German is at -5.5
-3 in the Atlantic
-2.5 East front
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 2 battleships and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Central United States to Western United States
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 battleships and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
2 battleships and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 2 battleships and 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
89 Sea Zone : 1 flag, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport
101 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 33 / 33
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 : 0/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 2/2 hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 5 infantry
Suiyuyan : 1 flag, 5 infantry
Kweichow : 1 flag, 1 fighter and 1 infantry
Hopei : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Malta
1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from United Kingdom to Malta
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Kwangsi
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
1 infantry moved from West India to India
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 0/4 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 0/2 hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/5 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 1 : 3/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from 96 Sea Zone to Alexandria
Place Units - British
1 battleship and 1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for British :
Shan State : 1 flag, 5 infantry
Burma : 1 flag, 5 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
36 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 infantry
96 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 1 battleship, 1 submarine and 1 transport
109 Sea Zone : 1 flag, 1 destroyer
81 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 17 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
didnt place uk pacific….can u just put them all in india plz x
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 2 fighters
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 55
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Italians win, taking Malta from British with 1 armour and 1 artillery remaining. Battle score for attacker is 24
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
3 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 infantry moved from Albania to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 armour moved from Albania to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
didnt place uk pacific….can u just put them all in india plz x
Done. Before you move ANZAC, however, you should know that the Dutch (orange) islands in the Pacific function as ‘pro-Allied’ territories. You only need to land troops there to start collecting free income… Might come in handy for your boys ;)
Test summary from TripleA, engine version: 1.6.1.2, time: 12:16:38
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Production/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 35
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 73
Russians : 36 / 38
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 35
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 5 infantry
Battle in United Kingdom
Germans attack with 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 2 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 armour moved from France to Yugoslavia
2 mech_infantrys moved from France to Yugoslavia
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
Germans collect 49 PUs (3 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 10 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 armour moved from Kazakhstan to Rostov
1 infantry moved from Samara to Russia
1 artillery moved from Samara to Russia
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Kazakhstan to Shensi
1 mech_infantry moved from Tsinghai to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
5 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Novgorod to Baltic States
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Production/PUs Summary :
Germans : 52 / 94
Russians : 36 / 37
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
3 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Jehol to Yunnan
1 fighter moved from Jehol to Yunnan
1 tactical_bomber moved from Jehol to Kwangtung
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Jehol to Kwangtung
3 infantry moved from Korea to Manchuria
1 fighter moved from Manchuria to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Chahar to Hopei
2 infantry moved from Chahar to Hopei
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 destroyer, 1 infantry and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 destroyer, 1 infantry and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer, 1 fighter and 1 submarine
Japanese win with 1 bomber, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Sakha
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 65
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
1 fighter could not land in Philippines and was removed
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 26 Sea Zone to Marshall Islands
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
1 factory_minor placed in French Indo China
1 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Eastern United States to Mexico
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 cruiser moved from 89 Sea Zone to 11 Sea Zone
2 battleships moved from 10 Sea Zone to 11 Sea Zone
1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from Hawaiian Islands to 32 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 bomber moved from 32 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,3,4,6,1,3
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Mexico : 1 flag, 1 fighter
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
11 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 2 submarines
10 Sea Zone : 1 flag, 1 battleship, 2 submarines and 1 transport
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
86 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 46 / 46
Americans : 52 / 71
Chinese : 6 / 15
British : 20 / 0
UK_Pacific : 14 / 22
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Hopei, round 1 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Hopei : 1 flag, 5 infantry
Szechwan : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 45 / 46
Americans : 52 / 71
Chinese : 7 / 7
British : 20 / 0
UK_Pacific : 14 / 22
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Alexandria to Trans-Jordan
5 infantry moved from Burma to Yunnan
5 infantry moved from Shan State to Yunnan
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Battle in Yunnan
British attack with 10 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 10 infantry in Yunnan, round 1 : 0/10 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
2 infantry owned by the British lost in Yunnan
British roll dice for 8 infantry in Yunnan, round 2 : 0/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
British roll dice for 8 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 1 transport
British roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 42 Sea Zone
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -14
Casualties for British: 1 destroyer and 1 submarine
Non Combat Move - British
1 fighter moved from Alexandria to Tobruk
1 tactical_bomber moved from Alexandria to Tobruk
1 infantry moved from 119 Sea Zone to Scotland
1 armour moved from 119 Sea Zone to Scotland
1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Turn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 8 infantry
Burma : 1 flag, 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 1 mech_infantry
Alexandria : 1 flag, 1 fighter and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield, 1 armour and 3 infantry
Rhodesia : 1 flag, 2 infantry
Tobruk : 1 flag, 1 armour, 2 artilleries and 4 infantry
119 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag, 1 battleship and 1 submarine
109 Sea Zone : 1 flag, 1 destroyer
79 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 20 / 0
UK_Pacific : 14 / 0
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
2 submarines placed in 39 Sea Zone
UK_Pacific undo move 2.
2 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 2 submarines
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 20 / 0
UK_Pacific : 14 / 14
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 armour moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 artillery moved from Tunisia to Algeria
2 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Tobruk
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Italians attack with 1 armour and 1 artillery
British defend with 1 fighter and 1 tactical_bomber
British win with no units remaining. Battle score for attacker is 11
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour and 1 artillery
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries and 4 infantry
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 2 artilleries and 4 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Tobruk to Western Germany
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern France to France
Place Units - Italians
3 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New Zealand to Northern Territory
1 fighter moved from New Zealand to Western Australia
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 fighter
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 flag, 1 fighter
62 Sea Zone : 1 flag, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 52 / 94
Russians : 33 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 52 / 94
Russians : 33 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Purchase Units - Germans
Germans buy 10 armour, 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 110 Sea Zone to 119 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to Scotland
1 artillery moved from United Kingdom to Scotland
4 infantry moved from 109 Sea Zone to Scotland
2 carriers moved from 110 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Scotland
1 tactical_bomber moved from Normandy Bordeaux to Scotland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 3 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour and 3 infantry
Germans win, taking Scotland from British with 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 armour and 3 infantry
Non Combat Move - Germans
2 fighters moved from Scotland to 109 Sea Zone
2 tactical_bombers moved from Scotland to 109 Sea Zone
1 tactical_bomber moved from Scotland to United Kingdom
1 aaGun and 10 infantry moved from Poland to Eastern Poland
1 aaGun, 4 artilleries and 6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
3 armour moved from Greece to Romania
Place Units - Germans
1 submarine placed in 109 Sea Zone
2 infantry placed in United Kingdom
10 armour placed in Germany
1 artillery and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs