Italy taking London?! Now I’m intrigued! That sounds crazy awesome. Have no idea how it could work. A risky move, no doubt. Like letting Italy clean up Paris after Germany does the dirty work. I’m a big fan of non traditional strategies.
Sealion Version 1.0
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To help Jim on documenting this Strategy i have taken time to format the moves:
GERMANY: Turn 1
Purchase:
1 CV, 1 SS, 1 AP
save
$1Land Combat Movements:
Holland to Normandy: 1 inf, 1 art
Romania to Yugoslavia:1 inf, 1 tank
Slovakia to Yugoslavia:2 inf, 1 tank
South Germany to Yugoslavia:2 inf
West Germany to France:2 inf, 1 art, 4 mec
Holland to France: 3 inf, 3 tanks
South Germany to France: 2 tanks
Poland to Yugoslavia: 1 TankKey land battle results:
Battle of France
5 Inf, 4 Mech, 1 Art, 5 tanks vs. 7 Inf, 2 art, 2 tanks, 1 FighterR1
Attack
5 Inf, 4 Mech, 1 art, 5 tanks = 27 - 5 hits
Defend
7 Inf, 2 art, 2 tank, 1 Fighter = 28 - 5 hitsR2
Attack
4 Mech, 1 art, 5 tanks = 22 - 4 hits
Defend
2 Inf, 2 art, 2 tanks, 1 Fighter = 18 - 3 hitsR3
Attack
1 Mech, 1 art, 5 tanks = 19 - 3 hits
Defend
2 tanks, 1 Fighter = 10 - 2 hits75% battle for Germany
Battle of Yugoslavia:
5 Inf, 3 tanks vs. 5 InfR1
Attack
5 Inf, 3 tanks = 14 - 2 hits
Defend
5 Inf = 10 - 2 hitsR2
Attack
3 Inf, 3 tanks = 12 - 2 hits
Defend
3 Inf = 6 - 1 hitR3
Attack
2 Inf, 3 tanks = 11 - 2 hits
Defend
1 Inf = 2 - 0 hit98% battle for Germany
Sea Zone 106 Attacks:
From Sea Zone 117: 1 SS
From Sea Zone 118: 1 SSBattle of sz106
2 SS vs 1 DD, 1 AP
Attack
2 SS = 4 - 1 hit
Defend
1 DD = 2 - 0 hit78% battle for Germany
Sea Zone 109 Attacks:
From Holland: 1 Fighter
From Sea Zone 108: 1 SSBattle of sz109
1 SS, 1 Fighter vs. 1 DD, 1 AP
Attack
1 SS, 1 Fighter = 5 - 1 hit
Defend
1 DD = 2 - 0 hit88% battle for Germany
I’ll lose the SS, as I didn’t lose one in sz106
Sea Zone 111 attacks:
From Norway: 1 Fighter
From Sea Zone 124: 1 SS
From West Germany: 1 Tactical Bomber
From Germany: 1 BomberBattle of sz111
1 SS, 1 Fighter, 1 tactical, 1 Bomber vs. 1 BB, 1 CAR1
Attack
1 SS, 1 Fighter, 1 tactical, 1 Bomber = 13 - 2 hits
Defend
1 CA, 1 BB = 7 - 1 hitR2
Attack
1 Fighter, 1 tactical, 1 Bomber = 11 - 2 hits
Defend
1 damaged BB = 4 - 1 hit90% battle for Germany
Sea Zone 112 Attacks:
From Sea Zone 113: 1 BB, 1 CA
From West Germany: 1 FighterBattle of Sea Zone 112
1 CR, 1 BB, 1 Fighter vs. 2 CAAttack
1 CA, 1BB, 1 Fighter = 10 - 2 hits
Defend
2 CA = 6 - 1 hit96% battle for Germany
Sea Zone 110 Attacks:
From Sea Zone 103: 1 SS
From West Germany : 1 Fighter, 2 TacticalBattle of sz110
1 SS, 1 Fighter, 2 tactical vs. 1 DD, 1 BBR1
Attack
1 SS, 1 Fighter, 2 tactical = 12 - 2 hits
Defend
1 DD, 1 BB = 6 - 1 hitR2
Attack
1 Fighter, 2 tactical = 10 - 2 hits
Defend
1 Damaged BB = 4 - 1 hit93% battle for Germany
Non Combat Movement:
Germany to West Germany
6 Inf, 4 artSouth Germany to West Germany
4 InfSouth Germany to Germany
1 artSea Zone 113 to Sea Zone 115
1 AP ( load from Poland 2 Inf to Finland)Romania to Bulgaria
1 InfNorway to Finland
2 InfSea Zone111 to West Germany
1 Tactical, 1 BomberSea Zone 110 to West Germany
2 TacticalSea Zone 109 to Sea Zone 112
1 FighterPlace
1 CV, 1 TT, 1 SS in Sea Zone 112
Collect
$64
Germany
Buys
1 CV, 1 sb, 1 TT
save
$1CM
Hol Bel to Nor Bor
1 inf, 1 artRom to Yugo
1 inf, 1 tankSlov Hun to Yugo
2 inf, 1 tankSouth Ger to Yugo
2 infWest Ger to France
2 inf, 1 art, 4 mecHol Bel to France
3 inf, 3 tanksSouth Ger to France
2 tanks -
sz113 to sz112
1 CR, 1 BBNor to sz111
1 fhtGer to sz111
1 bmbHoll Bel to sz109
1 fhtsz103 to sz110
1 sbsz124 to sz111
1 sbWest Ger to sz111
1 tacWest Ger to sz112
1 fhtWest Ger to sz110
1 fht, 2 tac -
Breaks over. I’ll finish later.
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Are you going to roll dice?
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No dice. Only pips rounded.
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I feel like I’m in the movie mallrats and my name is Gill.
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sz108 to sz109
1 sbsz117 to sz106
1 sbsz118 to sz106
1 sb -
I will round pips to the nearest multiple of 6
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Battle of sz106
2 sb vs 1 DD, 1 TTatt
2 sb = 4 - 1 hitdef
1 DD = 2 - 0 hit78% battle for Germany
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Battle of sz109
1 sb, 1 fht vs 1 DD, 1 TTatt
1 sb, 1 fht = 5 - 1 hitdef
1 DD = 2 - 0 hit88% battle fo Germany
I’ll lose the sb, as I didn’t lose one in sz106
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Battle of sz111
1 sb, 1 fht, 1 tac, 1 bmb vs 1 BB, 1 CRR1
att
1 sb, 1 fht, 1 tac, 1 bmb = 13 - 2 hitsdef
1 CR, 1 BB = 7 - 1 hitR2
att
1 fht, 1 tac, 1 bmb = 11 - 2 hitsdef
1 dmg BB = 4 - 1 hit90% battle for Germany
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Battle of sz110
1 sb, 1 fht, 2 tac vs 1 DD, 1 BBR1
att
1 sb, 1 fht, 2 tac = 12 - 2 hitsdef
1 DD, 1 BB = 6 - 1 hitR2
att
1 fht, 2 tac = 10 - 2 hitsdef
1 dmg BB = 4 - 1 hit93% battle for Germany
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Battle of sz112
1 CR, 1 BB, 1 fht vs 2 CRatt
1 CR, 1BB, 1 fht = 10 - 2 hitsdef
2 CR = 6 - 1 hit96% battle for Germany
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1 more move I forgot.
Pol to Yugo
1 tankBattle of Yugo
5 inf, 3 tanks vs 5 infR1
att
5 inf, 3 tanks = 14 - 2 hitsdef
5 inf = 10 - 2 hitsR2
att
3 inf, 3 tanks = 12 - 2 hitsdef
3 inf = 6 - 1 hitR3
att
2 inf, 3 tanks = 11 - 2 hitsdef
1 inf = 2 - 0 hit98% battle for Germany
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Battle of Nor Bor
1 inf, 1 art vs 1 infatt
1 inf, 1 art = 4 - 1 hitdef
1 inf = 2 - 0 hit88% battle for Germany
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What is the chance that you will win all of these battles?
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What is the chance that you will win all of these battles?
Per posted odds, around 48% (the product of all percentages).
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What is the chance that you will win all of these battles?
Per posted odds, around 48% (the product of all percentages).
Which battles don’t have a large effect on Sealion? Exclude the battle of Paris from the list of battles that have no effect
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Battle of France
5 inf, 4 mec, 1 art, 5 tanks vs 7 inf, 2 art, 2 tanks, 1 fhtR1
att
5 inf, 4 mec, 1 art, 5 tanks = 27 - 5 hitsdef
7 inf, 2 art, 2 tank, 1 fht = 28 - 5 hitsR2
att
4 mec, 1 art, 5 tanks = 22 - 4 hitsdef
2 inf, 2 art, 2 tanks, 1 fht = 18 - 3 hitsR3
att
1 mec, 1 art, 5 tanks = 19 - 3 hitsdef
2 tanks, 1 fht = 10 - 2 hits75% battle for Germany
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what about playing by instinct not mathematics? Not that i have a problem with math, being an engineer, it just seems like you are turning the game, or at least the first part of it, into a science.