@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_upgrade and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 carrier, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 infantry moved from Kwangsi to Kwangtung
2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Chahar to Japan
2 fighters and 2 tactical_bombers moved from Chahar to Kwangtung
2 tactical_bombers moved from Chahar to Yunnan
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 armour and 6 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Buyant-Uhaa
1 aaGun, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.Place Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
2 artilleries, 1 factory_upgrade and 1 infantry placed in Korea
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers
Korea : 2 artilleries, 1 factory_upgrade and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 6 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 armour
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 49 / 49
Americans : 50 / 53
Chinese : 5 / 15
British : 26 / 0
UK_Pacific : 18 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Guam to Caroline Islands
1 bomber moved from Hawaiian Islands to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to GuamPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 49 / 49
Americans : 50 / 70
Chinese : 5 / 15
British : 26 / 0
UK_Pacific : 18 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 15 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 15 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 15 infantry in Yunnan, round 2 : 7/20 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 0
UK_Pacific : 18 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 battleship owned by the British
3 destroyers owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 2/4 hits
1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 fighters owned by the British lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 37 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Iraq
British attack with 1 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
British roll dice for 1 armour and 1 infantry in Iraq, round 4 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour in Iraq, round 5 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
British roll dice for 1 armour in Iraq, round 6 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 1/1 hits
1 armour owned by the British lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 armour and 3 infantryNon Combat Move - British
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Gibraltar to Malta
1 bomber moved from Gibraltar to Egypt
3 aaGuns moved from Burma to Yunnan
6 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries and 6 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from India to BurmaPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 8 infantryProduction/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 0
UK_Pacific : 18 / 18
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
2 infantry moved from Greece to Bulgaria
2 armour moved from Greece to RomaniaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
Romania : 2 armour
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
95 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 25 / 0
UK_Pacific : 18 / 18
Italians : 19 / 18
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the long wait!
Too much job!Scramble in mediteranea?
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Sorry for the long wait!
Too much job!Scramble in mediteranea?
No trouble about the work, I get that!
I’ll scramble, go max D for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
1 cruiser and 2 destroyers moved from 94 Sea Zone to 95 Sea ZoneCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 infantry owned by the French lost in Algeria
1 infantry owned by the French retreated to Morocco
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in 95 Sea Zone
French attack with 1 cruiser and 2 destroyers
Italians defend with 1 destroyer, 1 fighter and 1 submarine
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser and 2 destroyers in 95 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 95 Sea Zone
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the French lost in 95 Sea Zone
French roll dice for 1 cruiser in 95 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -14
Casualties for French: 1 cruiser and 2 destroyers
Casualties for Italians: 1 destroyer and 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 25 / 0
UK_Pacific : 21 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 20 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
British defend with 1 destroyer and 1 transport; Americans defend with 2 submarines
British roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
2 submarines owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 15
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 2 submarines
Battle in Morocco
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Morocco
Germans win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Gibraltar
Germans attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 aaGun, 3 artilleries and 12 infantry moved from Poland to Slovakia Hungary
7 artilleries and 1 infantry moved from Germany to Slovakia Hungary
2 aaGuns, 2 artilleries and 10 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 109 Sea Zone
1 submarine placed in 112 Sea Zone
2 infantry placed in United Kingdom
2 artilleries and 8 infantry placed in Germany
8 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 3 aaGuns, 12 artilleries and 23 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 tactical_bombers
Germany : 2 artilleries, 1 factory_major and 8 infantry
Norway : 3 infantry
112 Sea Zone : 1 destroyer, 1 submarine and 3 transports
109 Sea Zone : 1 destroyer and 4 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 52
Russians : 31 / 38
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 21 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 fighters moved from Russia to Romania
1 tactical_bomber moved from Russia to Romania
2 infantry moved from Eastern Poland to Romania
8 infantry moved from Yenisey to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Olgiy to Yakut S.S.R.Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits
Germans roll dice for 2 armour in Romania, round 2 : 0/2 hits
2 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in Yakut S.S.R.
Russians attack with 2 armour, 8 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 7 infantry
Russians roll dice for 2 armour, 8 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 4/12 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 7 infantry in Yakut S.S.R., round 2 : 6/10 hits
6 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yakut S.S.R.
2 infantry owned by the Russians , 2 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Yenisey
Japanese win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
2 fighters moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
3 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
8 infantry moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Russia to Bryansk
4 infantry moved from Bryansk to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 44 / 52
Russians : 36 / 47
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 21 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Suiyuyan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 4 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour, 2 artilleries and 4 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians -
-
my 10 hits:
1 on battleship
my 2 subs
Everything else on the aircraft carrier -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Suiyuyan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 4 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour, 2 artilleries and 4 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 transport; British defend with 1 battleship and 1 cruiser
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC , 1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking 37 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for British: 1 battleship and 1 cruiser
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 10/16 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 7/16 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans , 3 carriers owned by the Americans , 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 10/16 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 6/13 hits
3 fighters owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 5/10 hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 33 Sea Zone, round 4 : 2/3 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 96
Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Hainan
1 tactical_bomber moved from 37 Sea Zone to Hainan
6 infantry moved from Manchuria to Jehol
2 artilleries and 1 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
10 infantry placed in Korea
1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Paulau Island : 2 bombers, 1 fighter and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 factory_upgrade and 10 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 6 infantry
Manchuria : 1 flag
Hainan : 2 fighters and 3 tactical_bombers
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 2 artilleries and 4 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 artilleries and 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 1 cruiser and 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 armour, 2 artilleries and 4 infantry
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 armourProduction/PUs Summary :
Germans : 44 / 52
Russians : 36 / 47
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 2 / 12
British : 23 / 0
UK_Pacific : 14 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Guam to 44 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 tactical_bomber in 91 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 3 transports in 91 Sea Zone, round 4 : 2/3 hits
1 tactical_bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -45
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
1 fighter owned by the Germans forced to land in MoroccoNon Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United States
1 bomber moved from 44 Sea Zone to Caroline IslandsPlace Units - Americans
1 infantry placed in Eastern United States
1 cruiser, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 destroyer and 4 submarines placed in 101 Sea Zone
1 cruiser, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 44 / 52
Russians : 36 / 47
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 2 / 12
British : 23 / 0
UK_Pacific : 14 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Szechwan, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 44 / 52
Russians : 36 / 47
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 14 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Malta to Egypt
2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
8 infantry moved from India to West India
2 artilleries and 4 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 4 infantry moved from Shan State to YunnanCombat - British
Non Combat Move - British
3 aaGuns, 2 artilleries and 6 infantry moved from Yunnan to Szechwan
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West AfricaPlace Units - UK_Pacific
3 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarineProduction/PUs Summary :
Germans : 44 / 52
Russians : 36 / 47
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 24 / 0
UK_Pacific : 17 / 13
Italians : 18 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Bulgaria to Romania
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 2 infantry moved from Tanganyika Territory to RhodesiaCombat - Italians
Battle in Romania
Italians attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 4 infantry in Romania, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 2 artilleries and 4 infantry in Romania, round 3 : 0/6 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
Italians roll dice for 2 artilleries and 4 infantry in Romania, round 4 : 0/6 hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits
Italians roll dice for 2 artilleries and 4 infantry in Romania, round 5 : 2/6 hits
Russians roll dice for 1 infantry in Romania, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Romania
1 artillery moved from Algeria to Tunisia
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Rhodesia : 1 flag, 1 artillery and 3 infantry
Tanganyika Territory : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery
Romania : 1 aaGun, 2 artilleries and 3 infantry
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
95 Sea Zone : 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 33 / 47
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 1 cruiser and 1 destroyer
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the ANZAC
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 60
Casualties for Japanese: 2 battleships, 1 cruiser and 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Malaya to Shan StatePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 47 / 52
Russians : 33 / 47
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 52
Russians : 33 / 47
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0