrys
Casualties for Americans: 2 artilleries, 3 infantry and 3 mech_infantrys
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 42 Sea Zone to Queensland
1 tactical_bomber moved from Finland to Russia
4 fighters moved from Finland to 125 Sea Zone
1 bomber moved from Finland to Russia
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 1 Sea Zone to 10 Sea Zone
5 infantry moved from Quebec to 106 Sea Zone
3 artilleries moved from Quebec to 106 Sea Zone
2 armour moved from Quebec to 106 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 123 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 3 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from GermansCombat - British
Non Combat Move - British
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
2 fighters moved from Norway to Russia
1 fighter moved from Norway to 125 Sea Zone
4 fighters moved from Eastern Persia to Northwest Persia
1 artillery moved from West India to Eastern Persia
2 artilleries moved from West India to India
3 aaGuns moved from West India to India
26 infantry moved from West India to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
i did one edit as i forgot to move two units to scotland
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
10 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,1
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 3 transports
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
3 fighters moved from Eastern Persia to Northwest PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to RussiaTurn Complete - French
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options for Germany :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
3 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Caucasus to Kazakhstan
7 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Novgorod to Finland
4 tactical_bombers moved from Novgorod to Finland
2 fighters moved from Western Germany to Finland
5 bombers moved from Novgorod to Smolensk
5 bombers moved from Novgorod to KazakhstanCombat - Germans
Battle in Finland
Germans attack with 4 fighters, 7 mech_infantrys and 4 tactical_bombers
Americans defend with 1 armour and 1 artillery
Germans win, taking Finland from Americans with 4 fighters, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artillery
Battle in Smolensk
Germans attack with 5 bombers and 3 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Germans attack with 5 bombers, 3 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 5 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
7 mech_infantrys moved from Baltic States to Vyborg
3 infantry moved from Novgorod to Archangel
2 fighters moved from Finland to Western Germany
2 fighters and 4 tactical_bombers moved from Finland to Novgorod
5 mech_infantrys moved from Poland to Novgorod
6 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Tambov to Samara
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Ukraine
5 bombers moved from Smolensk to Novgorod
5 bombers moved from Kazakhstan to RostovPlace Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
2 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Germans undo move 7.
Germans undo move 6.
7 mech_infantrys placed in Germany
Germans undo move 6.
5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,4
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Evenkiyskiy to Yenisey
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 3 infantry
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour moved from Tunisia to TobrukPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs -
will be off again for a few days
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
13 fighters and 7 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
3 mech_infantrys moved from Amur to Siberia
3 mech_infantrys moved from Amur to Sakha
4 mech_infantrys moved from Dzavhan to Buryatia
4 mech_infantrys moved from Olgiy to Yakut S.S.R.
1 armour moved from Olgiy to Yenisey
2 mech_infantrys moved from Kansu to Yenisey
4 artilleries moved from Kansu to Timguska
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Tsinghai to Timguska
4 mech_infantrys moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
12 mech_infantrys moved from Caucasus to Turkmenistan
1 bomber moved from Japan to Yakut S.S.R.
1 bomber moved from Japan to Buryatia
2 fighters moved from Japan to Siberia
1 fighter moved from Japan to SakhaCombat - Japanese
Battle in Timguska
Japanese attack with 4 artilleries and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Soviet Far East
Battle in Buryatia
Japanese attack with 1 bomber and 4 mech_infantrys
Americans defend with 1 armour
Japanese win, taking Soviet Far East from Russians, taking Buryatia from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 fighters and 3 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Siberia from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Sakha
Japanese attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 13 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 13 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
13 fighters and 7 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 4 infantry moved from Burma to Shan State
1 mech_infantry moved from Tsinghai to Szechwan
1 bomber moved from Yakut S.S.R. to Amur
1 bomber moved from Buryatia to Amur
1 fighter moved from Sakha to Amur
2 fighters moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from French Indo China to Shan State
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
Japanese undo move 2.
3 artilleries placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Norway to Finland
4 fighters moved from 125 Sea Zone to Finland
1 bomber and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to Java
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Finland
Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 7 mech_infantrys
retreated to Finland
Germans win, taking Sumatra from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from Java to Northern Territory
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 fighters moved from Finland to 125 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from Finland to Norway
1 bomber moved from Finland to Norway
2 bombers moved from Western United States to United Kingdom
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
4 fighters moved from 125 Sea Zone to Finland
2 fighters moved from United Kingdom to FinlandCombat - British
Battle in Finland
British attack with 8 fighters and 3 infantry
Germans defend with 3 mech_infantrys
British win, taking Finland from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Finland to 125 Sea Zone
2 fighters moved from Finland to 125 Sea Zone
3 fighters moved from Finland to Norway
1 artillery moved from Eastern Persia to Persia
19 infantry moved from India to Burma
11 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 aaGuns moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 armour and 1 infantry placed in United Kingdom
3 artilleries placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
that was some really poor dice especially for UK
8 fighters and 3 inf score one hit……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 fighters moved from Southern Italy to Western Germany
5 infantry moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to France
4 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
Well, I clearly made a mistake by not putting a destroyer in the way in the south pacific.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French