@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Anhwe
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Anhwe to Hunan
1 armour, 1 artillery and 1 infantry moved from Kwangsi to Hunan
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 3 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 4 infantry
Siam : 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 armour, 4 artilleries and 10 infantry
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
19 Sea Zone : 2 transports
6 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 30 / 35
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
3 artilleries and 15 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from Burma to Siam
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Malta to Ethiopia
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
Combat - British
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
2 mech_infantrys moved from India to Yunnan
2 aaGuns moved from Burma to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun moved from Burma to Yunnan
1 artillery and 8 infantry moved from Burma to Yunnan
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
4 infantry moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Greece to Albania
2 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 1 : 2/5 hits
French roll dice for 2 infantry in Morocco, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Tunisia
2 aaGuns moved from Northern Italy to France
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
France : 2 aaGuns and 2 infantry
Tunisia : 1 flag, 1 bomber
Tobruk : 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 4 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 29 / 43
Americans : 52 / 53
Chinese : 8 / 13
British : 31 / 32
UK_Pacific : 25 / 30
Italians : 16 / 30
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
French Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.167
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 aaGun and 1 infantry moved from 38 Sea Zone to Burma
3 fighters moved from Java to Burma
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Burma : 1 aaGun, 3 fighters and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
38 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 29 / 43
Americans : 52 / 53
Chinese : 8 / 13
British : 31 / 32
UK_Pacific : 25 / 30
Italians : 16 / 30
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 29 / 43
Americans : 52 / 53
Chinese : 8 / 13
British : 31 / 32
UK_Pacific : 25 / 30
Italians : 16 / 30
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
2 fighters moved from Southern Italy to Eastern Poland
3 aaGuns, 5 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
4 armour, 2 artilleries and 7 infantry moved from Germany to Poland
4 armour moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Romania to Eastern Poland
2 armour and 3 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Holland Belgium to Germany
1 artillery moved from Normandy Bordeaux to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 bombers moved from Southern France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Southern France to France
Place Units - Germans
1 infantry placed in Southern France
1 destroyer placed in 93 Sea Zone
Germans undo move 2.
1 destroyer placed in 93 Sea Zone
1 fighter placed in Western Germany
2 armour, 4 infantry and 2 mech_infantrys placed in Germany
Germans undo move 4.
2 armour, 4 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Poland : 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
Germany : 2 armour, 1 factory_major, 4 infantry and 4 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 9 armour, 5 artilleries, 2 fighters, 22 infantry and 2 tactical_bombers
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 45 / 50
Russians : 34 / 37
Japanese : 29 / 43
Americans : 52 / 53
Chinese : 8 / 13
British : 31 / 32
UK_Pacific : 25 / 30
Italians : 16 / 30
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
6 artilleries and 6 infantry moved from Novgorod to Archangel
1 armour, 6 infantry and 1 mech_infantry moved from Belarus to Bryansk
5 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
12 infantry moved from Yakut S.S.R. to Yenisey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
6 artilleries and 6 infantry moved from Novgorod to Archangel
1 armour, 6 infantry and 1 mech_infantry moved from Belarus to Bryansk
5 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
12 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Volgograd
1 fighter moved from Karelia to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Anhwe to Kiangsi
1 bomber moved from Anhwe to Kwangtung
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Suiyuyan to Shensi
4 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 bomber moved from Kiangsi to Hainan
1 bomber moved from Kwangtung to Hainan
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Hainan : 2 bombers and 1 harbour
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 6 fighters, 16 infantry and 5 tactical_bombers
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
20 Sea Zone : 2 transports
6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 43 / 50
Russians : 36 / 36
Japanese : 50 / 61
Americans : 52 / 53
Chinese : 4 / 13
British : 31 / 32
UK_Pacific : 12 / 30
Italians : 16 / 30
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.553
Median : 3.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 38
Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.407
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27
French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
Non Combat Move - Americans
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 3 submarines
54 Sea Zone : 1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
101 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 43 / 50
Russians : 36 / 36
Japanese : 50 / 61
Americans : 52 / 77
Chinese : 4 / 13
British : 31 / 32
UK_Pacific : 12 / 30
Italians : 16 / 30
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,1,5,6,6,6,4,1,1,5
Chinese collect 4 PUs (1 lost to blockades); end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Yunnan : 4 artilleries, 1 fighter and 22 infantry
Production/PUs Summary :
Germans : 43 / 50
Russians : 36 / 36
Japanese : 49 / 61
Americans : 52 / 77
Chinese : 5 / 10
British : 31 / 32
UK_Pacific : 12 / 30
Italians : 16 / 30
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Null / Other
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Anglo Egyptian Sudan to Italian Somaliland
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Airborne Attack Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Siam to Shan State
3 infantry moved from Burma to Yunnan
Combat - British
Battle in Iraq
British attack with 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 3/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 1/5 hits
Japanese roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from United Kingdom to French Equatorial Africa
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to 101 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Removing units owned by British from Ethiopia: 1 infantry
EDIT: Adding units owned by British to Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Union of South Africa
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
3 artilleries and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,6,3,4
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 artilleries and 6 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber
Shan State : 1 infantry
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 13 infantry
Sumatra : 1 flag
Eastern United States : 1 armour and 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 1 bomber
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer, 1 fighter and 1 transport
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 50
Russians : 36 / 36
Japanese : 49 / 61
Americans : 52 / 77
Chinese : 5 / 10
British : 31 / 31
UK_Pacific : 12 / 10
Italians : 16 / 30
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.188
Median : 3.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
British Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.182
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Something went wrong in the first combat move, so I had to do it over. I kept the dice from the original roll and edited it.
It’s correct now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
4 infantry moved from Northern Italy to France
3 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 2 artilleries and 2 infantry
France : 2 aaGuns and 6 infantry
Tunisia : 1 flag
Romania : 3 infantry
Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Albania : 1 artillery and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 43 / 50
Russians : 36 / 36
Japanese : 49 / 61
Americans : 52 / 77
Chinese : 5 / 10
British : 31 / 31
UK_Pacific : 12 / 10
Italians : 16 / 31
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 transport moved from 38 Sea Zone to 78 Sea Zone
2 infantry moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 transport moved from 38 Sea Zone to 78 Sea Zone
2 infantry moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Yunnan : 1 aaGun, 3 fighters and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Alexandria : 1 infantry
78 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 43 / 50
Russians : 36 / 36
Japanese : 49 / 61
Americans : 52 / 77
Chinese : 5 / 10
British : 31 / 31
UK_Pacific : 12 / 10
Italians : 16 / 31
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
ANZAC Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1