OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
C v C
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Rostov to Western Ukraine
1 artillery moved from Russia to Bryansk
7 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsagaan Olom to Suiyuyan
5 infantry moved from Karelia to Finland
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 battleship moved from 127 Sea Zone to 126 Sea Zone
1 submarine moved from 127 Sea Zone to 126 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 5 infantry
Germans defend with 6 infantry
Russians roll dice for 5 infantry in Finland, round 1 : 0/5 hits
Germans roll dice for 6 infantry in Finland, round 1 : 4/6 hits
4 infantry owned by the Russians lost in Finland
1 infantry owned by the Russians retreated to Karelia
Germans win with 6 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
1 transport placed in 127 Sea Zone
2 infantry placed in Novgorod
3 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun, 1 fighter and 12 infantry
Bryansk : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
Vyborg : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 armour, 1 artillery and 10 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
127 Sea Zone : 1 flag, 1 transport
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
126 Sea Zone : 1 flag, 1 battleship and 2 submarinesProduction/PUs Summary :
Germans : 54 / 57
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 71
Chinese : 10 / 7
British : 15 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Manchuria to Jehol
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 bomber moved from Marshall Islands to French Indo China
1 bomber moved from Caroline Islands to YunnanCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 8 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 3 infantry and 2 tactical_bombers
Casualties for British: 8 infantry
Battle in CelebesNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Kwangtung to Kiangsi
1 aaGun moved from Manchuria to Jehol
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in Korea
1 armour and 2 artilleries placed in French Indo China
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
1 armour and 1 artillery placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 10 Sea Zone to 11 Sea Zone
1 battleship moved from 10 Sea Zone to 11 Sea Zone
3 battleships moved from 11 Sea Zone to 89 Sea Zone
1 cruiser moved from 11 Sea Zone to 89 Sea Zone
4 submarines moved from 11 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Mexico to Eastern United States
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United StatesNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
4 Sea Zone : 1 flag, 1 infantry, 1 mech_infantry and 1 transport
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
89 Sea Zone : 1 flag, 3 battleships, 1 cruiser and 4 submarines
66 Sea Zone : 1 flag, 2 infantry and 1 transport
101 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 submarines
Brazil : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 57 / 62
Americans : 52 / 72
Chinese : 10 / 7
British : 15 / 0
UK_Pacific : 9 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Hopei to Chahar
5 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kweichow : 1 flag, 1 artillery and 6 infantry
Chahar : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 15 / 0
UK_Pacific : 9 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 artillery moved from India to Burma
1 mech_infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 mech_infantry in Iraq, round 1 : 1/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 infantry moved from India to Burma
3 aaGuns moved from India to BurmaTurn Complete - British
Territory Summary for British :
Burma : 1 flag, 3 aaGuns, 1 artillery and 4 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Rhodesia : 1 flag, 2 infantry
106 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 15 / 0
UK_Pacific : 9 / 0
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 artillery and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 fighterTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 15 / 0
UK_Pacific : 9 / 9
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 artillery and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 bomber moved from Western Germany to Morocco
1 infantry moved from Egypt to 98 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery moved from Tobruk to Alexandria
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
3 armour moved from Northern Italy to Romania
4 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Gibraltar
Battle in 81 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
French win, taking Gibraltar from British with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is -10
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 bomberNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 cruisers moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 cruisers in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 fighter
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Western Australia : 1 flag, 1 fighter
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 cruisers and 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 54 / 57
Russians : 28 / 39
Japanese : 52 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 13 / 0
UK_Pacific : 9 / 9
Italians : 23 / 38
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Italians
1 infantry moved from Syria to IraqCombat - French
Battle in Iraq
French attack with 1 infantry
Neutral_Axis defend with 2 infantry
French roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Neutral_Axis lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 54 / 57
Russians : 28 / 39
Japanese : 52 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 13 / 0
UK_Pacific : 9 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 armour moved from Germany to Baltic States
4 artilleries and 6 infantry moved from Poland to Baltic States
2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Finland to KareliaCombat - Germans
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Baltic States
Germans attack with 10 armour, 4 artilleries and 6 infantry
Russians defend with 1 aaGun, 1 fighter and 12 infantry
Germans win, taking Baltic States from Russians with 10 armour and 3 artilleries remaining. Battle score for attacker is 29
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 aaGun, 1 fighter and 12 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 2 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 armour, 1 artillery and 10 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour, 1 artillery and 10 infantryNon Combat Move - Germans
3 artilleries and 3 infantry moved from Scotland to 109 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 109 Sea Zone to 125 Sea Zone
3 artilleries moved from 125 Sea Zone to Norway
3 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to Southern Italy
1 aaGun, 1 artillery and 6 infantry moved from Western Germany to Germany
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Germany to PolandPlace Units - Germans
6 armour and 4 infantry placed in Germany
3 infantry placed in United KingdomTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Vyborg to Karelia
1 artillery moved from Vyborg to Karelia
1 infantry moved from Suiyuyan to Tsagaan Olom
4 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Shensi to Hunan
Chinese take Hunan from Japanese
1 armour moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Hunan
1 fighter moved from Shensi to Hunan
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Ukraine to RostovCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 1 : 1/2 hits
Germans roll dice for 3 infantry in Karelia, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 artillery owned by the Russians lost in Karelia
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to KweichowPlace Units - Russians
1 armour and 9 infantry placed in Russia
Russians undo move 1.
2 armour and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kiangsu : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag, 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Rostov : 1 flag, 3 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major and 22 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
127 Sea Zone : 1 flag, 1 transport
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
126 Sea Zone : 1 flag, 1 battleship and 2 submarinesProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 48 / 62
Americans : 52 / 72
Chinese : 15 / 17
British : 13 / 0
UK_Pacific : 9 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery moved from Kiangsi to Kiangsu
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 49 Sea Zone to 62 Sea Zone
3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to 43 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 submarines and 1 transport
ANZAC defend with 2 cruisers and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 3 submarines and 1 transport remaining. Battle score for attacker is 31
Casualties for ANZAC: 2 cruisers and 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for British: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsu to Shantung
1 aaGun moved from Jehol to Shantung
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 49 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 destroyer and 2 transports placed in 6 Sea Zone
3 armour placed in Korea
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 carriers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
4 submarines moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
3 battleships moved from 89 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 84 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to SiberiaCombat - Americans
Battle in SiberiaNon Combat Move - Americans
Place Units - Americans
1 battleship, 2 carriers and 1 transport placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
Siberia : 1 flag, 1 infantry and 1 mech_infantry
5 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
84 Sea Zone : 1 flag, 2 infantry and 1 transport
101 Sea Zone : 1 flag, 5 battleships, 3 carriers, 1 cruiser, 6 submarines and 1 transport
Brazil : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 58 / 59
Americans : 52 / 74
Chinese : 10 / 17
British : 13 / 0
UK_Pacific : 6 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Anhwe
5 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Anhwe, round 1 : 0/7 hits
Japanese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 5 infantry
Anhwe : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 56 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 6 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to India
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Burma to Shan State
1 artillery moved from India to BurmaCombat - British
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
1 fighter moved from India to BurmaTurn Complete - British
Territory Summary for British :
Shan State : 1 flag, 3 aaGuns, 1 artillery and 3 infantry
Burma : 1 flag, 1 artillery and 1 fighter
India : 1 flag, 1 airfield, 1 harbour and 1 infantry
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Rhodesia : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 55 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 7 / 0
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 infantry placed in India
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 55 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 7 / 7
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
1 artillery and 4 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Alexandria to EgyptCombat - Italians
Battle in Syria
Battle in Ukraine
Italians attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Syria from French, taking Ukraine from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Romania to Bessarabia
4 infantry moved from Romania to Bessarabia
1 aaGun moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Trans-Jordan to IraqPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
4 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Western Australia to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship, 3 submarines and 1 transport
3 submarines owned by the Japanese Submerged
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,3,6,3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 flag, 2 fighters
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Western Australia : 1 flag, 1 fighter
Java : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 60 / 70
Russians : 16 / 22
Japanese : 55 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 7 / 7
Italians : 30 / 47
ANZAC : 14 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 60 / 70
Russians : 16 / 22
Japanese : 55 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 7 / 7
Italians : 30 / 47
ANZAC : 14 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 8 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 submarines moved from 125 Sea Zone to 126 Sea Zone
1 destroyer moved from 125 Sea Zone to 126 Sea Zone
2 carriers moved from 125 Sea Zone to 126 Sea Zone
1 cruiser moved from 125 Sea Zone to 126 Sea Zone
2 fighters moved from 125 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 127 Sea Zone
2 artilleries and 13 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
10 armour moved from Baltic States to Bryansk
2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
3 artilleries moved from Baltic States to Belarus
1 tactical_bomber moved from Southern Italy to Rostov
5 armour and 1 mech_infantry moved from Western Ukraine to RostovCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 tactical_bomber
Russians defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Battle in 126 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Russians defend with 1 battleship and 2 submarines
Units damaged: 1 carrier owned by the Germans
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Russians: 1 battleship and 2 submarines
Battle in Rostov
Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Baltic States to Belarus
1 tactical_bomber moved from 127 Sea Zone to Belarus
1 tactical_bomber moved from 126 Sea Zone to Belarus
2 fighters moved from 126 Sea Zone to Belarus
3 artilleries and 3 infantry moved from Norway to 125 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to ArchangelPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Normandy Bordeaux
3 armour placed in Novgorod
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs