Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from Bay of Biscay Sea Zone to English Channel Sea Zone 4 infantry moved from United Kingdom to English Channel Sea Zone 4 infantry moved from English Channel Sea Zone to France 1 infantry moved from France to Eastern France Americans take Eastern France from Germans 1 infantry moved from France to Vichy France Americans take Vichy France from Germans 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to France 1 fighter moved from United Kingdom to France 6 artilleries moved from United States to U.S. Eastern Coast Sea Zone 6 artilleries and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 artilleries moved from Celtic Sea Sea Zone to United Kingdom 2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 1 destroyer moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 bomber moved from Libya to Moscow Combat - Americans Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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If I had one more Japanese transport, I could get that ridiculous island NO.
lol…never seen it yet.
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Russia 8
Buy:
8inf (24)
art (4)
2tnk (12)CM
Kan
inf Novo walk inTsi (inf)
inf Novo
fgt, tac RusSik (art)
inf Kaz
2fgt RusBel
inf Bry walk inArc
inf Volo walk inTsi
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
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Tsi cwlo inf
Sik
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (5, 3)
Rolls: 1@2; Total Hits: 01@2: (5)
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Sik twol
NCM per map
Place units:
8inf, art, tnk Rus
tnk VolCollect : 42 IPC
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Japan 8
Buy (75/75)
1 carrier
4 dest
3 trans
2 infCM:
SZ42
1 tact phiJOH
2 inf, 2 art pau load 2x trans sz34 >> sz30 unload johALE
2 inf jap load trans sz6 >> sz8 unload aleNCM:
per mapMobilize:
1 carrier, 4 dest, 3 trans sz6
2 inf ksuCollect 63 IPC
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This might not end up helping the Axis any more than playing defensive, but it will be more fun (I think).
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lol…i was not expecting this.
US 8
Buy:
3inf (9)
art (4)
mec (4)
tnk (6)
5fgt (50)CM
Cel
inf Nte > tr sz55 > sz44Sum (inf, tac)
inf, art Nte > tr sz55 > sz41 > Sum
7bmb Indsz49 (dd)
5fgt, tac sz55sz104 (dd)
dd sz101
4fgt sz91Sum
Rolls: 2@2 7@4; Total Hits: 82@2: (2, 1)7@4: (6, 2, 3, 2, 3, 4, 3)
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
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Sum twol
sz104
Rolls: 1@2 4@3; Total Hits: 31@2: (2)4@3: (4, 4, 1, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
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sz104 cwlo dd
sz49
Rolls: 5@3 1@4; Total Hits: 45@3: (5, 4, 3, 3, 2)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
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sz49 cwol
NCM per map
Place units:
4inf, art, tnk, 4fgt Wus
fgt EusCollect : 74 IPC
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China 8
Place units:
2inf Kan
inf SikCollect : 2 + 2 saved = 4 IPC
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UK 8
Ind buy : 1tnk (6)
CM
Yun
inf Bur walk inShn
inf Bur walk inBor
inf Nte > tr sz55 > sz43Mal
mec ind > tr sz39 > sz37NCM per map
Place tnk Ind
Collect : 14 IPC
You can go with Italy and Germany if you want.
Anzac will attack sz35(dd, tr) with ss, dd, 5fgt so you can also tell me if you want to scramble in sz35. -
Will do tomorrow morning :-D
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Italy 8
Buy (24/24)
2 sub
3 artNCM:
per mapMobilize:
3 art nita
2 sub sz95Collect 19 + 5 = 24 IPC
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Japan will not scramble against ANZAC with the forces listed, nor will it use any kamikaze.
Working on Germany.
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Germany 9
Buy (63/63)
9 inf
1 art
4 mech
2 destCM:
ARCH
1 inf nov
2 strat wgr eplBEL
5 inf, 6 art, 1 tank nov
5 inf, 4 art, 5 tank epl
5 mech, 2 tank romBES
1 tank epl bliz in and backNUKR
1 inf epl -
BEL
A
Rolls: 5@1 20@2 8@3; Total Hits: 125@1: (1, 2, 2, 2, 3)20@2: (4, 3, 4, 5, 3, 1, 3, 1, 1, 1, 1, 2, 6, 2, 3, 5, 5, 1, 5, 2)8@3: (1, 4, 4, 4, 6, 4, 4, 1)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
ARCH
A 1 inf, 2 strat
Rolls: 1@1 2@4; Total Hits: 21@1: (6)2@4: (4, 4)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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bel twol
arch cwolNCM:
per mapMobilize:
3 inf uk
3 inf nov
3 inf, 1 art, 4 mech ger
1 dest sz110
1 dest sz112convoy sz109
Rolls: 4@3; Total Hits: 24@3: (5, 3, 5, 1)
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Collect 54 + 10 - 4 = 60 IPC
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Anzac 8
Buy:
fgt (10)
inf (3)
art (4)
save 2CM
sz35 (tr, dd)
ss sz55
dd sz54
5fgt Ntesz35
Rolls: 2@2 5@3; Total Hits: 12@2: (5, 2)5@3: (5, 4, 4, 4, 4)
Rolls: 1@2; Total Hits: 11@2: (1)