L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 bomber moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 bomber and 2 fighters
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to France
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Slovakia Hungary
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Italians collect 8 PUs (4 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 carrier and 1 fighter
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier and 1 fighter

    Non Combat Move - Germans
                2 fighters moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from Greece to Southern Italy
                2 bombers and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
                6 armour and 4 mech_infantrys moved from France to Germany
                8 infantry moved from Western Germany to Germany
                2 infantry moved from Denmark to Western Germany
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                1 aaGun, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
                2 aaGuns moved from Slovakia Hungary to Germany

    Place Units - Germans
                10 artilleries placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 5 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 artillery and 6 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                4 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 bomber and 1 factory_major; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Kweichow
                3 infantry moved from Kwangsi to Yunnan
                5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Chahar
                5 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Korea
                2 artilleries, 3 infantry and 2 marines moved from Japan to 6 Sea Zone
                2 artilleries, 1 cruiser, 3 infantry, 2 marines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries, 3 infantry and 2 marines moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 factory_major placed in Korea
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from Malta to 98 Sea Zone
                1 bomber and 1 fighter moved from Malta to Trans-Jordan
                1 marine moved from India to 39 Sea Zone
                1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
                1 marine moved from 76 Sea Zone to British Somaliland

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 artillery, 1 bomber and 1 fighter in Trans-Jordan, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 artillery owned by the British lost in Trans-Jordan
                        British roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 4 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 :  1/2 hits
                        1 bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win with 1 fighter remaining. Battle score for attacker is -12
                    Casualties for British: 1 artillery, 1 bomber and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in British Somaliland
                    British attack with 1 marine
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 marine in British Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 marine in British Somaliland, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 marine remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Ethiopia to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from India to Eastern Persia
                1 fighter moved from Burma to India
                4 infantry moved from India to Burma
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                4 infantry moved from Shan State to Burma
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 infantry and 3 mech_infantrys

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 fighter moved from France to Southern Italy
                1 armour moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Italians
                1 submarine placed in 105 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Neutral_Axis
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Shan State to Eastern Persia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,2,1,1,1,2,2,5,6,2,2,4,5,5
                ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,5,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                1 aaGun, 10 artilleries and 8 infantry moved from Germany to Poland
                1 aaGun, 6 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 infantry placed in France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 2 artilleries and 18 infantry moved from Baltic States to Belarus
                3 infantry moved from Russia to Bryansk
                1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                1 fighter moved from Russia to Novgorod
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Szechwan
                1 artillery and 5 infantry moved from Kweichow to Szechwan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Kwangtung
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 2 marines moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                3 infantry moved from Jehol to Chahar
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from 44 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                10 mech_infantrys placed in Korea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser and 1 marine moved from 51 Sea Zone to 63 Sea Zone
                4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 51 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters and 1 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                5 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 6 infantry in Suiyuyan, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 marine moved from British Somaliland to 76 Sea Zone
                1 cruiser and 1 marine moved from 76 Sea Zone to 72 Sea Zone
                1 marine moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  3/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in French Madagascar

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Yunnan to India

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Persia
                1 aaGun and 2 infantry placed in Union of South Africa
                British undo move 3.
                British undo move 1.
                1 aaGun, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                UK_Pacific collect 18 PUs (4 lost to blockades); end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_37375_UK_3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Algeria: 1 infantry
                EDIT: Changing ownership of Algeria from Neutral_Axis to Italians
                EDIT: Adding units owned by Italians to Algeria: 1 artillery and 3 infantry
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37375_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                1 fighter moved from Eastern Persia to Syria

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 8 :  1/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Syria
                    ANZAC attack with 1 fighter and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Syria, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    ANZAC win, taking Syria from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Syria to Iraq
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_37375_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    triplea_37375_Fre3.tsvg


  • Hey there!
    Sorry for the inconvenience, but i will be traveling for work the next 7 days and will not be able to make any moves.

    Sorry for the inconvenience!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                2 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.  Damaged units is as follows: airfield = 4, harbour = 6, factory_major = 5
                Battle in Gibraltar
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 aaGun, 10 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 aaGun, 6 armour and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                3 armour, 5 artilleries and 21 infantry moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 bomber placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_37375_Ger4.tsvg

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