L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,5,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                1 aaGun, 10 artilleries and 8 infantry moved from Germany to Poland
                1 aaGun, 6 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 infantry placed in France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 2 artilleries and 18 infantry moved from Baltic States to Belarus
                3 infantry moved from Russia to Bryansk
                1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                1 fighter moved from Russia to Novgorod
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Szechwan
                1 artillery and 5 infantry moved from Kweichow to Szechwan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Kwangtung
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 2 marines moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                3 infantry moved from Jehol to Chahar
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from 44 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                10 mech_infantrys placed in Korea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser and 1 marine moved from 51 Sea Zone to 63 Sea Zone
                4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 51 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters and 1 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                5 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 6 infantry in Suiyuyan, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 marine moved from British Somaliland to 76 Sea Zone
                1 cruiser and 1 marine moved from 76 Sea Zone to 72 Sea Zone
                1 marine moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  3/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in French Madagascar

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Yunnan to India

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Persia
                1 aaGun and 2 infantry placed in Union of South Africa
                British undo move 3.
                British undo move 1.
                1 aaGun, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                UK_Pacific collect 18 PUs (4 lost to blockades); end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_37375_UK_3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Algeria: 1 infantry
                EDIT: Changing ownership of Algeria from Neutral_Axis to Italians
                EDIT: Adding units owned by Italians to Algeria: 1 artillery and 3 infantry
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37375_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                1 fighter moved from Eastern Persia to Syria

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 8 :  1/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Syria
                    ANZAC attack with 1 fighter and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Syria, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    ANZAC win, taking Syria from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Syria to Iraq
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_37375_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    triplea_37375_Fre3.tsvg


  • Hey there!
    Sorry for the inconvenience, but i will be traveling for work the next 7 days and will not be able to make any moves.

    Sorry for the inconvenience!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                2 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.  Damaged units is as follows: airfield = 4, harbour = 6, factory_major = 5
                Battle in Gibraltar
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 aaGun, 10 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 aaGun, 6 armour and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                3 armour, 5 artilleries and 21 infantry moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 bomber placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_37375_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns, 3 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                5 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 aaGun and 1 artillery moved from Novgorod to Archangel
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    triplea_37375_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns, 3 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                5 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 aaGun and 1 artillery moved from Novgorod to Archangel
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 aaGun
                EDIT: Adding units owned by Russians to Belarus: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_37375_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns, 3 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                5 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 aaGun and 1 artillery moved from Novgorod to Archangel
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 aaGun
                EDIT: Adding units owned by Russians to Belarus: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 aaGun
                EDIT: Adding units owned by Russians to Archangel: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_37375_Rus4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                1 artillery and 3 infantry moved from Szechwan to Shensi
                4 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                3 bombers moved from Kwangsi to Shensi
                1 marine moved from Kwangtung to 20 Sea Zone
                1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Borneo
                Battle in Guam
                Battle in Sikang
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 3 bombers and 8 infantry
                    Chinese defend with 5 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 3 bombers and 7 infantry remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                3 bombers moved from Shensi to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                10 mech_infantrys moved from Korea to Jehol
                1 marine moved from Kwangtung to 20 Sea Zone
                1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                10 infantry placed in Korea
                1 artillery and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    triplea_37375_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to French West Africa
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                2 submarines moved from 54 Sea Zone to 21 Sea Zone
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Malaya, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    Americans win, taking Malaya from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Battle in French West Africa
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 21 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 cruiser
                        Americans roll dice for 2 submarines in 21 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from 91 Sea Zone to 87 Sea Zone
                1 carrier moved from 101 Sea Zone to 87 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Central United States
                1 aaGun moved from Eastern United States to Central United States
                1 bomber moved from French West Africa to Nigeria

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 infantry placed in Central United States
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_37375_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Hopei
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  1/4 hits
                        Japanese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 :  1/3 hits
                        Japanese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_37375_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from India to Szechwan
                1 marine moved from French Madagascar to 72 Sea Zone
                1 cruiser and 1 marine moved from 72 Sea Zone to 76 Sea Zone
                1 marine moved from 76 Sea Zone to Italian Somaliland

    Combat - British
                Battle in Szechwan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Italian Somaliland
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        British roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 fighter in 91 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 fighter in 91 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Germans win, taking Italian Somaliland from Italians with 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 destroyer and 1 fighter

    Non Combat Move - British
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                1 aaGun and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 fighter moved from Szechwan to Burma
                1 tactical_bomber moved from Szechwan to Burma
                2 aaGuns, 1 artillery and 6 infantry moved from Burma to Shan State
                1 infantry moved from Siam to Shan State
                2 mech_infantrys moved from India to Shan State
                1 aaGun, 1 artillery and 9 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                3 infantry placed in Persia
                3 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 aaGun, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Some Units in India change ownership: 1 aaGun, 1 artillery and 4 infantry

    triplea_37375_UK_4.tsvg


  • im getting a little tired of the bad luck…
    time to sacrifice a chicken to the dice gods i guess. maybe a goat…

Suggested Topics

  • 59
  • 46
  • 38
  • 57
  • 64
  • 145
  • 121
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

67

Online

17.4k

Users

39.9k

Topics

1.7m

Posts