@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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I would prefer them to be on USA for range. I think I havr a bunch of empties. Don’t know how to make that choice in Triple A.
I’ll wait to see if that effects your non-coms. I haven’t opened the file yet.
–Jeff
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go ahead, it doesn’t affect my noncoms - just wanted to know before you proceeded.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Amur to Korea
1 bomber moved from Korea to India
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 39 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Hainan
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win, taking Hainan from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 104 Sea Zone to British Guiana
4 submarines moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
4 transports moved from 101 Sea Zone to 89 Sea Zone
7 infantry moved from Venezuela to 89 Sea Zone
3 artilleries moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Venezuela to 101 Sea Zone
2 fighters moved from Venezuela to Eastern United States
1 fighter moved from 101 Sea Zone to Eastern United States
1 submarine moved from 105 Sea Zone to 103 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
4 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 battleship, 6 carriers, 1 cruiser, 8 destroyers and 8 submarines moved from 39 Sea Zone to 80 Sea ZonePlace Units - Americans
3 carriers and 3 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 3 fighters
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 infantry
Siam : 1 flag
Hainan : 1 flag, 1 harbour and 1 infantry
Shan State : 3 infantry
India : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Timguska : 1 armour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 transports
36 Sea Zone : 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 3 artilleries and 7 infantry
British Guiana : 1 bomber
Russia : 9 fighters
Chile : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 8 destroyers and 9 submarines
104 Sea Zone : 1 submarine
106 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
89 Sea Zone : 4 submarines
93 Sea Zone : 1 flag
Argentina : 1 flag
72 Sea Zone : 1 submarine
101 Sea Zone : 3 carriers, 2 fighters and 3 transports
Brazil : 1 flag
Venezuela : 1 flag
103 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 50
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 30 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to Shensi
9 infantry moved from Kiangsu to Shantung
14 infantry moved from Kwangtung to Kwangsi
8 infantry moved from Yunnan to Burma
5 infantry moved from Shensi to KansuNon Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 53 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 59 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 9 infantry
Kwangsi : 1 flag, 14 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Shensi : 5 artilleries, 1 fighter and 17 infantry
Kansu : 6 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 19 infantryProduction/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - UK_Pacific
UK_Pacific buy 3 transports; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 fighters moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
2 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
2 artilleries and 10 infantry moved from Eastern Persia to West IndiaNon Combat Move - British
1 infantry moved from Ethiopia to Kenya
3 infantry moved from Rhodesia to Tanganyika Territory
3 aaGuns moved from Eastern Persia to West IndiaPlace Units - UK_Pacific
3 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 3 transportsTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
39 Sea Zone : 3 transports
West India : 3 aaGuns, 2 artilleries and 10 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 airfield, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
Tanganyika Territory : 3 infantry
French Equatorial Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 125
Russians : 33 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
All planes on on american carriers.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
4 armour and 4 mech_infantrys moved from Romania to Belarus
Italians take Belarus from Russians
3 infantry moved from Romania to Eastern Poland
1 fighter moved from Holland Belgium to United Kingdom
2 bombers moved from Egypt to Spain
1 infantry and 2 mech_infantrys moved from Southern France to SpainCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 carrier and 2 destroyers placed in 110 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
United Kingdom : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 4 armour and 4 mech_infantrys
Eastern Poland : 3 infantry
Greece : 1 flag
Spain : 1 flag, 4 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 2 mech_infantrys
110 Sea Zone : 2 carriers and 2 destroyersProduction/PUs Summary :
Germans : 62 / 125
Russians : 32 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
bump#1
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It hasn’t been 72 hours
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oops my bad. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iwo Jima to 17 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 19 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Okinawa to 19 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Burma to India
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Korea to Kansu
2 fighters moved from Kansu to Russia
1 bomber moved from Queensland to India
1 bomber moved from Queensland to Western United StatesPlace Units - ANZAC
1 transport placed in 54 Sea Zone
3 fighters placed in KoreaTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 aaGun and 1 infantry
Iwo Jima : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 infantry
Okinawa : 1 flag
Kansu : 1 fighter
India : 1 artillery, 1 bomber and 3 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 artillery and 1 infantry
Western United States : 1 bomber
French Indo China : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 transport
36 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
39 Sea Zone : 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 2 submarines
54 Sea Zone : 1 transport
Russia : 4 fighters
80 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transportsProduction/PUs Summary :
Germans : 62 / 125
Russians : 32 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 62 / 125
Russians : 32 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 24 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
man these games are flying. you posted this morning and it’s already midway down page 3!
need to go back and refresh my memory about what planes are on what acc’s in z80…
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All planes on on american carriers.
–Jeff
ok, a little more specificity needed. you have 6 american acc’s. you have 8 planes on those carriers. 3 anzac ftrs and 5 UK planes. how EXACTLY are they positioned on those acc’s? do you have 4 carriers that are holding 1 plane each and 2 carriers that are holding 2 planes each? and if so exactly which planes. best to just say exactly what is on EACH acc.
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i’ll go ahead with germany now, but before you go with russia, please specify and continue to do so each turn.
thank you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 fighters, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
3 fighters moved from Holland Belgium to Baltic States
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Holland Belgium to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Caucasus
1 armour moved from Anglo Egyptian Sudan to Nigeria
Germans take French Equatorial Africa from British
Germans take Nigeria from British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Caucasus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 4 fighters, 1 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 8 mech_infantrys in Baltic States, round 1 : 4/13 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber could not land in Caucasus and was removed
4 fighters moved from Baltic States to Belarus
4 armour, 1 artillery, 9 infantry and 22 mech_infantrys moved from Novgorod to Belarus
5 infantry moved from Poland to Eastern Poland
27 infantry moved from Eastern Poland to Belarus
2 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Syria to Turkey
1 armour moved from Iraq to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 armour moved from Persia to Turkey
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Iraq
12 artilleries moved from Persia to Northwest Persia
4 armour moved from Persia to Iraq
7 mech_infantrys moved from Persia to Iraq
1 aaGun moved from Iraq to Persia
8 transports moved from 110 Sea Zone to 112 Sea Zone
8 mech_infantrys moved from Southern France to Normandy Bordeaux
4 armour moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
4 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Turkey: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 armour and 5 infantry
EDIT: Adding units owned by Germans to Baltic States: 2 armour and 5 infantry
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Novgorod
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Novgorod
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
10 infantry placed in Germany
1 armour, 5 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5,6,4,3,2,4,6,6,6,6,5,4,2,1,6,3,6,1,5,3,4,2,4,3,2,1,4,6,2,1,2,6,6,5,1,1,6,5,2,1,4,2,1,2,1,1,2,4,3,6
Germans collect 68 PUs (6 lost to blockades); end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 mech_infantry
Scotland : 1 flag, 1 airfield and 1 armour
Nigeria : 1 flag, 1 armour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 4 armour and 8 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Germany : 1 factory_major and 10 infantry
Holland Belgium : 1 airfield
Belarus : 5 armour, 1 artillery, 4 fighters, 36 infantry and 22 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 2 armour, 6 infantry and 8 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 mech_infantrys
Portugal : 1 flag
112 Sea Zone : 8 transports
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Turkey : 1 flag, 3 armour, 1 bomber and 3 mech_infantrys
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor and 10 mech_infantrys
Northwest Persia : 1 flag, 12 artilleries
Persia : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor and 11 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield and 1 armour
Spain : 3 aaGuns
Finland : 1 flagProduction/PUs Summary :
Germans : 74 / 94
Russians : 26 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 22 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.357
Median : 3.000
Variance : 1.229
Standard Deviation : 1.109
Total rolls : 84Null / Other
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.472
Median : 3.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 53Germans Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.923
Median : 2.500
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26Russians Combat
2 was rolled 1 times
5 was rolled 4 times
Average roll : 4.400
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5 -
i’ll go ahead with germany now, but before you go with russia, please specify and continue to do so each turn.
thank you
bump#1
and don’t forget to specify what carriers your aircraft are on EXACTLY.
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The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 fighters and 3 tactical_bombers moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
3 aaGuns, 2 armour, 9 artilleries, 43 infantry and 5 mech_infantrys moved from Bryansk to Russia
3 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 3 fighters, 63 infantry, 6 mech_infantrys and 3 tactical_bombers
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 2 aaGuns, 8 artilleries, 1 factory_minor, 1 fighter, 23 infantry and 1 tactical_bomber
Caucasus : 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 94
Russians : 31 / 31
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0