1d6: 1
1d6: 1
Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2
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Combat
1 Arm Sukr blitz Ros (mt) to Cau (mt)
1 Arm Sukr blitz Ros to Vol (mt)
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Missed something -
take 2 Mech, 1 Arm (Italian) Bes to Sukr
Ros twol
Cau twol
Vol twolNon-coms
16 Inf, 1 Art, 1 Arm Bes to Sukr
10 Inf, 2 Art Epl to Bal
8 Inf, 2 Art Pol to Bal
3 TT SZ 112 take
4 Inf, 1 Art Ger; 1 AA gun Wgr to Nor
9 Inf Ger to Pol
1 SS SZ 68 to SZ 82
1 SS SZ 92 to SZ 110
1 SS SZ 109 to SZ 119
1 SS SZ 109 to SZ 110
1 Fig, 1 Tac Egy to Irq
1 Fig, 1 Tac Egy to SukrPlace
3 Art Sukr
9 Inf, 1 Art Ger
6 Inf Wgr51 + 20 NO = 71 IPCs
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And -
1 Fig, 1 Tac Gib to SZ 112 -
Urg also-
1 Arm from Bes to Bal, not Sukr
1 Tac Wgr to Bal -
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Question regarding SBR, it has not come up before for us.
When sending bombers for SBR and the interceptor combat is concluded, are bombers required to choose a target to bomb or may they decline acting as “escorts” for the bombers that do decide to bomb.
Alpha 2 and Alpha 3 how does this apply.
Situation:
We want to send 15 bombers to bomb a MIC and it has 1 fighter in space, but we only want to use one bomber to bomb and let the other 14 bombers act as “escorts”.-already posted in the Faq thread.
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Only fighters may function as escorts.
If you send excess bombers - either strategic or tactical - to act as padding, they are required to go on bombing runs and go passed AA fire once escorts/interceptors are rolled. -
That’s in both A2 and A3, by the way. There are a couple rolling and casualty differences, but that much is the same for both versions.
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Righto. It looks like bombers are forced to bomb target and may not elect to not bomb after going on a SBR.
Russia Turn 10
Production IPC 28:
Repair 3 Russia factory, 6 artillery, save 1 IPCCombat:
To Vol: 2 mec, 3 fig, 2 tac BryVol
2 mec, 3 fig, 2 tac
Rolls: 2@1, 3@3, 2@4; Total Hits: 42@1,: (2, 6)3@3,: (5, 2, 2)2@4: (3, 3)1 tnk
Rolls: 1@3; Total Hits: 01@3: (6) -
oops, forgot to push inf into Rostov for combat move…rats.
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combat map
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Noncombat:
Everything into Bry from Bel, Russia, Arch and returning planes from VolTo Tsi: 1 AA Kaz
To Korea: 1 infTo z101: sub z88
Placement: 6 art Russia
Collection 28 IPC + 1 saved = 29 IPC
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J10
58 IPCs
6 Inf (18)
2 Strat (24)save 16
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Make that 3 strats, save 4.
Combat
1 Inf Kwe to Sze
4 Fig, 4 Tac Kwa to Sze1 Fig SZ 37 to SZ 42 (TT destroyed)
1 Fig Kwa to SZ 35 (TT destroyed)
1 SS SZ 37 to SZ 36
3 Fig, 2 Tac Jap to SZ 36Remaining fleet SZ 37 to SZ 39, take
2 Inf Sia to Ind;
1 Art Sia to Cey (mt)
2 Fig, 3 Tac SZ 37 to Ind -
Cey twol
SZ 42 cwol
SZ 35 cwolSze
Attack (1 Inf, 4 Fig, 4 Tac)
Rolls: 1@1 4@3 4@4; Total Hits: 41@1: (5)4@3: (3, 1, 6, 5)4@4: (6, 1, 3, 6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)SZ 36
Attack (1 SS, 3 Fig, 2 Tac)
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (3)3@3: (2, 2, 6)2@4: (1, 3)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)Ind
Attack (2 Inf, 2 BB, 2 Fig, 3 Tac)
Rolls: 2@1 3@3 4@4; Total Hits: 42@1: (4, 4)3@3: (1, 1, 6)4@4: (4, 6, 5, 3)Defense (1 Mech)
Rolls: 1@2; Total Hits: 01@2: (3) -
Sze twol
SZ 36 cwol
Ind twol, IC downgraded, damage lowered to 6, IPCs plunderedNon-coms
4 Fig, 4 Tac Sze to Kwa
2 Fig, 3 Tac Ind to SZ 39
1 Fig SZ 42 to SZ 39
3 Fig, 2 Tac SZ 36 to Kwa
1 Fig SZ 35 to Kwa
9 Inf, 1 Art, 1 Mech, 2 Arm, 1 AA gun Yun to Bur
3 Inf Fic to Yun
11 Inf, 7 Art, 1 AA gun Kwe to Yun
3 Inf Kwa to Yun
2 Inf Hon to Kwa
1 Strat Kwa to SukrPlace
3 Inf Hon
3 Inf Fic
3 Strat JapCollect
38 + 5 NO + 3 plundered - 13 + 4 leftover = 37 IPCs
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JJ,
I can’t find my phone. I don’t remember your phone number. I fail at life.
/sigh
Sorry Alsch, its a busy weekend(baby showers, drywall, etc.) - I think it would be best to postpone America’s move till Monday. Things are getting tricky with the allies regarding the multiple threats/fronts we have to consider.
I still have not done all my hypothetical what if battles and they are at just a glance…dicey. I want solid our favor should you attack.
Thanks again for your patience.
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USA turn 10:
Production: 78
3 subs=18
2 bmbrs=24
1 cv=16
2 dd=16
Save=4
18+24=42+16=58+16=74+4=78Combat Moves:
To Cau: 2bmbr-Sui vs arm
Rolls: 2@4; Total Hits: 22@4: (2, 3)
Rolls: 1@3; Total Hits: 01@3: (4) -
Cau: Germany lost armor; USA no loss
Noncombat Moves:
To Sco: 8 bmbrs-Bel; 5 bmbrs-Volo
To UK : 2 bmbrs-Wus
To z91: dd-z101
To z106: cv,trn-z101 loaded with aagun-Cus
To Que: aagun-z106; mech-Cus
To Cpr: 2 bmbrs-Cau
To Rus: 3 ftr-Sui
To Anh: 4ftr,2tac-Sui; arm-Cha; inf-Ksu
To Jeh: inf-Man
To z41: sub-z43
To z43: sub-z20
To z20: sub-z6
To z35: 2 subs-z6
To z55: bb,3ca,5cv,sub,ftr,tac-z33; 2ftr-Car; 3ftr-Wak
To z54: trn-z26 loaded with inf,mech-Haw
To Que: inf,mech-z54
To z26: sub-z10
Placement:
z6: 3 subs
z10: dd
z101: dd,cv
Wus: 2 bombersCollection: 89 (85+4saved)
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Forgot to move the 2 anzac ftrs with USA cv…added on this map.
Oops, looks like I forgot to strafe the Jap guy in Sze with the 4ftr,2tac…oh well.China turn 10:
Production: 19
6 inf=18
Save=118+1=19
Combat Moves:
To Kwe: inf-She
To Ksi: inf-KsuNoncombat Moves:
To Anh: inf-Ksu; inf-Hop; 16inf,ftr-Cha
To She: inf-Sui
To Jeh: inf-ManPlacement:
Sik: inf
Anh: 5 inf
Collection: 20 (19+1saved)