13L G40 Boldfresh vs. Jeff28 (Allies +11)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                1 artillery moved from Syria to Iraq
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Southern Italy to Trans-Jordan
                1 bomber moved from Western Germany to Trans-Jordan
                1 armour moved from Eastern Poland to Archangel
                      Italians take Archangel from Russians

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery and 1 bomber
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Iraq, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    retreated to Iraq
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Trans-Jordan to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                4 infantry moved from Greece to 99 Sea Zone
                4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Greece to Bulgaria
                2 aaGuns and 2 artilleries moved from Northern Italy to Southern Italy
                1 bomber moved from Iraq to Egypt

    Place Units - Italians
                1 carrier placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Archangel : 1 flag, 1 armour
        93 Sea Zone : 1 flag
        Bulgaria : 1 infantry
        Greece : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 32 / 44
        Japanese : 56 / 64
        Americans : 54 / 76
        Chinese : 8 / 9
        British : 30 / 34
        UK_Pacific : 6 / 5
        Italians : 18 / 23
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 32 / 44
        Japanese : 56 / 64
        Americans : 54 / 76
        Chinese : 8 / 9
        British : 30 / 34
        UK_Pacific : 6 / 5
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Iraq to Syria
                      French take Syria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Syria : 1 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 32 / 44
        Japanese : 56 / 64
        Americans : 54 / 76
        Chinese : 8 / 9
        British : 30 / 34
        UK_Pacific : 6 / 5
        Italians : 17 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    G5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 7 PUs;

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from British Somaliland to Ethiopia
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 6 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 6 infantry in Vologda, round 1 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 :  3/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 aaGun and 1 artillery moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 artillery
                EDIT: Adding units owned by Russians to Vologda: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 25 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Ethiopia : 1 armour
        Russia : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 3 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers
        Tambov : 1 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Vologda : 1 aaGun, 2 artilleries and 6 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 25 / 38
        Japanese : 56 / 64
        Americans : 54 / 76
        Chinese : 8 / 9
        British : 29 / 34
        UK_Pacific : 6 / 5
        Italians : 17 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    well jeff we have a problem.  i put a destroyer in z94 to block your american fleet but i don’t see that i posted the map here in the thread.  i may have accidentally posted it in another thread, i need to investigate this.  obviously i have stacked egypt with the understanding that the american fleet is blocked.

  • '12

    yes, i knew i had posted it.  thought i was going crazy there for a second.

    i accidentally posted it into my game with Axisplaya see this thread (last 2 posts were meant for our game).  you can see i did it right after completing that I4 turn.

    http://www.axisandallies.org/forums/index.php?topic=29168.0

    i don’t see how that destroyer block may have affected either the anzac or french turn that would in turn affect the german turn but if you can think of something let me know.


  • Ok its fine move the DD.

    –Jeff

  • '12

    @Jeff28:

    Ok its fine move the DD.

    –Jeff

    10/4

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Kweichow
                1 mech_infantry moved from Burma to Kweichow
                2 fighters moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                1 armour, 6 artilleries and 11 infantry moved from Burma to India
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                4 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                5 artilleries, 9 infantry and 7 transports moved from 36 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                6 artilleries and 10 infantry moved from 39 Sea Zone to India
                3 tactical_bombers moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Ceylon
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Ceylon from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Aleutian Islands
                Battle in India
                    Japanese attack with 1 armour, 12 artilleries and 21 infantry
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 armour, 12 artilleries and 21 infantry in India, round 1 :  7/34 hits
                        UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 1 :  0/2 hits
                        2 infantry owned by the British and 1 aaGun owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Aleutian Islands from Americans, taking India from UK_Pacific with 1 armour, 12 artilleries and 21 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Shan State to 39 Sea Zone
                4 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 tactical_bombers moved from Kweichow to Yunnan
                2 bombers moved from Kweichow to Yunnan
                1 battleship, 1 cruiser, 1 destroyer and 4 fighters moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun, 2 bombers and 3 tactical_bombers
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 artillery
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 12 artilleries, 1 factory_minor, 1 harbour and 21 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 2 infantry
        Soviet Far East : 1 flag, 1 mech_infantry
        Siberia : 1 flag, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 9 transports
        8 Sea Zone : 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 23 / 38
        Japanese : 63 / 78
        Americans : 54 / 76
        Chinese : 7 / 9
        British : 29 / 34
        UK_Pacific : 2 / 0
        Italians : 17 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.837
            Median : 4.000
            Variance : 0.646
            Standard Deviation : 0.804
            Total rolls : 49

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.465
            Standard Deviation : 0.682
            Total rolls : 44

    UK_Pacific Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from Western United States to Aleutian Islands

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 1 :  1/1 hits
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 1 :  1/3 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 1 :  3/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Aleutian Islands to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 2 destroyers and 4 submarines
        8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag
        Syria : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Libya : 1 flag, 1 mech_infantry
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        99 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
        97 Sea Zone : 2 submarines
        Brazil : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 23 / 38
        Japanese : 63 / 78
        Americans : 55 / 75
        Chinese : 7 / 9
        British : 29 / 34
        UK_Pacific : 2 / 0
        Italians : 16 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei
                9 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Kweichow : 3 infantry
        Hopei : 1 fighter and 9 infantry
        Chahar : 1 infantry
        Anhwe : 4 infantry

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 23 / 38
        Japanese : 60 / 78
        Americans : 55 / 75
        Chinese : 10 / 10
        British : 29 / 34
        UK_Pacific : 2 / 0
        Italians : 16 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone


  • Scramble 98?

    OOL?

  • '12

    no scramble.  OOL round by round - let me know your first round hits if you do not clear the zone in 1 round.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 3 transports
                    Germans defend with 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 3 transports in 98 Sea Zone, round 1 :  9/15 hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Italians , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 submarine owned by the Italians , 2 cruisers owned by the Italians , 1 submarine owned by the Germans and 2 destroyers owned by the British lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 7 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 80
                    Casualties for Germans: 1 submarine
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 1 :  1/6 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                5 fighters moved from 98 Sea Zone to Syria
                2 tactical_bombers moved from 98 Sea Zone to Syria
                1 armour and 2 mech_infantrys moved from West India to Persia
                3 aaGuns, 1 artillery and 14 infantry moved from West India to Eastern Persia
                1 bomber moved from 98 Sea Zone to Syria
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 1 artillery and 4 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Algeria : 1 flag
        Syria : 1 bomber, 5 fighters and 2 tactical_bombers
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 3 aaGuns, 1 artillery and 14 infantry
        81 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Persia : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 23 / 38
        Japanese : 60 / 78
        Americans : 55 / 75
        Chinese : 10 / 10
        British : 30 / 30
        UK_Pacific : 2 / 0
        Italians : 16 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers and 6 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 bombers and 6 infantry
                    British defend with 1 armour, 1 artillery and 4 infantry
                        Italians roll dice for 2 bombers and 6 infantry in Trans-Jordan, round 1 :  2/8 hits
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 1 :  2/6 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 bombers and 4 infantry in Trans-Jordan, round 2 :  1/6 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 bombers and 3 infantry in Trans-Jordan, round 3 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 4 :  1/4 hits
                        British roll dice for 1 armour in Trans-Jordan, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 4 infantry
                    Casualties for Italians: 5 infantry

    Non Combat Move - Italians
                2 bombers moved from Trans-Jordan to Southern Italy
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,1,6,1,4,1,6,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,6,1,5,5
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Romania : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Archangel : 1 flag, 1 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 23 / 38
        Japanese : 60 / 78
        Americans : 55 / 75
        Chinese : 10 / 10
        British : 29 / 30
        UK_Pacific : 2 / 0
        Italians : 17 / 12
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 15 times
                6 was rolled 15 times
            Average roll : 3.846
            Median : 4.000
            Variance : 1.078
            Standard Deviation : 1.038
            Total rolls : 65

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.762
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.762
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 23


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Philippines
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 destroyer
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 fighter
        54 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 23 / 38
        Japanese : 55 / 78
        Americans : 57 / 75
        Chinese : 10 / 10
        British : 29 / 30
        UK_Pacific : 2 / 0
        Italians : 17 / 12
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Syria : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 23 / 38
        Japanese : 55 / 78
        Americans : 57 / 75
        Chinese : 10 / 10
        British : 29 / 30
        UK_Pacific : 2 / 0
        Italians : 17 / 12
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    i’m very likely to be attacking z99 - i see no reason why you would not go with maximum defense since your planes can land in either syria or cyprus.

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