I am not quite sure if the British Convoy 4 should have changed control after the Americans attacked, or if the British boats should stay there to capture it… I also don’t think if the FAQ answers this question.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
-
now?
-
if not, just keep going, must be a bug
-
No, my guess is you keep hitting post during the combat move rather than “done” and then going to the subsequent phases and then hitting post when those are done.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode -
i have no idea. i dont move french stuff. go ahead
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 14 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Vyborg to Finland
3 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Tambov
2 fighters and 2 tactical_bombers moved from Novgorod to Archangel
3 tactical_bombers moved from Novgorod to Archangel
1 infantry moved from Rostov to Tambov
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Ukraine to Bryansk
2 bombers moved from Ukraine to Tambov
2 bombers moved from Ukraine to Caucasus
4 bombers moved from Ukraine to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 artilleries and 10 mech_infantrys
British defend with 1 infantry
Germans win, taking Finland from British with 2 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 4 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Novgorod
2 bombers moved from Bryansk to Novgorod
4 bombers moved from Smolensk to Novgorod
2 bombers moved from Tambov to Novgorod
2 fighters and 5 tactical_bombers moved from Archangel to Novgorod
7 mech_infantrys moved from Eastern Poland to Novgorod
7 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Yugoslavia to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Ukraine to Belarus
3 artilleries and 2 infantry moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
Germans undo move 6.
5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode -
And, the war against Russia proceeds
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Tunisia to Algeria
Russians take Algeria from Italians
1 armour moved from Algeria to Tunisia
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 bomber and 1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Smolensk from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 bomber moved from Smolensk to Russia
1 fighter moved from Novosibirsk to RussiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Jehol to Amur
1 bomber moved from Jehol to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
4 artilleries and 4 mech_infantrys moved from Suiyuyan to Kansu
6 mech_infantrys moved from Suiyuyan to Tsinghai
4 mech_infantrys moved from Suiyuyan to Dzavhan
1 armour and 4 mech_infantrys moved from Suiyuyan to Olgiy
3 artilleries and 4 infantry moved from Shan State to Burma
3 infantry and 3 mech_infantrys moved from French Indo China to 36 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 36 Sea Zone to 44 Sea Zone
3 infantry and 3 mech_infantrys moved from 44 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
6 mech_infantrys moved from Buyant-Uhaa to AmurCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 4 artilleries and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 6 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 3 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Celebes: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
12 mech_infantrys moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Kweichow to Szechwan
4 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Japan
1 fighter moved from 5 Sea Zone to Japan
1 bomber and 2 fighters moved from 16 Sea Zone to JapanPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Japanese collect 64 PUs (5 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
I realized I wanted to remove Mech Infantry more than Infantry in that battle on Celebes.
-
I realized I wanted to remove Mech Infantry more than Infantry in that battle on Celebes.
why dont you post your edited file (feel free to to any changes you like. I think this is a friendly game and as long as the other person has not moved redos are fine) More importantly, I will be offline for several days. I will post on monday afternoon european time (EST+6). I am going on a mini vacation! It seems like a good time to break at
-
I already edited it (before I posted). I was just explaining the edit. :)
See you in a few days.
-
looking at the file. becoming complicated. will post tomorrow (will try to avoid edits :) )
-
LOL yeah, we are getting edit happy.
Take your time, I’m not going anywhere. :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
3 infantry and 3 mech_infantrys moved from Norway to Finland
1 armour and 3 artilleries moved from Norway to Finland
1 bomber, 4 fighters and 1 tactical_bomber moved from Norway to Finland
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Siberia to SakhaCombat - Americans
Battle in Finland
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 10 mech_infantrys
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 artilleries and 10 mech_infantrys
Casualties for Americans: 2 artilleries, 3 infantry and 3 mech_infantrys
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 42 Sea Zone to Queensland
1 tactical_bomber moved from Finland to Russia
4 fighters moved from Finland to 125 Sea Zone
1 bomber moved from Finland to Russia
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 1 Sea Zone to 10 Sea Zone
5 infantry moved from Quebec to 106 Sea Zone
3 artilleries moved from Quebec to 106 Sea Zone
2 armour moved from Quebec to 106 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 123 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 3 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from GermansCombat - British
Non Combat Move - British
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
2 fighters moved from Norway to Russia
1 fighter moved from Norway to 125 Sea Zone
4 fighters moved from Eastern Persia to Northwest Persia
1 artillery moved from West India to Eastern Persia
2 artilleries moved from West India to India
3 aaGuns moved from West India to India
26 infantry moved from West India to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
i did one edit as i forgot to move two units to scotland
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
10 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,1
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 3 transports
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
3 fighters moved from Eastern Persia to Northwest PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs