@dawgoneit Hisaichi is up
TFB Game 2, Esk/Ohm vs M/GT/Heavy
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 armour, 2 cruisers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 bomber moved from Eastern United States to 52 Sea Zone
1 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to ChinaCombat - Americans
Battle in China
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 52 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Americans win with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 56
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Americans win with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 56
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from 52 Sea Zone to Hawaiian Islands
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 armour moved from Eastern United States to Western United States
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 armour placed in Eastern United States
2 cruisers and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
Nevermind… the Japanese Navy apparently does not know how to shoot back!
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Hah, nice rolls.
US first round:
Sub: 2
Rest: 1,1,1,1Jap first round:
6,6,5 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 fighter moved from Archangel to Eastern Europe
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 armour and 5 infantry
Germans defend with 3 infantry
Russians win, taking West Russia from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Europe
Russians attack with 1 fighter
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 fighter moved from Eastern Europe to ArchangelPlace Units - Russians
3 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Libya to 12 Sea Zone
5 infantry moved from Caucasus to Russia
3 armour moved from Caucasus to Russia
2 artilleries moved from Caucasus to Russia
1 fighter moved from Ukraine S.S.R. to Russia
1 bomber moved from Norway to Russia
1 submarine moved from 3 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 fighter moved from Norway to RussiaCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 6 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Russia
Germans attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Russians defend with 1 aaGun, 4 armour, 1 factory and 5 infantry
AA guns fire in Russia : 0/3 hits
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Russia, round 1 : 6/13 hits
Russians roll dice for 4 armour and 5 infantry in Russia, round 1 : 2/9 hits
5 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Russia, round 2 : 2/11 hits
Russians roll dice for 3 armour in Russia, round 2 : 2/3 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Russia, round 3 : 3/9 hits
Russians roll dice for 1 armour in Russia, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for Russians: 4 armour and 5 infantry
Germans win with 3 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for Russians: 4 armour and 5 infantry
Battle in Anglo Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Anglo Egypt, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 12 Sea Zone to Western Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Western Europe
2 fighters moved from Russia to Caucasus
1 bomber moved from Russia to Eastern EuropePlace Units - Germans
2 armour, 1 artillery and 1 infantry placed in Caucasus
1 armour and 1 infantry placed in Southern Europe
2 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 72 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 factory, 2 fighters and 1 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 1 artillery, 1 bomber and 2 infantry
Karelia S.S.R. : 1 flag, 2 armour and 2 infantry
Norway : 1 infantry
Western Europe : 1 aaGun, 2 armour, 1 fighter and 4 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
Ukraine S.S.R. : 2 armour, 1 artillery and 1 infantry
Belorussia : 2 infantry
Russia : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 1 factory
Anglo Egypt : 1 flag, 1 armour
6 Sea Zone : 2 submarines
15 Sea Zone : 1 transport
13 Sea Zone : 1 battleshipProduction/PUs Summary :
Russians : 11 / 0
Germans : 53 / 72
British : 29 / 31
Japanese : 33 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Algeria to Anglo Egypt
British take Libya from Germans
2 bombers moved from United Kingdom to Western Europe
1 fighter moved from Archangel to RussiaCombat - British
Battle in Western Europe
British attack with 2 bombers
Germans defend with 1 aaGun, 2 armour, 1 fighter and 4 infantry
AA guns fire in Western Europe : 0/2 hits
British roll dice for 2 bombers in Western Europe, round 1 : 1/2 hits
Germans roll dice for 2 armour, 1 fighter and 4 infantry in Western Europe, round 1 : 2/7 hits
2 bombers owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans win with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 1 infantry
Casualties for British: 2 bombers
Battle in Russia
British attack with 1 fighter
Germans defend with 1 aaGun, 3 armour, 2 artilleries and 1 factory
AA guns fire in Russia : 0/1 hits
British roll dice for 1 fighter in Russia, round 1 : 0/1 hits
Germans roll dice for 3 armour and 2 artilleries in Russia, round 1 : 3/5 hits
1 fighter owned by the British lost in Russia
Germans win with 3 armour and 2 artilleries remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Anglo Egypt
British attack with 1 armour
Germans defend with 1 armour
British roll dice for 1 armour in Anglo Egypt, round 1 : 0/1 hits
