I played 2 games of 1941, both as allies, one without the balance changes, then one with the extra destroyer + 2 inf. We played total war.
In the first game, russia hit germany hard on R1, but then lost everything on the G1 counterattack due to good german rolls. Russia fell fast after that. Japan dominated unnoposed on asia, usa took forever to start landing on europe, but i couldn’t keep every disembarked unit from dying imediatelly to german counteratacks. Germany and japan took all of asia, europe and africa, and japan had lots of planes and landed on alaska, so i gave up. The game went fast, but we played dozens of turns.
In the second game, with the extra units: even with 2 extra infantry, russia rolled REALLY bad on R1, and germany got lots of "1"s on their G1 and G2 attack, which pretty much cleared the sovier forces on turn 2. UK managed to sneak a few bombing runs that sank a total of 3 japanese transports during the game, which really slowed japan advances on asia this time around. USA started landing units much earlier, but that didn’t kept Russia from falling, nor did it prevent the disembarked units from dying after 1 turn in france. This time, japan was much weaker, but that was from the transport fiasco. We called it a draw after turn 20 or so.
In both games, my oponent had some great rolls at G1, while my URSS rolled terrible all the time (i blame low morale). Since you have so few units, some bad rolls can really cost you the war. It’s really hard for the allies to stay alive after landing in europe, or to build a navy large enough to scare germany away from trying to sink it with subs + planes.
It’s HARD to reinforce your disembarked troops, thats my main issue. In both games, Uk was reduced (or would eventually be) to their capital+canada. I think eventually the axis would have won on both games, since usa + uk capital have an income of ~20 IPC, and the axis, with russia asia and africa, have an income of 30+ IPC (i think); besides, germany dont really need a navy. In 2 turns, USA builds 2 transports and 4 infantry, to land them on turn 3 or 4. Meanwhile, germany can buy 15-20 infantry. And Japan, after clearing the pacific, will send its carrier fleet to the atlantic, so you have to invest even more allied money in a useless navy. How can you beat that?
I gotta play again, luck played a big role in the first turns. Maybe i’ll stack everything on moscow instead of attacking on R1. Or maybe im just really bad :lol: