setting up
JEB (Axis) vs Atease (Allies) Spring 42
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Yeah but you can kiss those 2 transports goodbye near Japan.
bye bye!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Europe to Russia
3 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Ukraine S.S.R.
2 fighters moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Eastern Europe to West Russia
1 fighter moved from Eastern Europe to ArchangelCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 3 infantry in Ukraine S.S.R., round 2 : 0/6 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Germans roll dice for 3 fighters and 3 infantry in Ukraine S.S.R., round 3 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Russia to Karelia S.S.R.
2 fighters moved from Ukraine S.S.R. to Western Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from West Russia to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Eastern Europe
2 armour moved from Western Europe to Eastern Europe
1 infantry moved from Germany to Western Europe
1 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Western Europe
6 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 armour and 8 infantry placed in Germany
2 infantry placed in Southern Europe
Germans undo move 1.
1 armour and 1 infantry placed in Southern Europe
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 7 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 3 infantry
Archangel : 1 flag, 1 infantry
Eastern Europe : 3 armour, 1 artillery, 2 fighters and 6 infantry
Karelia S.S.R. : 1 flag, 9 armour, 2 artilleries, 1 bomber, 1 fighter and 9 infantry
Norway : 1 infantry
Western Europe : 1 aaGun, 2 fighters and 8 infantry
Ukraine S.S.R. : 3 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 18 / 25
Germans : 43 / 43
British : 28 / 31
Japanese : 37 / 41
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 cruiser and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egypt to Libya
British take Libya from Germans
1 armour and 1 infantry moved from Algeria to 12 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 bomber moved from Australia to 60 Sea Zone
1 submarine moved from 37 Sea Zone to 49 Sea Zone
1 bomber moved from Australia to Caucasus
2 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.Combat - British
Battle in 60 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 60 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Ukraine S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine S.S.R.
British roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Ukraine S.S.R.
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Norway
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Ukraine S.S.R. to Russia
1 bomber moved from 60 Sea Zone to Yakut S.S.R.Place Units - British
1 cruiser placed in 6 Sea Zone
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Australia : 3 infantry
Yakut S.S.R. : 1 bomber
Norway : 1 flag, 1 armour, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 5 infantry
New Zealand : 1 infantry
Caucasus : 1 aaGun and 1 bomber
Algeria : 1 flag
Libya : 1 flag, 1 infantry
Russia : 2 fighters
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
49 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 18 / 25
Germans : 39 / 43
British : 32 / 32
Japanese : 37 / 41
Americans : 40 / 42 -
I’m attacking Yakut. Which unit do you want to take off? And which order from here on?
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inf ad you only have 1 hit. if you pursue the attack take the bomber next, unless again only one hit.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 fighters moved from China to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
1 armour moved from India to Trans-Jordan
Japanese take Trans-Jordan from BritishCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
British defend with 1 bomber; Russians defend with 2 armour and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Yakut S.S.R., round 2 : 1/7 hits
Russians roll dice for 2 armour, 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 3/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Yakut S.S.R., round 3 : 2/4 hits
Russians roll dice for 2 armour, 1 bomber and 1 infantry in Yakut S.S.R., round 3 : 0/4 hits
1 infantry owned by the Russians and 1 bomber owned by the British lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Yakut S.S.R., round 4 : 3/4 hits
Russians roll dice for 2 armour in Yakut S.S.R., round 4 : 1/2 hits
2 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 1 bomber
Casualties for Russians: 2 armour and 2 infantryNon Combat Move - Japanese
2 transports moved from 61 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 fighters moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from Yakut S.S.R. to Buryatia S.S.R.