Germans roll dice for 1 armour in Anglo Egypt, round 1 : 1/1 hits
1 armour owned by the British lost in Anglo Egypt
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Kenya to Italian East Africa
1 submarine moved from 41 Sea Zone to 51 Sea ZonePlace Units - British
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
India : 1 aaGun and 1 infantry
Italian East Africa : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
New Zealand : 1 infantry
Algeria : 1 flag, Libya : 1 flag, 51 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 11 / 0
Germans : 52 / 72
British : 30 / 31
Japanese : 33 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to India
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 artillery moved from 63 Sea Zone to Alaska
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 submarine moved from 47 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 submarine moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from French Indochina to IndiaCombat - Japanese
Battle in India
Japanese attack with 3 fighters and 2 infantry
British defend with 1 aaGun and 1 infantry
AA guns fire in India : 2/3 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for British: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for British: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 0/2 hits
Russians roll dice for 2 infantry in Soviet Far East, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Soviet Far East
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Alaska, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 battleship, 2 infantry, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 52 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 battleship and 1 transport in 52 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone
1 transport owned by the Americans and 2 infantry owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 2 submarines in 52 Sea Zone, round 2 : 0/2 hits
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 39
Casualties for Americans: 1 battleship, 2 infantry, 1 submarine and 1 transport
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 39
Casualties for Americans: 1 battleship, 2 infantry, 1 submarine and 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from French Indochina to Japan
1 fighter moved from India to KwantungPlace Units - Japanese
2 fighters and 3 infantry placed in Japan
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Manchuria : 1 factory and 2 infantry
Alaska : 1 flag, 1 artillery
India : 1 flag, 1 aaGun and 2 infantry
Philipine Islands : 2 infantry
Kwantung : 1 fighter
Borneo : 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 1 bomber, 1 factory, 3 fighters and 5 infantry
Caroline Islands : 1 infantry
63 Sea Zone : 1 transport
52 Sea Zone : 2 submarines
35 Sea Zone : 1 battleship, 1 carrier and 1 transport
60 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 11 / 0
Germans : 52 / 72
British : 27 / 31
Japanese : 40 / 40
Americans : 36 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 60 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from United Kingdom to Western Europe
1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 cruiser moved from 8 Sea Zone to 7 Sea Zone
1 armour moved from Western United States to Alaska
1 destroyer moved from 55 Sea Zone to 52 Sea Zone
1 cruiser moved from 55 Sea Zone to 52 Sea Zone
1 cruiser moved from 55 Sea Zone to 52 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in Western Europe
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 2 armour, 1 fighter and 3 infantry
AA guns fire in Western Europe : 0/1 hits
Americans roll dice for 1 cruiser in Western Europe, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Europe, round 1 : 2/4 hits
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Western Europe, round 1 : 4/6 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Europe
Germans win with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Battle in 52 Sea Zone
Americans attack with 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 52 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 52 Sea Zone, round 1 : 4/5 hits
2 submarines owned by the Japanese lost in 52 Sea Zone
Americans win with 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Americans win with 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Alaska
Americans attack with 1 armour
Japanese defend with 1 artillery
Americans roll dice for 1 armour in Alaska, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Alaska, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Americans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 60 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 60 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 60 Sea Zone to Hawaiian Islands
2 fighters could not land in 52 Sea Zone and were removedPlace Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 armour
Western United States : 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 bomber and 2 infantry
Eastern United States : 1 aaGun, 2 armour, 1 factory and 4 infantry
7 Sea Zone : 1 cruiser and 2 transports
52 Sea Zone : 2 cruisers, 1 destroyer, 2 infantry and 1 transport
10 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 11 / 0
Germans : 52 / 72
British : 27 / 31
Japanese : 38 / 40
Americans : 38 / 39 -
Game over. Nice job, Axis.
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Feeling good about communism right now.
:mrgreen: