• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Sumatra to 41 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 armour moved from 62 Sea Zone to New South Wales
                1 artillery moved from 62 Sea Zone to New South Wales
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 3 tactical_bombers moved from Korea to Manchuria
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC defend with 2 submarines
                        ANZAC roll dice for 2 submarines in 62 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 62 Sea Zone, round 1 :  2/4 hits
                        2 submarines owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in 39 Sea Zone
                    Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 3 submarines
                        British roll dice for 3 submarines in 39 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 1 :  2/5 hits
                        1 cruiser owned by the Japanese and 2 submarines owned by the British lost in 39 Sea Zone
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 3 submarines
                Battle in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                Battle in New Guinea
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship in Manchuria, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking India from UK_Pacific, taking New Guinea from ANZAC, taking Manchuria from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in New South Wales, round 1 :  1/4 hits
                        ANZAC roll dice for 1 mech_infantry in New South Wales, round 1 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in New South Wales
                    Japanese captures 15PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
                1 tactical_bomber moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Manchuria to Kwangtung
                1 fighter and 2 tactical_bombers moved from Japan to Philippines

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Korea
                1 destroyer and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
                Japanese collect 54 PUs (3 lost to blockades); end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 battleship moved from 10 Sea Zone to 7 Sea Zone
                1 battleship moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                1 cruiser moved from 89 Sea Zone to 28 Sea Zone
                1 carrier moved from 101 Sea Zone to 28 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                Americans undo move 1.
                1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 artillery and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        28 Sea Zone : 1 flag, 1 carrier and 1 cruiser
        10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 submarines
        7 Sea Zone : 1 flag, 2 battleships, 1 destroyer and 2 submarines
        Central United States : 1 flag, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 26 / 26
        Japanese : 57 / 94
        Americans : 52 / 74
        Chinese : 10 / 9
        British : 18 / 0
        UK_Pacific : 7 / 0
        Italians : 19 / 25
        ANZAC : 8 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
                Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 infantry
        Hunan : 1 flag, 1 infantry
        Szechwan : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 26 / 26
        Japanese : 54 / 94
        Americans : 52 / 74
        Chinese : 13 / 12
        British : 18 / 0
        UK_Pacific : 7 / 0
        Italians : 19 / 25
        ANZAC : 8 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Burma to India
                3 infantry moved from Malaya to Shan State
                1 infantry moved from Burma to India
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to India
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                3 infantry moved from Persia to Iraq
                1 fighter moved from Persia to India
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Iraq
                    British attack with 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British lost in Iraq
                    2 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in India
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 1 :  3/6 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Burma
                4 aaGuns moved from Burma to Shan State

    Turn Complete - British

    Territory Summary for British :

    Kwangsi : 1 flag, 1 infantry
        Siam : 1 flag, 1 armour
        Shan State : 1 flag, 4 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 fighter
        India : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        Rhodesia : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 destroyer
        Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 26 / 26
        Japanese : 47 / 94
        Americans : 52 / 74
        Chinese : 14 / 12
        British : 18 / 0
        UK_Pacific : 13 / 0
        Italians : 19 / 25
        ANZAC : 8 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,1,2,3,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 airfield and 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_minor
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 26 / 26
        Japanese : 47 / 94
        Americans : 52 / 74
        Chinese : 14 / 12
        British : 18 / 0
        UK_Pacific : 13 / 10
        Italians : 19 / 25
        ANZAC : 8 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Research Technology - Italians
                Italians spend 5 on tech rolls
                    Italians roll 3 and gets 0 hits

    Purchase Units - Italians
                Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Albania to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries moved from 98 Sea Zone to Egypt
                4 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Belarus to Vologda
                1 bomber moved from Romania to Vologda

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Vologda, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 artilleries and 4 infantry
                    French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  3/3 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Egypt, round 1 :  2/6 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 :  0/5 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 1 armour owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 20
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to Southern Italy
                1 armour moved from Morocco to Tunisia
                1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 aaGun moved from Yugoslavia to Romania
                1 bomber moved from Vologda to Novgorod

    Place Units - Italians
                5 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 armour moved from Greater Southern Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Greater Southern Germany to France
                2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                        1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 1 :  6/14 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 cruisers and 3 fighters in 110 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship and 1 bomber in 110 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  2/2 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in France
                        Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in France, round 1 :  3/14 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  6/11 hits
                        2 infantry owned by the French , 6 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 3 armour, 2 artilleries and 3 mech_infantrys in France, round 2 :  3/8 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 2 :  5/9 hits
                        3 infantry owned by the French , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in France
                    3 armour owned by the Germans retreated to Western Germany
                    French win with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -39
                    Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 1 aaGun and 5 infantry

    Non Combat Move - Germans
                1 artillery moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Denmark to Western Germany
                2 artilleries moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                8 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Germans collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • @Make_It_Round:

    Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
               
                    Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
       
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
             
                    Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
       
                Battle in France
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  2/2 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in France
                       Germans lost in France    :-o
                    3 armour owned by the Germans retreated to Western Germany
                    French win with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -39
                    Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 1 aaGun and 5 infantry

    WTF??? When does Germany ever lose the Battle of France?? Ya done got lucky, son… don’t mess this up!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 1 and gets 0 hits
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                1 artillery moved from Russia to Smolensk
                6 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 fighter moved from Russia to Vyborg
                1 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Russia to Baltic States
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                6 infantry moved from Amur to Sakha
                6 infantry moved from Buryatia to Sakha
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Novosibirsk

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                2 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total

    Territory Summary for Russians :

    Sakha : 1 flag, 2 aaGuns and 18 infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 artillery, 10 infantry and 1 tactical_bomber
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 fighter and 3 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 8 infantry
        Western Ukraine : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter moved from Formosa to Hunan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  2/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands

    Place Units - Japanese
                1 artillery placed in Japan
                1 transport placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 fighter and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Non Combat Move - Americans
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
        12 Sea Zone : 1 flag, 2 aaGuns, 2 infantry and 2 transports
        10 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        89 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 fighter
        Yunnan : 1 flag, 10 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 2 infantry
        Hopei : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from India to Burma
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 carrier owned by the British
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  4/4 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 transport owned by the British , 1 armour owned by the British , 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -73
                    Casualties for British: 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 submarines placed in 106 Sea Zone
                1 submarine placed in 109 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 19 PUs (9 lost to blockades); end with 20 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for British :

    Burma : 1 flag, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        37 Sea Zone : 1 flag, 1 battleship
        39 Sea Zone : 1 flag, 1 cruiser
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Rhodesia : 1 flag, 2 infantry
        France : 1 flag, 1 armour and 1 artillery
        80 Sea Zone : 1 flag, 1 destroyer
        76 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
        106 Sea Zone : 1 flag, 3 submarines
        109 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 25
        UK_Pacific : 17 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 aaGun and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 25
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to France
                2 fighters moved from Southern Italy to France
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 96 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 destroyers and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 destroyers in 93 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 destroyers in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 :  1/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Malta
                    Italians attack with 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 cruiser in Malta, round 1 :  1/1 hits
                        Italians roll dice for 2 infantry in Malta, round 1 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 2 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Malta, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Malta, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 infantry in Malta, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 7 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 8 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 8 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 9 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 9 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 10 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 10 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 11 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 11 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 12 :  1/1 hits
                        British roll dice for 1 infantry in Malta, round 12 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 infantry
                    British defend with 1 fighter and 1 harbour
                        Italians roll dice for 1 battleship in Gibraltar, round 1 :  0/1 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        British roll dice for 1 fighter in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  5/8 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  3/6 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the British , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                Battle in France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 1 infantry; British defend with 1 armour and 1 artillery
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 1 :  2/8 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 1 :  3/6 hits
                        1 infantry owned by the French , 1 artillery owned by the Italians , 1 artillery owned by the French and 2 infantry owned by the Italians lost in France
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in France, round 2 :  3/5 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 :  1/4 hits
                        1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the Italians and 1 artillery owned by the British lost in France
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in France, round 3 :  3/4 hits
                        French roll dice for 1 fighter in France, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the French lost in France
                    Italians captures 19PUs while taking French capital
                    Italians converts factory_major into different units
                    Italians win, taking France from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for French: 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
                Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Italians
                1 fighter moved from France to Southern Italy
                1 bomber moved from France to Southern Italy
                1 aaGun moved from Northern Italy to France
                1 infantry moved from Albania to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 16 PUs (1 lost to blockades); end with 35 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Western Australia
                2 fighters moved from New Zealand to Western Australia

    Non Combat Move - ANZAC
                1 artillery moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Western Australia : 1 flag, 3 fighters
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 destroyer
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 2 infantry
        Syria : 1 flag, 1 infantry
        70 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
                3 artilleries moved from 111 Sea Zone to Scotland
                3 infantry moved from 111 Sea Zone to Scotland
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 infantry moved from Finland to Norway
                1 artillery moved from Norway to Finland
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in Scotland
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 aaGun, 1 airfield and 1 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 1 :  1/1 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 1 :  1/6 hits
                        British roll dice for 1 aaGun and 1 infantry in Scotland, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 1 :  1/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 2 infantry in Greece, round 3 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                2 armour moved from Western Germany to Slovakia Hungary
                2 armour moved from Southern France to Yugoslavia

    Place Units - Germans
                1 carrier and 2 destroyers placed in 110 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 5 and gets 0 hits
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Russia to Bryansk
                1 armour moved from Novosibirsk to Suiyuyan
                1 mech_infantry moved from Novosibirsk to Suiyuyan
                18 infantry moved from Sakha to Amur
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Vyborg to Baltic States
                1 artillery moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Archangel to Nenetsia
                3 infantry moved from Vyborg to Novgorod

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                1 aaGun moved from Novgorod to Baltic States

    Place Units - Russians
                1 transport placed in 115 Sea Zone
                1 tactical_bomber placed in Novgorod
                1 artillery placed in Novgorod
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
        Amur : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber
        Bryansk : 1 flag, 2 aaGuns and 1 infantry
        Rostov : 1 flag, 4 infantry
        Nenetsia : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Russia : 1 flag, 1 airfield and 1 factory_major
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 9 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 24 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 4 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 infantry moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Yunnan
                1 fighter moved from Kiangsi to Suiyuyan
                3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters moved from 36 Sea Zone to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                5 fighters moved from Kwangsi to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                2 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber
                    Chinese defend with 1 fighter
                        Japanese roll dice for 1 bomber in Shensi, round 1 :  1/1 hits
                        Chinese roll dice for 1 fighter in Shensi, round 1 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
                    Chinese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber
                    Casualties for Chinese: 1 fighter
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 8 fighters, 5 infantry and 6 tactical_bombers
                    Chinese defend with 10 infantry
                        Japanese roll dice for 8 fighters, 5 infantry and 6 tactical_bombers in Yunnan, round 1 :  10/19 hits
                        Chinese roll dice for 10 infantry in Yunnan, round 1 :  2/10 hits
                        2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 10 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 1 :  2/5 hits
                        Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  3/4 hits
                        2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber and 1 fighter in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber in Suiyuyan, round 3 :  1/1 hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Soviet Far East

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 carriers moved from 36 Sea Zone to 39 Sea Zone
                3 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                5 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Suiyuyan to Anhwe
                2 battleships moved from 36 Sea Zone to 39 Sea Zone
                2 cruisers moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                2 destroyers moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

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