Or maybe noting zombie kills per nation and for every X number of kills tech is achieved.
The Ultimate Tech Chart (36 TECHS)…
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I’ve recently seen some A&A tech cards and data for sale/bid on eBay as low as $0.99 …
Was a little suspicious of one that said all bidders would get a copy free except the high bidder. Thought it might be a virus as it was a down load.
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I think everyone should get a free tech roll every turn…
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@Guerrilla:
I think everyone should get a free tech roll every turn…
Mmm….I dunno - the issue in techrolls is that you use ressources that could be used to create more units, to - mayby - improve your units stats, so I’ll oppesit your idéa, but it’s absolutly worth the discussion…
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@Guerrilla:
I think everyone should get a free tech roll every turn…
Mmm….I dunno - the issue in techrolls is that you use ressources that could be used to create more units, to - mayby - improve your units stats, so I’ll oppesit your idéa, but it’s absolutly worth the discussion…
It’s mainly for fun :lol:
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During a game just for fun; sure why not :D :D ! However, if your playing a serious game I think all the players should probably agree on it: and if they do, great :D :D !
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I agree with UKcommander – As long as EVERYONE agrees on it … ANY rule is fine. After all … it is ONLY a game – ENJOY YOURSELVES!!! :P
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Excellent work! mind If I borrow some?
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Excellent work! mind If I borrow some?
Not at tall!! That’s why they’re posted here. Also, I would love to hear any new techs or modified techs that you might come up with!
Have FUN!!
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Bomber Sights – All bombers attack at 5 or less (this includes Strategic Bombing Raids)
Explain what you mean by including SBR’s
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Bravo on making AA Guns more Attractive :wink: … they don’t have enough to there name 8)
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@Guerrilla:
(this includes Strategic Bombing Raids)
Explain what you mean by including SBR’s
:o Scratch the phrase w/in parenthesis.
:roll: Should read “Bomber Sights – All bombers attack at 5 or less”. :-?
I believe that phrase was meant for to be included at the end of the Heavy Bombers tech – I fixed the previous post so that it now reads correctly!
:x Sorry for the confusion! :lol:
Thanks for catching that! :wink:
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@Guerrilla:
(this includes Strategic Bombing Raids)
Explain what you mean by including SBR’s
:o Scratch the phrase w/in parenthesis.
:roll: Should read “Bomber Sights – All bombers attack at 5 or less”. :-?
I believe that phrase was meant for to be included at the end of the Heavy Bombers tech – I fixed the previous post so that it now reads correctly!
:x Sorry for the confusion! :lol:
Thanks for catching that! :wink:
ahh…thanks :D
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Infantry Techs
Sniper-Infantry attack infantry at a three or less. Cost:6
Machine Guns-Infantry attack infantry at a two or less. Cost:4
Bazooka Men-Infantry attack armor at a two or less. Cost:5
I know these have probably been mentioned before but are there any thoughts or suggestions?
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Infantry Techs
Sniper-Infantry attack infantry at a three or less. Cost:6
Machine Guns-Infantry attack infantry at a two or less. Cost:4
Bazooka Men-Infantry attack armor at a two or less. Cost:5
I know these have probably been mentioned before but are there any thoughts or suggestions?
how about that is all one tech just different costing units???
thoughts???….
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Fascinating. Maybe limit to two of each unit per turn if your going to do that. Any other thoughts?
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Weapon Specialist Infantry
Sounds pretty cool. Perhaps limit them to just 2-4 period per turn. How are they going to be seperated from regular infantry (and each other)?
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I don’t know. I suppose what I would do would just be to write down how many of them I have and what territories they’re located in.
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You could lower the price and but then they only last one turn?
great tech ideas UK!
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You could lower the price and but then they only last one turn?
great tech ideas UK!
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It’s a good idea, maybe after one turn they revert back to conventional infantry. The problem with this is, I guess, that unless they were involved in combat on this turn the bonus for snipers, rocket-launchers or whatever would be useless.
How about if it somehow upgraded frontline troops for a turn?