G40 Stalingradski (Axis) vs Elevenjerk (Allies)


  • sorry, forgot to move that stupid transport again.  Here is the updated file.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to Rostov
                1 infantry moved from French West Africa to French Central Africa
                      Italians take French Central Africa from French
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                2 artilleries moved from French West Africa to 83 Sea Zone
                1 artillery and 1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 artillery moved from 85 Sea Zone to Brazil
                1 artillery and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 artillery moved from 70 Sea Zone to South West Africa
                1 battleship moved from 83 Sea Zone to 68 Sea Zone

    Combat - Italians
                Battle in 68 Sea Zone
                    Italians attack with 1 battleship
                    British defend with 1 transport
                    Italians win with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Brazil
                Battle in South West Africa

    Non Combat Move - Italians
                1 artillery and 5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4,6,6
                Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 submarine moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from India to Rostov

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • By the way - you’re winning this game right now  :-)

    You’ve done a nice job recognizing what is important in the big picture.

    But I get to take Germany’s turn, and until they’re contained, all bets are off  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 102 PUs;
                Germans buy 2 armour, 1 destroyer, 3 fighters, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Nenetsia to Novosibirsk
                1 bomber moved from Ukraine to Novosibirsk
                3 infantry moved from Russia to Samara
                2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Samara
                10 armour, 9 artilleries, 13 infantry and 8 mech_infantrys moved from Tambov to Volgograd
                1 artillery moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 infantry moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Bulgaria
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Southern Italy to Bulgaria
                3 bombers moved from Southern Italy to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 bombers
                    British defend with 1 armour and 1 mech_infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter
                    Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Germans win, taking Bulgaria from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Volgograd
                    Germans attack with 10 armour, 9 artilleries, 13 infantry and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 10 armour, 9 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Tambov to Volgograd
                1 bomber moved from Samara to Russia
                1 bomber moved from Novosibirsk to Russia
                2 fighters moved from Nenetsia to Novgorod
                1 aaGun moved from Nenetsia to Vologda
                1 mech_infantry moved from Urals to Yenisey
                3 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 bomber moved from Bulgaria to Southern Italy
                2 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery and 2 infantry moved from France to Southern France
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                4 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Eastern Poland to Romania
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                4 mech_infantrys moved from Southern Italy to Greater Southern Germany
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Western Germany to 113 Sea Zone
                1 fighter moved from Rostov to Russia
                1 fighter moved from Rostov to Ukraine
                2 tactical_bombers moved from Rostov to Ukraine
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 fighter moved from Bulgaria to Southern Italy
                1 tactical_bomber moved from Bulgaria to Ukraine
                2 bombers moved from Anglo Egyptian Sudan to French Central Africa

    Place Units - Germans
                3 fighters placed in Western Germany
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Russia
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                Germans undo move 6.
                Germans undo move 5.
                3 infantry placed in France
                2 infantry placed in Normandy Bordeaux
                4 infantry placed in Germany
                1 destroyer placed in 113 Sea Zone
                Germans undo move 5.
                3 infantry placed in Western Germany
                Germans undo move 5.
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,3,1
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Novosibirsk
                1 bomber moved from Northwest Persia to Volgograd
                2 bombers moved from Northwest Persia to Novosibirsk
                1 armour moved from Egypt to Belgian Congo
                      British take Belgian Congo from Italians

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 bombers and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Russians
                1 bomber moved from Volgograd to Northwest Persia
                2 bombers moved from Novosibirsk to Northwest Persia
                1 infantry moved from Kazakhstan to Caucasus
                1 aaGun moved from Kazakhstan to Sikang
                2 aaGuns, 3 artilleries and 4 infantry moved from Kazakhstan to Turkmenistan

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 tactical_bombers moved from Kwangsi to Anhwe
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 aaGun moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Korea
                1 bomber moved from 25 Sea Zone to Japan
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 2 fighters moved from 21 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • I just don’t feel like I am winning.  I look at the board in my basement in passing throughout the day and feel like this game could last all summer:)

    Germany makes more than america and only have to defend the mainland.  Mainland being all of Europe and Russia.  UK is still recovering.  Japan will stay where they are at unless america puts some money over there and now the Russian threat up north is dissappearing.  I guess I have to find the right time to try to take Japan out and not compromise the Europe side.  Maybe that is now:)


  • :-)

    Something I’ve found through many games with Infrastructure is that we often look at the board and say 'you’re winning!" followed by “no, you’re winning!”. My wife makes fun of us about it…

    The thing is, when I said I felt that you were winning, it was before the German turn. Once the turn was done, I felt better about the game. But! You have all of your turns with US/China/UK/Anzac coming… so by the end of the turn it might feel like you’re winning again.

    I alays try to evaluate games at the end of complete game turns, so that every country will have a chance to spend money, attack, and reposition themselves. I feel that gives the best overview.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                4 bombers moved from United Kingdom to Brazil
                2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from United Kingdom to 87 Sea Zone
                1 bomber moved from Egypt to French Central Africa
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 armour moved from Egypt to Ethiopia
                      Americans take Ethiopia from Italians
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland

    Combat - Americans
                Battle in Brazil
                    Americans attack with 1 artillery, 4 bombers and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Brazil from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in French West Africa
                Battle in Italian Somaliland
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win, taking French West Africa from Italians, taking Italian Somaliland from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in French Central Africa
                    Americans attack with 1 bomber
                    Germans defend with 2 bombers; Italians defend with 1 infantry
                    Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 81 Sea Zone
                2 fighters moved from Malta to 98 Sea Zone
                2 bombers moved from Malta to Egypt
                2 fighters moved from United Kingdom to 92 Sea Zone
                3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                4 bombers moved from Brazil to British Guiana

    Place Units - Americans
                2 destroyers, 5 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Suiyuyan
                4 infantry placed in Anhwe
                Chinese undo move 3.
                2 infantry placed in Anhwe
                3 infantry placed in Hopei
                Chinese undo move 4.
                Chinese undo move 3.
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 1 fighter
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British repair 3 damage on 3 harbours; Remaining resources: 21 PUs;
                British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from Malta to Egypt
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                3 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from British Somaliland to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,3,5,5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Trans-Jordan: 1 tactical_bomber
                EDIT: Adding units owned by Russians to Northwest Persia: 1 tactical_bomber
                EDIT: Removing units owned by Russians from Egypt: 2 armour
                EDIT: Adding units owned by Russians to Iraq: 2 armour
                EDIT: Turning off Edit Mode


  • OK.  There were a couple things that came up in that turn.

    1.  French Central Africa -  I attacked with 1 bomber on your 1 inf and 2 bombers.  I got the first hit so I removed 1 of your bombers cause I assumed you would have wanted the inf to defend till the end with a 2.  Turns out you got a hit on that same roll.  You can choose and edit what you would have done.

    2.  I tried to move the Chinese fighter to a different spot after going past the NCM part of my move and the edit function doesn’t allow me to edit a chinese fighter back into the game.  So now we just have to remember where he is…… Kwiechow :x  Lesson learned… don’t edit the chinese fighter!!!

    3.  I had forgotten to NCM the Russian tanks and tac.  I moved them to the correct spot.  It no effect on the Japan turn but if you feel it was to late then you can edit them back in.

    So you and infrastructure live near each other and play live games also?  Thats pretty cool.  I tried to get my buddy to play but he thinks triple a messed up his computer.  I told him that it is almost 10 years old… your computer just sucks:)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from French Central Africa: 1 infantry
                EDIT: Adding units owned by Germans to French Central Africa: 1 bomber
                EDIT: Turning off Edit Mode
                1 artillery moved from South West Africa to 70 Sea Zone
                1 artillery moved from 70 Sea Zone to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                      Italians take Rhodesia from British
                1 battleship moved from 68 Sea Zone to 70 Sea Zone

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 armour
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Belgian Congo to Union of South Africa
                1 transport moved from 85 Sea Zone to 65 Sea Zone
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Union of South Africa
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,1,1
                Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total


  • @elevenjerk:

    OK.  There were a couple things that came up in that turn.

    1.  French Central Africa -  I attacked with 1 bomber on your 1 inf and 2 bombers.  I got the first hit so I removed 1 of your bombers cause I assumed you would have wanted the inf to defend till the end with a 2.  Turns out you got a hit on that same roll.  You can choose and edit what you would have done.

