@Bunnies:
@Nomarclegs: I’m not going to dig through another thread to look for “Iron Horde”. You want comments, give good details. Like my saying Japan should use the “Voltron” strategy probably isn’t going to help you understand what I’m talking about. (Clearly you could ALSO use “Macross” or “Robotech”.)
@nutbar: You’re claiming Japan should be weakened, and that Germany should be weakened or Allies strengthened. Please provide specific reasoning if you can. Otherwise, the discussion devolves quickly into one side claiming apples are better, and another side claiming oranges are better. Of course, maybe that’s what you want, a show of hands. For my part, I preferred apples a couple years ago, but I like oranges a lot more these days. Tomatoes are also very nice for chicken dishes, or for throwing at angry young gophers. Perhaps the gophers are angry because I’m throwing tomatoes at them, but I digress.
@Biggg: Claiming it’s a Moscow vs Berlin race is, I think, correct. Particularly given Japan’s large starting navy and air force, with US having little to match, plus difficulty for UK and Russia in getting reinforcements to that area, plus the difficulty of 1) UK maintaining control of Africa, and 2) of UK threatening a West Europe invasion without US support (threatening West Europe forces Germany to either add a lot of units to Western Europe to defend, removing units from attack on Russia, or has Germany abandon West Europe, giving Allies a much easier time moving fleet in the Atlantic. (For example, German bombers on Western Europe threaten a lot of the African coast, can hit points in Africa, can hit any number of territories in Russia, threaten all sea zones around London, and threaten any US transports maintaining a East Canada-London transport chain (forcing Allies to build additional escorts for such transports).
BUT I’d say that’s just the nature of the game. If you want a different experience, try looking for something like Pact of Steel (it’s a version of Axis and Allies on the TripleA platform). There, Australia and Union of South Africa are worth 3 IPC, and China and Italy are added as powers, changing the game dynamic to the point that Kill Japan First strategies are (in my opinion) feasible. You could try house rules too, but strengthen Germany to compensate.
Yeah, true, I have been busy with school and not able to check out your version. I wonder if it would be possible to replace an existing Japanese ship with a few German Infantry for team balance. I’ll look into Pact of Steel ASAP (screw grad school).