@Gamerman01:
The thing is, even if there was a kamikaze strike carried out in said seazone, ships in that zone would still be able to move in the non-combat phase normally because they were not involved with “combat” because the kamikazes didn’t “create” combat in the zone.
So it’s not like when someone builds a destroyer into your zone or moves a sub into your zone that you want to attack, where you would need the rule that allows you to move away to avoid combat. The kamikaze strike doesn’t prevent your ships (that weren’t involved in bombarding) from moving in non-com the way they would be prevented from moving if they were engaged in combat with an enemy ship.
Possibly, but would the rule about sea/land units participating in combat not being able to participate in ncm apply if a kamikaze strike missed?
However, this attack can still knock planes off aircraft carriers so can be pretty devastating, even if you are right.
@GeneralHandGrenade:
I mentioned that one, about beginning your turn in a hostile sea zone. It’s only relevant for naval units since there’s no way land units from opposing sides could possibly be in the same territory at the end of someone’s turn, and therefore could not escape combat. If you mean retreating, that doesn’t happen on the combat movement or non-combat movement phase. It happens during combat.
Perhaps what I was saying is unclear. If you can move to escape a combat which might hurt your ships, why can’t you move to escape a Kamikaze which also might hurt your ships? Of course, it only is a problem if you have a potential Kamikaze and no potential scramble, so not a frequent scenario.
@IKE:
Does Turkey connect to Bulgaria as in real life?
No. You clearly need to go through Greece.