In that case this changes too:
Allied3
Eastern Front: -9.49 / +10
Atlantic/WA: -31.75 / +9
Africa/Med: +0.68 / -1
Total: -40.56 / +18
So now it’s a bit less terrible lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 carrier moved from 47 Sea Zone to 54 Sea Zone
1 transport moved from 47 Sea Zone to 54 Sea Zone
1 fighter moved from 39 Sea Zone to 54 Sea Zone
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
Scramble orders please:
SBR on UK - 2 bombers & 3 fighters
SZ110 - 2 sub, 3 fighters & 3 tacs
scramble UK fighter, US fighter and French fighter for bombing run.
Order of Loss: UK, US, French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
5 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Belarus to Archangel
3 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 108 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
Germans take 109 Sea Zone from British
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 108 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Archangel
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in 108 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 destroyer
Germans win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from 108 Sea Zone to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Belarus to Rostov
3 armour moved from Western Ukraine to Rostov
10 armour, 4 artilleries, 8 infantry and 9 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Germans
3 submarines placed in 93 Sea Zone
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 artilleries and 15 infantry moved from Volgograd to Tambov
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 15 infantry in Tambov, round 2 : 7/18 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Volgograd to Tambov
3 infantry moved from Samara to Volgograd
1 aaGun moved from Samara to Volgograd
1 aaGun and 13 infantry moved from Samara to Russia
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Vologda to Russia
Place Units - Russians
1 armour, 2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Scramble orders for India?
no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour, 3 artilleries and 2 mech_infantrys moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 armour
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
1 bomber moved from India to Malaya
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from Hopei to Kweichow
1 aaGun and 1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 fighters moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters moved from India to Shan State
Place Units - Japanese
1 airfield placed in Malaya
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Lost connection to the dice server….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 bombers moved from United Kingdom to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 103 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 103 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Southern France
AA fire in Southern France : 1/2 hits
1 bomber killed by AA
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 cruiser moved from 101 Sea Zone to 90 Sea Zone
1 carrier and 1 cruiser moved from 90 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 13 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 28 PUs;
British buy 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Trans-Jordan to Northwest Persia
British take Iraq from Italians
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Northwest Persia
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/3 hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour and 1 artillery in Northwest Persia, round 3 : 1/2 hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Northwest Persia
British win, taking Borneo from Japanese, taking Northwest Persia from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 infantry moved from India to West India
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Sumatra to 80 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Egypt
1 mech_infantry moved from India to West India
Place Units - British
1 artillery and 2 infantry placed in Egypt
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Gibraltar
3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 5 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from French with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 5 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 2 armour, 1 artillery and 2 infantry
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery, 1 bomber and 4 infantry
Casualties for Americans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Normandy Bordeaux to Algeria
1 tactical_bomber moved from 98 Sea Zone to Greece
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 airfield placed in Normandy Bordeaux
2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 armour and 1 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
ANZAC roll dice for 2 armour, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 2 : 0/3 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 93 Sea Zone to 91 Sea Zone
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to 103 Sea Zone
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
4 infantry moved from Smolensk to Vologda
1 armour moved from Archangel to Vologda
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
13 armour, 4 artilleries, 8 infantry and 12 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Battle in 103 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 13 armour, 4 artilleries, 8 infantry and 12 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 13 armour, 4 artilleries, 7 infantry and 12 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Vologda
Germans attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from 103 Sea Zone to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to Gibraltar
3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 destroyer placed in 115 Sea Zone
1 submarine placed in 113 Sea Zone
1 transport placed in 115 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 infantry placed in Western Ukraine
Germans undo move 6.
1 armour and 2 artilleries placed in Western Ukraine
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 fighter moved from Russia to Urals
5 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 artillery and 2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 artillery and 2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 artillery and 4 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits
Germans roll dice for 1 armour and 3 infantry in Vologda, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 4/5 hits
Germans roll dice for 1 armour and 1 infantry in Vologda, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 8 : 1/1 hits
Germans roll dice for 1 infantry in Bryansk, round 8 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Urals to Russia
1 artillery moved from Tambov to Russia
2 aaGuns moved from Tambov to Russia
4 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Russia
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from Americans
2 armour, 3 artilleries and 3 mech_infantrys moved from Burma to India
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Shan State to India
1 tactical_bomber moved from 37 Sea Zone to India
1 bomber moved from Malaya to India
1 fighter and 1 tactical_bomber moved from Malaya to India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer; British defend with 1 transport; Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
1 bomber and 1 tactical_bomber moved from India to Burma
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Japanese collect 60 PUs (2 lost to blockades); end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs