I actually find it more devastating when the SZ96 battle fails.
Alpha 3 due next week
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This just in from Larry’s site:
“I’m about ready to post Alpha+ 3. Probably next week. If I find myself without electricity for 4 or 5 days, as some are predicting, I’ll be a bit longer posting it.”
Larry
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6024
He was talking about Hurricane Irene. Since Alpha+3 will come in this week or next week at the latest, I suggest we postpone the tourney til September 15th or something.
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No point strategizing or creating new topics or polls until this bomb drops. I will be waiting with full anticipation.
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WTH!
Larry can’t let that tiny Hurricane get in the way of Alpha +3.
I don’t care if China and Russia launch the nukes, he better be working on A+3 in his basement with Kevin, or I’m coming to Boston…
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WTH!
Larry can’t let that tiny Hurricane get in the way of Alpha +3.
I don’t care if China and Russia launch the nukes, he better be working on A+3 in his basement with Kevin, or I’m coming to Boston…
……than they will have more than a hurricane to worry about.
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It’s here.
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Hmm. Limiting your AA guns ability? I suppose this is to get more AA purchases during the game.
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Am I the only one who thinks Alpha 3 is a step backwards?
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Am I the only one who thinks Alpha 3 is a step backwards?
Hmmmm - at a quick once-over, it looks good to me! I like the AA gun change, the NO changes, the tech changes, and the NAP change…. At a quick glance, not sure I saw anything I didn’t like…
What’s not to like, Jim?
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Hmm. Limiting your AA guns ability? I suppose this is to get more AA purchases during the game.
Look again. You can take AA guns as casualties. That’s a trade-off. Kind of nice to be able to fly 20 aircraft over an AA gun and not get them ALL shot at.
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Think it’s to soon to evaluate properly, but i must admit that, at first sight, it seems to make the allies stronger. The new rules for Japanese attack in Amur are discouraging for the Axis…So that will help secure the russian IPC, which is very bad news for Axis. Also, the new Japan NO seems about impossible to realise unless the US has been really kicked out of the pacific. Dunno, maybe there is an early rounds strat with this new NO ?
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But for all the other changes, i really like it. Fun to see Italy beefed up.
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Think it’s to soon to evaluate properly, but i must admit that, at first sight, it seems to make the allies stronger.
That’s what I see, too. Sealion is taken away, sure, but I also see the Italian fleet split up into 3 groups from 2. I thought we were arguing for them to be combined?
I see no concessions to the Axis.
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Italy gets 1 bmb - small consolation for a fleet that is completely at the UK’s mercy.
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I see no concessions to the Axis.
The only one i see so far is this one : the new rules about AAguns. These a great for the Axis, at least for the first 6 rounds.
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Italy gets 1 bmb - small consolation for a fleet that is completely at the UK’s mercy.
I don’t know if its at the UK’s mercy. UK can’t possibly take it all out. And with that Strat Bomber Italy can do some damage to the UK fleet in I1.
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I see no concessions to the Axis.
The only one i see so far is this one : the new rules about AAguns. These a great for the Axis, at least for the first 6 rounds.
Yes I think that is a HUGE help to the Axis in the short term at least.
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I’ll try it, but my gut tels me this is now an Allied game more than ever.
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How are you seeing the increase in Allied AA units as a boon for the Axis?
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How are you seeing the increase in Allied AA units as a boon for the Axis?
Since they can only shoot 3 times, Germany can send a crap load of planes without the threat of a bad roll knocking out its entire Air Force.
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I don’t know if its at the UK’s mercy. UK can’t possibly take it all out. And with that Strat Bomber Italy can do some damage to the UK fleet in I1.
No, but before, UK could only hit 1 fleet with 50% odds if Germany brought down 2 fhts. Now UK can hit 2 fleets and win comfortably in both.