You should check out Young Grasshoppers videos for global(you’ll see all the units on the Europe map at start-up)
Sometimes I find units do sort of spill over into nearby zones.In our last game we had a lot of units parked in Romania.We parked aaa guns and air units in the black sea and just announced that they’re all in Romania.Point the noses of the planes at the territory you want them to be in so there’s less chance of confusion.
Axis and Allies Europe 1940 2nd Edition ( AAE40.2) FAQ/question
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I am taking the plunge and moving from 1942 to Europe 1940. (Eventual goal is to play global) I set up the board last night. I read the rule book 3 times. I think I have a decent understanding of the changes. I do have one question:
Are fighters still allowed to attack land units such as tanks or infantry? Or is this role strictly reserved for the new tactical bomber unit?
In the rule book it mentions fighters used as interceptors and escorts. It also mentions they can scramble. It never mentions if they are allowed to participate and hit land units in combat.
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Hi and I hope you enjoy your new game.
Fighters can attack land units, as usual. No change there. -
The official FAQ has been updated per November 24, 2014:
What is new?
@FAQ:
Purchasing Units
Q. Can I purposely purchase more units than I can mobilize with the intent of deciding which
units I want to keep based on the outcome of battles I intend to fight?
A. No. You may only purchase as many units as you will have the ability to mobilize after making repairs
to any damaged industrial complexes. The rules for returning excess units are intended only for
inadvertent over-purchasing. -
If Japan moves all its fleet with 6 loaded transports into sea zone 9 on round 3, would that provoke USA to go to war?
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Japan does not exist in the Europe game.
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Hello all.
Recently I started playing a&a Europe 1940 2nd edition, and I Am really excited about this game and look forward to playing global when i get the chance.Ive been reading a lot about strategy for diffirent nations on this site and have also learned a lot from young grasshopper strategy series on YT.
After watching videos, reading strategy and mesmorizing the game rules I think I understand and know most game rules, however one thing is not clear to me. What happnes when the following events occur.
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Germany attacks the ships in sz 110.
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Brittain scrambles 3 fighters.
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brittain throw poor dices and only manage to take out a sub and a fighter from Germany while loosing all their ships.
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Germany flies the planes back to the mainland, but have to leave a sub and undamaged battleship in sz 110.
Then in the UK turn the UK decides to send in their remaining destroyer to sz 110 to take out the sub and battleship.
Can they also send in the 2. Fighters they used to scramble?
In the rules I read that fighters used to scramble can only fight once a turn, but does that mean once in the defending round? Or once in the entire turn 1 of the game.
I hope someone can help a noobie player out here.
Thanks in advance.
Pas08
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Hello Pas08 and welcome to the forum.
Scrambling is a movement of the defender that takes place at the end of the combat movement phase of the attacker’s turn.
Rulebook says:
@rulebook:
…
They
can’t participate in any other battles during that turn,
including a battle in the territory from which they were
scrambled.
…So during the attacker’s (Germany) turn the British fighters are used for scrambling and thus cannot be used to defend also the territory in this (German) turn.
They can of course be used during the British turn. So yes, on UK’s turn they can be sent to attack the Germany ships.
HTH :-)
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Welcome, Pas08!
An important concept that will help you understand the rules is the difference between a “turn” and a “round”. A turn is one power (Germany, UK, etc.) going through the turn sequence. A round is all of the powers having a turn. So, if something happens only once per turn, it can happen again as soon as another power begins its turn, while something that lasts for a round must wait until that same power has its turn again.
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Hello and thank you both Panther and krieghund for answering my question. I kind of suspected that the UK coulld use those plains in their own turn to attack. I am not a native English speaker, altough I think i speak and read english good enough the rulebook is sometimes a bit hard to read as they swap different words with the same meaning :-D
Also this might be a bit off placed, but Ive read and heard about people playing a&a online? Is there a site or software program which lets you play A&A online and try out different tactics against a computer.
Thank you so much for your time already.
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Also this might be a bit off placed, but Ive read and heard about people playing a&a online? Is there a site or software program which lets you play A&A online and try out different tactics against a computer.
Yes, indeed, we use a software called ‘TripleA’ here. Just check out these links:
http://www.axisandallies.org/forums/index.php?topic=36406.0
http://www.axisandallies.org/forums/index.php?topic=18278.0
http://www.axisandallies.org/forums/index.php?topic=27127.0and browse through the “Play Boardgames”-subforum with it’s child boards
http://www.axisandallies.org/forums/index.php?board=40.0
to get an idea about it.
Don’t hesitate to ask your TripleA related questions in the Software-Subforum.
http://www.axisandallies.org/forums/index.php?board=53.0:-)
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Hey there I have a few questions.
A battleship and two subs are attacked by only aircraft. Say the attacking aircraft score two hits, can the defender allocate the hits onto the subs even though there are no enemy destroyers present, or do they have to go onto the battleship?
Is it true that that subs now can sneak attack on every round of combat as long as there are no destroyers present?
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Morning sentmassen and welcome to the forum.
The two hits have to be allocated to the Battleship, as an Air unit cannot hit a sub without a Destroyer in the battle.
Yes, Subs get a sneak each round that there is no Destroyer present on the other side. -
Morning!
Well shoot, messed up again.
I’m currently playing against my roommate. I’m trying to play 2nd edition on with my 1st edition copy, so I don’t have physical copies of all the rules. With that, I’ve borked a bunch of the new rules and I think hes pissing off with all the reversals and amendments I’ve had to do.
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Evening everyone!
I have a dumb question. When USA enters the war do their factories automatically
convert to a Major IC, or does USA have to pay to upgrade them? -
Evening Tropper51. It happens automatically.
I hope you are enjoying your games. -
Thank you Wittmann, I thought so, but couldn’t find it in the rule book.
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@wittmann:
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Yes, Subs get a sneak each round that there is no Destroyer present on the other side.I’m new to Europe 1940, still absorbing the rules - Trying to understand sub battles - If a sub attacks ships without an enemy destroyer present, do they get a sneak attack first and then get to fire again during the “normal” conduct combat phase? And assuming they survive, then they can continue this “two shot attack” each round until they are eliminated?
Thanks in advance for clarification.
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Morning SeamansAZ and welcome to the forum.
A Sub does not attack twice a turn. The Sneak is its one attack. They just get it early and get that advantage, if no Destroyer Is present. -
I likely missed this question being answered, but from the rule book 40E2.0, it is unclear to me that a not yet at war, US or USSR cannot move units into aligned neutral territories and even once at war cannot blitz through one friendly neutral to enter a second?
Thanks for any insight / confirmation.