    2.  I tried to move the Chinese fighter to a different spot after going past the NCM part of my move and the edit function doesn’t allow me to edit a chinese fighter back into the game.  So now we just have to remember where he is…… Kwiechow :x  Lesson learned… don’t edit the chinese fighter!!!

    3.  I had forgotten to NCM the Russian tanks and tac.  I moved them to the correct spot.  It no effect on the Japan turn but if you feel it was to late then you can edit them back in.

    So you and infrastructure live near each other and play live games also?  Thats pretty cool.  I tried to get my buddy to play but he thinks triple a messed up his computer.  I told him that it is almost 10 years old… your computer just sucks:)

    Hey eleven -

    #1 yes to keeping the bomber, and I edited it back in. If you had two aircraft attacking, I would probably lose a bomber first… or if you had the ability to do a follow up, etc. I wouldn’t have attacked in the first place, actually, if you’d had more than one aircraft in range - German bombers are too precious, but it was worth losing one to me to slow down UK economy and make you use other forces to get Africa boac.

    #2 noted!

    #3 no problem with NCMs, etc - I play by the same spirit as playing together at the table, and I’d always be ok with something like that in a face to face game.

    As to Infra and I - yes, we live about an hour apart, and have been playing some form of A&A together for about 17 or 18 years. Now we both have kids, so things have slowed down… way less Jamesons and Guiness would be one example…  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to Guam

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 81 PUs;
                Germans buy 2 armour, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                3 infantry moved from Samara to Novosibirsk
                2 armour and 2 mech_infantrys moved from Yenisey to Kansu
                2 infantry moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                1 bomber moved from Kazakhstan to Sikang
                2 fighters moved from Novgorod to Novosibirsk
                3 artilleries moved from Volgograd to Kazakhstan
                4 infantry moved from Volgograd to Kazakhstan
                7 infantry moved from Volgograd to Caucasus
                6 artilleries moved from Volgograd to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 bomber moved from Russia to Kansu
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                1 tactical_bomber moved from Ukraine to Kazakhstan

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 3 fighters and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 6 artilleries, 9 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 armour, 6 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 artilleries, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Kansu from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Germans attack with 1 bomber
                    Russians defend with 1 aaGun
                    Germans win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                1 bomber moved from Sikang to Volgograd
                1 bomber moved from Kansu to Volgograd
                3 fighters moved from Novosibirsk to Volgograd
                1 tactical_bomber moved from Kazakhstan to Volgograd
                2 tactical_bombers moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
                2 bombers moved from French Central Africa to 91 Sea Zone
                2 bombers moved from 91 Sea Zone to Southern France
                2 infantry moved from France to Southern France
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Albania to Bulgaria
                3 mech_infantrys moved from Slovakia Hungary to Bessarabia
                2 infantry moved from Romania to Bulgaria
                4 mech_infantrys moved from Greater Southern Germany to Romania
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun moved from Vologda to Novosibirsk
                3 infantry moved from Russia to Samara
                6 armour moved from Volgograd to Kazakhstan
                4 mech_infantrys moved from Volgograd to Kazakhstan
                1 aaGun moved from Volgograd to Kazakhstan
                1 aaGun and 3 infantry moved from Tambov to Volgograd
                4 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Bryansk
                2 armour moved from Volgograd to Caucasus
                2 mech_infantrys moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Volgograd to Caucasus
                4 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Volgograd
                2 armour moved from Volgograd to Caucasus

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in Western Germany
                2 armour and 1 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,1,3
                Germans collect 72 PUs (4 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians
                1 bomber moved from Northwest Persia to Ukraine
                4 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.

    Non Combat Move - Russians
                1 bomber moved from Ukraine to Syria
                2 aaGuns, 3 artilleries and 3 infantry moved from Turkmenistan to Eastern Persia
                5 fighters moved from Northwest Persia to India
                1 tactical_bomber moved from Northwest Persia to India
                2 bombers moved from Northwest Persia to India
                2 armour moved from Iraq to Eastern Persia

    Turn Complete - Russians

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