very nice playing a game with you.
Bar91 (axis) v AK_Grown (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 tactical_bomber moved from Queensland to New Britain
1 fighter moved from Queensland to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 3/4 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 2/3 hits
1 infantry owned by the ANZAC , 1 tactical_bomber owned by the ANZAC , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry and 1 tactical_bomberNon Combat Move - ANZAC
1 fighter moved from New Britain to 47 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 118 Sea Zone
4 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Smolensk
3 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Nenetsia to Archangel
3 mech_infantrys moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 107 Sea Zone
1 submarine moved from 119 Sea Zone to 117 Sea Zone
3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
2 tactical_bombers moved from Western Ukraine to Western Germany
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Bryansk to Western Germany
5 armour and 10 mech_infantrys moved from Western Ukraine to Ukraine
5 armour, 4 artilleries and 11 infantry moved from Western Ukraine to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western UkrainePlace Units - Germans
3 submarines placed in 112 Sea Zone
3 armour placed in Western Ukraine
2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
1 infantry placed in Finland
Germans undo move 5.
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 aaGun and 2 infantry
AA fire in Rostov : 0/1 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 0/6 hits
Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Rostov, round 3 : 1/6 hits
Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 4 : 1/5 hits
Italians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 5 : 0/5 hits
Italians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 6 : 4/5 hits
Italians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
1 infantry moved from Suiyuyan to KansuPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from French Indo China to Siam
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 fighters moved from French Indo China to Siam
1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to India
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Malaya
Battle in Siam
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Siam from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 artilleries moved from Kwangsi to Yunnan
2 fighters moved from Siam to Yunnan
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from India to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 2 infantry moved from Jehol to Chahar
2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 102 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from United Kingdom to 103 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Aleutian Islands to 8 Sea Zone
1 armour and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 armour and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to AmurCombat - Americans
Americans creates battle in territory 22 Sea Zone
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 6 : 0/2 hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 7 : 1/2 hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 102 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Amur
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans win, taking Amur from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Caroline Islands, round 2 : 3/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 1/3 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 bomber moved from 103 Sea Zone to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 cruiser and 5 transports moved from 106 Sea Zone to 101 Sea Zone
3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
1 tactical_bomber moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from 108 Sea Zone to United Kingdom
1 fighter moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 8 Sea Zone to 13 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 armour and 2 infantry placed in Western United States
1 infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from United Kingdom to 104 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 armour moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/3 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Burma to India
1 fighter moved from 37 Sea Zone to SumatraPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 1 tactical_bomber placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,4
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Northwest Persia
Italians take Iraq from British
Italians take Northwest Persia from Russians
1 armour, 2 artilleries and 5 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Italians attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Syria to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
3 mech_infantrys placed in Ukraine
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 carrier moved from 47 Sea Zone to 54 Sea Zone
1 transport moved from 47 Sea Zone to 54 Sea Zone
1 fighter moved from 39 Sea Zone to 54 Sea Zone
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
Turn Complete - French
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Scramble orders please:
SBR on UK - 2 bombers & 3 fighters
SZ110 - 2 sub, 3 fighters & 3 tacs -
scramble UK fighter, US fighter and French fighter for bombing run.
Order of Loss: UK, US, French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
5 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Belarus to Archangel
3 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 108 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
Germans take 109 Sea Zone from British
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 108 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Archangel
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in 108 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 destroyer
Germans win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from 108 Sea Zone to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Belarus to Rostov
3 armour moved from Western Ukraine to Rostov
10 armour, 4 artilleries, 8 infantry and 9 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to UkrainePlace Units - Germans
3 submarines placed in 93 Sea Zone
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 artilleries and 15 infantry moved from Volgograd to Tambov
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 15 infantry in Tambov, round 2 : 7/18 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Volgograd to Tambov
3 infantry moved from Samara to Volgograd
1 aaGun moved from Samara to Volgograd
1 aaGun and 13 infantry moved from Samara to Russia
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 armour, 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
Scramble orders for India?
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour, 3 artilleries and 2 mech_infantrys moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 armour
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
1 bomber moved from India to Malaya
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from Hopei to Kweichow
1 aaGun and 1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 fighters moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters moved from India to Shan StatePlace Units - Japanese
1 airfield placed in Malaya
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total -
Lost connection to the dice server….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 bombers moved from United Kingdom to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 103 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 103 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Southern France
AA fire in Southern France : 1/2 hits
1 bomber killed by AA
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 cruiser moved from 101 Sea Zone to 90 Sea Zone
1 carrier and 1 cruiser moved from 90 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 13 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs