Thanks! Aside from being slanted toward the Axis like in Anniversary 1942 it is a great change of pace.
Delta +1
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The pressure of having a major power controlling the area around the neutral also connotates pressure of " either face invasion or fall in line with the new order"
Examples: Germany and the Balkans in 1941
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Exactly… Switzerlands -trade- options were rather limited in 1942 wouldn’t you agree?
Hmm do we trade with the guys in the black uniforms? or the brown ones? :S
Being surrounded superimposes all kinds of -pressure- :P
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For simplicities sake, and better balance control… wouldn’t it make more sense to only have one bonus for adjacency? Then you could only ever get a +1 for shared borders. The rest of the equation could then be dictated by Diplomatic expenditures… thus making it more challenging and costly to the teams rather than giving an advantage in territories that have multiple borders versus those that have 1. Sweden and Swizterland (though its worthless anyway) being the obvious immediate examples. Furthermore if you want to make Diplomacy a greater factor in the game wouldn’t it make sense to have all of them worth something? One of the things that confuses me is that there are all of these neutral nations that are worth nothing… seems like a tremendous waste of time to implement a in-depth diplomacy system for a game that is not really suited for it.
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What if you -need- to have atleast 1 territory connecting in order to roll/influence for control?
Germany activating Mongolia doesn’t exactly seem plausible.
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What if you -need- to have atleast 1 territory connecting in order to roll/influence for control?
Germany activating Mongolia doesn’t exactly seem plausible.
That would take South America off the table, it would also favor the allies big time.
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THE DIPLOMACY PHASE
In the “diplomacy phase” (the final phase of the turn sequence) any nation may negotiate with a strict neutral in order to occupy them.
During the diplomacy phase, you may choose 1 strict neutral to negotiate with, and pay $1 per infantry represented in that territories standing army (Sweden =$6, Turkey=$8 etc.). That payment allows a diplomacy roll of 1d6, for an opportunity to roll a 6. If successful, you immediately occupy that territory, and replace it’s standing army with your own troops. If failed, you may try again next turn to roll a 6 free of charge, or pay $5 to improve your chances by 1 on your next diplomacy roll (1d6 to succeed on 5-6, and so forth).
Any thoughts on this latest effort?
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THE DIPLOMACY PHASE
In the “diplomacy phase” (the final phase of the turn sequence) any nation may negotiate with a strict neutral in order to occupy them.
During the diplomacy phase, you may choose 1 strict neutral to negotiate with, and pay $1 per infantry represented in that territories standing army (Sweden =$6, Turkey=$8 etc.). That payment allows a diplomacy roll of 1d6, for an opportunity to roll a 6. If successful, you immediately occupy that territory, and replace it’s standing army with your own troops. If failed, you may try again next turn to roll a 6 free of charge, or pay $5 to improve your chances by 1 on your next diplomacy roll (1d6 to succeed on 5-6, and so forth).
Yea yea. Plus the neutral blocks 5 of them, plus Mongolia is treated as one nation 5
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NEUTRAL BLOCKS
When attacking a strict neutral outright, all other neutrals within that block become pro-opponent.
Here is a list of all the strict neutrals with their IPC value and standing army.
Strict Neutral / IPC Value / Standing Army
South America
Venezuela 2/2
Argentina 2/4
Chile 2/2Europe
Portugal 1/2
Spain 2/6
Switzerland 0/2
Sweden 3/6
Turkey 2/8Africa and the Middle East
Angolia 1/2
Mozambique 1/2
Saudi Arabia 2/2
Afganastan 0/4Mongolia
Olgiy 0/2
Dzavhan 0/1
Tsagaan Olom 0/0
Central Mongolia 0/0
Ulaanbaatar 0/1
Buyant Uhaa 0/2 -
I only have 4 blocks, and I’m not sure how they can get trimmed to 5 without effecting the balance of risk vs. reward. I like your idea of treating Mongolia as 1 territory, but how does that work?
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NEUTRAL BLOCKS
When attacking a strict neutral outright, all other neutrals within that block become pro-opponent.
Here is a list of all the strict neutrals with their IPC value and standing army.
Strict Neutral / IPC Value / Standing Army
South America
Venezuela 2/2
Argentina 2/4
Chile 2/2Europe
Portugal 1/2
Spain 2/6
Switzerland 0/2
Sweden 3/6
Turkey 2/8Africa and the Middle East
Angolia 1/2
Mozambique 1/2
Saudi Arabia 2/2
Afganastan 0/4Mongolia
Olgiy 0/2
Dzavhan 0/1
Tsagaan Olom 0/0
Central Mongolia 0/0
Ulaanbaatar 0/1
Buyant Uhaa 0/2 -
I only have 4 blocks, and I’m not sure how they can get trimmed to 5 without effecting the balance of risk vs. reward. I like your idea of treating Mongolia as 1 territory, but how does that work?
Because Mongolia is one country, you can’t make part of it pro japan, and another part pro Russia. That makes no sense. Second, part of the reason why i feel Mongolia should be off limits, is Japan tampering with it has no reality, as Mongolia was a quasi-soviet state. Third, If Japan is successful at swinging Mongolia, it voids the great rules regarding the non-aggression pact. Mongolia should be a special case, along with perhaps Switzerland ( they would never go pro axis), but just allowing Mongolia a special case is fine too.
The 5 groups should look like this IMO. Turkey has less concern for Europe, and more for Middle East.
Europe
Portugal 1/2
Spain 2/6
Switzerland 0/2
Sweden 3/6South America
Venezuela 2/2
Argentina 2/4
Chile 2/2Africa
Angola 1/2
Mozambique 1/2Middle East
Turkey 2/8
Saudi Arabia 2/2
Afghanistan 0/4Mongolia ( treated at one country- cost is 5)
Olgiy 0/2
Dzavhan 0/1
Tsagaan Olom 0/0
Central Mongolia 0/0
Ulaanbaatar 0/1
Buyant Uhaa 0/2 -
Why pay to negotiate with Turkey when you can just attack it, there’s no risk for attacking the most important strict neutral on the board.
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Because if you convert it you got 8 more infantry that you didn’t have before against Russia.
If you attack it you probably lost about 3-4 infantry, the net gain is about 12
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Werent Angola and Mozambique colonies of Portugal?
Shouldn’t they be in the same block as them? -
Yes they were.
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yea, they should
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So move Portugul into the Africa block?
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Yea.
I think we should work on Vichy France rules next. Easier than tech
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OK, what’s your idea for France? Keep in mind that I’m not interested in making the game easier for the allies, I’m one of a dying breed that still feel that playing the axis is not a walk in the park while eating a piece of cake.
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making it as easy as possible.
When Paris is first occupied by Axis forces, the remaining French areas go into a new disposition.
Vichy
Southern France
Morocco
Algeria
Tunisia
Syria
MadagascarThese are new Vichy French areas and become strict neutrals. ( French Indo-China has it’s own special rules, so not included)
If any player attacks a Vichy area, it has no bearing on the other areas. They fight independently.
French West Africa, French Central Africa, and French Equatorial Africa are considered Free French, which are pro-allies. All French naval units are removed, along with all units located in Normandy. All other French units stay in place and fight as standing armies where they are.
Diplomacy rules are in effect only the cost is number of units in area ( obviously its not printed on the map)