OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
G40 Alpha2 Jennifer(Allies) vs BigBadBruce(Axies)
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FIC, Round 2:
Attacker:
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (3)2@3: (5, 1)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
FEA:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
FEA:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (6, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
FEA:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (5, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
FEA:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
FEA:
Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
First to hit wins:
SZ 91:
Attacker:
Rolls: 23@2; Total Hits: 523@2: (3, 4, 4, 3, 2, 2, 5, 5, 4, 6, 6, 5, 4, 6, 6, 6, 2, 6, 2, 6, 2, 6, 3)
Defender:
Rolls: 23@1; Total Hits: 423@1: (3, 6, 4, 1, 3, 5, 1, 4, 1, 5, 1, 4, 6, 2, 3, 5, 6, 3, 4, 4, 6, 4, 4) -
First to hit wins:
SZ 103:
Attacker:
Rolls: 23@2; Total Hits: 723@2: (1, 1, 1, 5, 3, 4, 5, 5, 6, 6, 4, 5, 4, 2, 1, 3, 5, 4, 6, 2, 2, 6, 6)
Defender:
Rolls: 23@1; Total Hits: 723@1: (2, 1, 4, 5, 6, 1, 1, 1, 1, 2, 1, 5, 4, 5, 4, 3, 4, 4, 6, 2, 1, 2, 2) -
Yunnan twol, mt
Sudan twol, mt
Jordan twol, mt
SZ 98 cwol, undefended transport
SZ 81 cleared iwth loss of fighter
Ethiopia twol
FIC Cleared, remains Japanese controlled (2 Fighters, Tactical Bomber retreat)
FEA taken with loss of infantry
SZ 91 German submarine wins
SZ 103 British destroyer winsNCM:
Fighter from SZ 98 to SZ 96
Tactical Bomber from SZ 81 to SZ 96
2 Fighters from Algeria to Tobruk
2 Fighters, Tactical Bomber from FIC to Burma
7 Infantry from India to Burma
AA Gun from INdia to Burma
Transport from SZ 106 to SZ 101
AA Gun from Malta to TobrukBuild: 2 MI, 2 Arm in India
Collect: 9
Australia:
Buy(14)
- Destroyer
- Submarine
NCM:
3 Fighters to Carolines
4 INfantry, Artillery, MI, Armor to Queensland
Cruiser to SZ 62Build: Submarine, Destroyer in SZ 62
Collect: 14 TT - 2 CRD SZ 42 = 12 IPC
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@Cmdr:
Infantry from Midway to Okinawa
I don’t see how this is possible, could you please explain me your path.
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It’s Iwo Jima, not Okinawa. It’s correct on the map, I just keep getting the two backwards. I’ve got it pretty ingrained that Okinawa is SE of Japan.
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@Cmdr:
Retreat
Seems you attacked from KAN, but retreated to TSI… which I don’t think it’s legal. You have to retreat were you units came from (retreat to any land you came from, if attack is from more than 1 territory)
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Map attached.
Fighter in Burma (legal zone for China), 5 Infantry in Kan, 1 Infnatry in Sik, 1 INfantry in TSI
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@Cmdr:
Australia:
NCM:
3 Fighters to Carolines
I don’t think this is legal. Since there’s no airbase in NSW, planes only have 4 MP, I don’t see how they can land on CAR with 4 movement points.
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@Cmdr:
It’s Iwo Jima, not Okinawa. It’s correct on the map, I just keep getting the two backwards. I’ve got it pretty ingrained that Okinawa is SE of Japan.
Ok, I’ll accept that combat move even if wasn’t declared. The intention (collect 5 more IPC) is quite obvious and no other battle’s result could alter this decision.
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@Cmdr:
Map attached.
Fighter in Burma (legal zone for China), 5 Infantry in Kan, 1 Infnatry in Sik, 1 INfantry in TSI
Yep, that’s all legal. Ok with that.
I have to wait to see what you do with those 3 Anzac’s fighter before playing Italy.
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Waiting to see what you do with those 3 Anzac’s fighter, they cannot land in Carolines.
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Please realocate those 3 Anzac fighters… shouldn’t take long. I won’t attack z33 anyway. Let’s have this game going on.
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Now I feel you avoid this game because you’re afraid I will win… and perhaps demonstrate the “game crack by all US Pacific Tactic” is not really a game crack…
C’mon, can’t be that difficult to realocate 3 Anzac’s fighter…