G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Russia to Eastern Persia
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Burma to India

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Samara: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Eastern Persia: 3 fighters
                EDIT: Turning off Edit Mode
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Russia to Samara

    Turn Complete - French

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I did an edit with the ANZAC planes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Caucasus
                5 bombers moved from Ukraine to Caucasus
                5 artilleries and 23 infantry moved from Rostov to Bryansk
                16 armour and 2 mech_infantrys moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                16 armour and 2 mech_infantrys moved from Tambov to Bryansk
                1 armour and 2 mech_infantrys moved from Archangel to Bryansk
                3 mech_infantrys moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 95 Sea Zone
                2 bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 3 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Germans attack with 5 bombers and 2 infantry
                    French defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                5 bombers moved from Caucasus to Ukraine
                1 bomber moved from 95 Sea Zone to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                2 fighters and 5 tactical_bombers moved from Northern Italy to Western Germany
                7 mech_infantrys moved from Western Germany to Poland
                3 aaGuns moved from Ukraine to Bryansk
                1 infantry moved from Vyborg to Finland

    Place Units - Germans
                10 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Tambov: 1 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Ukraine
                Germans undo move 1.
                3 artilleries placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                10 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,2
                Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs


  • I oopsed and brought 1 infantry too many into the battle in Bryansk. I had so many units there that it’s presence would not have made any impact on the battle. I relocated it to Tambov.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Caucasus
                5 bombers moved from Ukraine to Caucasus
                5 artilleries and 23 infantry moved from Rostov to Bryansk
                16 armour and 2 mech_infantrys moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                16 armour and 2 mech_infantrys moved from Tambov to Bryansk
                1 armour and 2 mech_infantrys moved from Archangel to Bryansk
                3 mech_infantrys moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 95 Sea Zone
                2 bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 3 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Germans attack with 5 bombers and 2 infantry
                    French defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                5 bombers moved from Caucasus to Ukraine
                1 bomber moved from 95 Sea Zone to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                2 fighters and 5 tactical_bombers moved from Northern Italy to Western Germany
                7 mech_infantrys moved from Western Germany to Poland
                3 aaGuns moved from Ukraine to Bryansk
                1 infantry moved from Vyborg to Finland

    Place Units - Germans
                10 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Tambov: 1 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Ukraine
                Germans undo move 1.
                3 artilleries placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                10 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,2
                Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Germany: 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode


  • Tweaked where I placed my units in Non-combat move and placing units. (I realized you could take out Germany in a 1-2punch.)


  • Although, now that I think about it I should have put the 2infantry and 1 artillery in W. Germany and the 3 M.Infantry in Germany. LOL (thats what I get for doing this right after I wake up)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 armour moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 artilleries moved from Samara to Novosibirsk
                11 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Timguska to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                5 artilleries and 13 infantry moved from Samara to Russia
                2 mech_infantrys moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                5 infantry placed in Russia
                1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs


  • Before I do my Japanese turn, it looks like you used the earlier save…before I made my changes. I will redo my changes if you are ok with it.
    Do you want to change anything based on the second Germany save?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I have not looked at the file. From the text it seems like all changes are west of Berlin.  Russia does not care about what they do over there. In that case, go ahead


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 fighter and 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 8 infantry moved from Yenisey to Olgiy
                1 armour, 3 artilleries, 6 infantry and 10 mech_infantrys moved from Shensi to Sikang
                6 mech_infantrys moved from Kweichow to Szechwan
                3 mech_infantrys moved from French Indo China to Siam
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                3 artilleries and 5 infantry moved from French Indo China to Yunnan
                2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 bombers moved from French Indo China to Szechwan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Siam
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sikang
                    Japanese attack with 1 armour, 3 artilleries, 6 infantry and 10 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 4 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers and 6 mech_infantrys
                    Chinese defend with 1 fighter
                    Japanese win, taking Szechwan from Chinese with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in Siam
                    Japanese attack with 6 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery
                    Japanese win, taking Siam from UK_Pacific with 6 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsu to Kiangsi
                3 artilleries and 5 infantry moved from French Indo China to Shan State
                4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                6 fighters and 2 tactical_bombers moved from Siam to French Indo China
                2 bombers moved from Szechwan to French Indo China
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                4 fighters moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 airfield and 3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Germany: 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • Not sure if you saw that I did Japan’s turn.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I saw that. I have been working a lot, might not get to this before tomorrow. Things need to be considered here. sorry for the slow pace from me


  • NP, just wanted to make sure it didnt eat the notification.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
                5 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
                2 artilleries moved from 125 Sea Zone to Norway
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Battle in Norway
                Battle in Malaya

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 battleship, 3 carriers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
                4 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 cruiser and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                15 infantry moved from Tsinghai to Kansu
                5 artilleries moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from Persia to Caucasus
                5 fighters moved from Eastern Persia to Caucasus
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Morocco

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 5 fighters and 2 mech_infantrys
                    Germans defend with 2 infantry
                    British win, taking Caucasus from Germans with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                5 fighters moved from Caucasus to Eastern Persia
                1 bomber moved from Caucasus to Eastern Persia
                1 artillery moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to Norway
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from Eastern Persia to India

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom
                British undo move 4.
                1 artillery, 2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
                EDIT: Changing PUs for British from 32 to 42
                EDIT: Turning off Edit Mode

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i initially bought 2inf and an art for british. changed that to 10 PU


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from British
                2 fighters moved from Ukraine to Southern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3
                Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total

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