1 carrier moved from 45 Sea Zone to 60 Sea Zone
1 battleship moved from 45 Sea Zone to 60 Sea Zone
2 fighters moved from 45 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 60 Sea Zone
1 armour and 2 infantry placed in Japan
1 factory placed in IndiaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Manchuria : 1 artillery and 3 infantry
Persia : 1 flag, 1 infantry
India : 1 flag, 1 factory and 2 infantry
Soviet Far East : 1 flag
Borneo : 1 infantry
East Indies : 2 infantry
Trans-Jordan : 1 flag, 1 armour
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour, 1 bomber, 2 fighters and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 armour, 1 artillery and 2 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 5 infantry
Caroline Islands : 1 infantry
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 18 / 25
Germans : 39 / 43
British : 30 / 32
Japanese : 41 / 41
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 transports moved from 19 Sea Zone to 10 Sea Zone
2 artilleries and 1 infantry moved from Eastern Canada to Eastern United States
1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 52 Sea Zone
1 submarine moved from 55 Sea Zone to 52 Sea Zone
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from Novosibirsk to SinkiangCombat - Americans
Battle in Sinkiang
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in Sinkiang, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Sinkiang to RussiaPlace Units - Americans
1 cruiser placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Western United States : 1 aaGun, 2 bombers and 1 factory
Hawaiian Islands : 2 infantry
Norway : 1 artillery and 1 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 armour and 3 infantry
Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Russia : 1 fighter
6 Sea Zone : 1 cruiser and 1 transport
52 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
10 Sea Zone : 1 cruiser and 3 transports
55 Sea Zone : 2 submarinesProduction/PUs Summary :
Russians : 18 / 25
Germans : 39 / 43
British : 30 / 32
Japanese : 41 / 41
Americans : 38 / 38Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 20 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
2 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Persia
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 fighter moved from Novosibirsk to West Russia
1 artillery moved from Russia to Archangel
1 submarine moved from 13 Sea Zone to 11 Sea Zone
1 fighter moved from Novosibirsk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 2 : 0/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 3 : 1/4 hits
Germans roll dice for 2 infantry in West Russia, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 4 : 2/2 hits
Germans roll dice for 1 infantry in West Russia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Persia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Russia to Caucasus
1 fighter moved from Archangel to Russia
1 fighter moved from West Russia to RussiaPlace Units - Russians
3 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Persia : 1 artillery and 1 infantry
Archangel : 1 artillery and 1 infantry
Novosibirsk : 1 aaGun and 2 infantry
Caucasus : 1 armour, 1 factory and 3 infantry
Evenki National Okrug : 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 4 armour, 1 factory, 2 fighters and 19 infantry
11 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 25 / 25
Germans : 32 / 43
British : 31 / 32
Japanese : 40 / 41
Americans : 38 / 38Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.586
Median : 4.000
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 29Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.562
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Americans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
2 artilleries moved from Karelia S.S.R. to Norway
6 infantry moved from Karelia S.S.R. to Norway
9 armour moved from Karelia S.S.R. to Norway
2 armour moved from Eastern Europe to Norway
2 fighters moved from Eastern Europe to West Russia
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Western Europe to Archangel
1 bomber moved from Karelia S.S.R. to Russia
1 armour moved from Eastern Europe to Norway
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 artillery moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Western Europe to Archangel
1 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Battle in Norway
Germans attack with 12 armour, 2 artilleries and 6 infantry
British defend with 1 armour, 1 artillery and 3 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 12 armour, 2 artilleries and 6 infantry in Norway, round 2 : 8/20 hits
British roll dice for 1 armour, 2 artilleries and 4 infantry in Norway, round 2 : 2/7 hits
3 infantry owned by the British , 1 artillery owned by the Americans , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from British with 12 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Ukraine S.S.R., round 2 : 3/8 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from West Russia to Eastern Europe
1 fighter moved from Archangel to Western Europe
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
7 infantry moved from Germany to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Germany
1 infantry moved from Southern Europe to Balkans
1 bomber moved from Russia to Western EuropePlace Units - Germans
2 armour and 8 infantry placed in Germany
3 infantry placed in Southern Europe
Turning on Edit Mode
EDIT: Removing units owned by Germans from Balkans: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Europe: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 factory, 1 fighter and 10 infantry
Southern Europe : 1 aaGun, 1 factory and 3 infantry
Eastern Europe : 1 armour, 2 fighters and 7 infantry
Karelia S.S.R. : 1 flag, 2 fighters
Norway : 12 armour, 2 artilleries and 4 infantry
Western Europe : 1 aaGun, 1 bomber and 9 infantry
Ukraine S.S.R. : 1 armour, 1 artillery and 6 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 38 / 38
British : 28 / 32
Japanese : 40 / 41
Americans : 38 / 38 -
Pretty outrageous the number of 1/1 i have on defense.
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TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Caucasus to Eastern Europe
2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 destroyer moved from 6 Sea Zone to 12 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to Eastern Europe
2 fighters moved from 5 Sea Zone to Eastern Europe
2 fighters moved from Russia to Eastern Europe
1 infantry moved from Libya to Anglo Egypt -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Caucasus to Eastern Europe
2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 destroyer moved from 6 Sea Zone to 12 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to Eastern Europe
2 fighters moved from 5 Sea Zone to Eastern Europe
2 fighters moved from Russia to Eastern Europe
1 infantry moved from Libya to Anglo EgyptCombat - British
Battle in Eastern Europe
British attack with 2 artilleries, 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 armour, 2 fighters and 7 infantry
British roll dice for 1 battleship and 2 cruisers in Eastern Europe, round 2 : 1/3 hits
British roll dice for 2 artilleries, 1 bomber, 4 fighters and 4 infantry in Eastern Europe, round 2 : 5/11 hits
Germans roll dice for 1 armour, 2 fighters and 7 infantry in Eastern Europe, round 2 : 4/10 hits
4 infantry owned by the British and 6 infantry owned by the Germans lost in Eastern Europe
British roll dice for 2 artilleries, 1 bomber and 4 fighters in Eastern Europe, round 3 : 4/7 hits
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Eastern Europe, round 3 : 2/4 hits
1 infantry owned by the Germans , 1 armour owned by the Germans , 2 artilleries owned by the British and 2 fighters owned by the Germans lost in Eastern Europe
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour, 2 fighters and 7 infantry
Casualties for British: 2 artilleries and 4 infantryNon Combat Move - British
2 fighters moved from Eastern Europe to Caucasus
2 fighters moved from Eastern Europe to 5 Sea Zone
1 bomber moved from Eastern Europe to CaucasusPlace Units - British
2 artilleries, 1 bomber and 4 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 3 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
New Zealand : 1 infantry
Caucasus : 1 aaGun, 1 bomber and 2 fighters
Algeria : 1 flag
Libya : 1 flag
Anglo Egypt : 1 infantry
5 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
12 Sea Zone : 1 destroyer and 1 submarine
49 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 25
Germans : 38 / 38
British : 28 / 28
Japanese : 40 / 41
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 52 Sea Zone
2 fighters moved from 60 Sea Zone to 52 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 carrier moved from 60 Sea Zone to 52 Sea Zone
2 fighters moved from Buryatia S.S.R. to 52 Sea Zone
1 bomber moved from Buryatia S.S.R. to 52 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from China to Sinkiang
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Trans-Jordan to Anglo EgyptCombat - Japanese
Battle in Anglo Egypt
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Anglo Egypt, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Anglo Egypt, round 3 : 0/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Anglo Egypt
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 4 fighters
Americans defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 52 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 52 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyerNon Combat Move - Japanese
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 52 Sea Zone to Wake Island
1 armour moved from Japan to 60 Sea Zone
5 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to China
5 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 cruiser and 1 destroyer placed in 60 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
1 unit repaired.Territory Summary for Japanese :
India : 1 flag, 1 armour, 1 artillery, 1 factory and 3 infantry
Soviet Far East : 1 flag
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
East Indies : 2 infantry
Trans-Jordan : 1 flag
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 2 infantry
Wake Island : 1 fighter and 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour, 1 artillery and 7 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 armour, 1 artillery and 2 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
60 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Russians : 21 / 25
Germans : 38 / 38
British : 28 / 28
Japanese : 41 / 41
Americans : 38 / 38Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,933
Median : 2,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,100
Median : 2,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
Quite insane yes. And of course my tank lost to the lone inf in egypt
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sucks. i hate when i do it to other people too.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship and 2 destroyers; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 10 Sea Zone
2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Kazakh S.S.R. to Persia
2 artilleries and 4 infantry moved from 12 Sea Zone to AlgeriaCombat - Americans
Battle in Karelia S.S.R.
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 fighters
Americans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits
Germans roll dice for 2 fighters in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Americans and 2 fighters owned by the Germans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 infantry
EDIT: Adding units owned by Americans to Russia: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Karelia S.S.R. to CaucasusPlace Units - Americans
1 battleship and 2 destroyers placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Western United States : 1 aaGun, 2 bombers and 1 factory
Karelia S.S.R. : 1 armour
Hawaiian Islands : 2 infantry
United Kingdom : 2 infantry
Caucasus : 1 fighter
Algeria : 2 artilleries and 4 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Russia : 1 infantry
5 Sea Zone : 1 cruiser and 1 transport
12 Sea Zone : 1 cruiser and 3 transports
55 Sea Zone : 1 battleship, 2 destroyers and 2 submarinesProduction/PUs Summary :
Russians : 23 / 25
Germans : 36 / 38
British : 28 / 28
Japanese : 41 / 41
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 23 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 3 infantry moved from Caucasus to Ukraine S.S.R.
4 armour moved from Russia to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.
5 infantry moved from Russia to West Russia
1 artillery moved from Archangel to West Russia
1 infantry moved from Evenki National Okrug to Russia
1 artillery and 1 infantry moved from Persia to Caucasus
2 infantry moved from Novosibirsk to Russia
1 submarine moved from 11 Sea Zone to 20 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 5 armour, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 6 infantry
Russians roll dice for 5 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 4/10 hits
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Ukraine S.S.R., round 2 : 3/8 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 5 armour and 2 fighters in Ukraine S.S.R., round 3 : 3/7 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine S.S.R., round 3 : 2/4 hits
2 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour and 2 fighters in Ukraine S.S.R., round 4 : 3/5 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for Russians: 3 armour and 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Novosibirsk to Russia
1 aaGun moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Caucasus : 1 artillery, 1 factory, 2 fighters and 5 infantry
Ukraine S.S.R. : 1 flag, 2 armour
West Russia : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 19 infantry
20 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 33 / 38
British : 28 / 28
Japanese : 41 / 41
Americans : 38 / 40 -
I’m not sure where this game is headed. Japan is huge and US can’t do anything for the moment.
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The germans don’t have it easy, that’s for sure. Especially the skirmishes on the russian front, like the last one:
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
!But the avalanche that is Japan is also hard to stop… The next few turns will be interesting.
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Yeah that’s pretty dumb…