• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 117 Sea Zone
                1 submarine moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                2 fighters moved from Eastern United States to West Indies
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from Hawaiian Islands to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 4 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 armour moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil

    Place Units - Americans
                1 carrier, 1 cruiser and 4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 bomber and 2 fighters
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 flag, 1 destroyer
        1 Sea Zone : 1 flag, 1 submarine
        4 Sea Zone : 1 flag, 1 artillery, 1 infantry, 1 mech_infantry and 2 transports
        54 Sea Zone : 1 flag, 1 infantry and 1 transport
        West Indies : 1 flag, 2 fighters
        Central United States : 1 flag, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag, 1 submarine
        86 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        89 Sea Zone : 1 flag, 1 cruiser
        117 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 4 submarines
        Brazil : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 50 / 89
        Russians : 34 / 41
        Japanese : 49 / 49
        Americans : 52 / 72
        Chinese : 6 / 15
        British : 20 / 0
        UK_Pacific : 11 / 21
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 50 / 89
        Russians : 34 / 41
        Japanese : 49 / 49
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 20 / 0
        UK_Pacific : 11 / 21
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                4 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Scotland to United Kingdom
                1 fighter moved from Malta to Alexandria
                5 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 tactical_bomber moved from Burma to Malaya
                2 fighters moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 armour moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Malaya
                    British attack with 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 5 infantry and 1 tactical_bomber in Malaya, round 1 :  4/6 hits
                        Japanese roll dice for 1 artillery in Malaya, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 109 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                Battle in United Kingdom
                    British attack with 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 1 :  2/5 hits
                        Germans roll dice for 1 armour in United Kingdom, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in United Kingdom
                    British winBritish win, taking 109 Sea Zone from Germans with 1 submarine remaining, taking United Kingdom from Germans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 aaGun moved from India to Burma
                2 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Malaya to Burma

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 artillery and 2 infantry
        Burma : 1 flag, 4 aaGuns, 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 5 infantry
        Java : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 2 infantry
        109 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 89
        Russians : 34 / 41
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 28 / 26
        UK_Pacific : 14 / 0
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 submarines placed in 39 Sea Zone
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,4,3,1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,2,5
                UK_Pacific collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in Malaya change ownership: 1 harbour
                    Some Units in 39 Sea Zone change ownership: 2 submarines

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Java : 1 flag
        41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 89
        Russians : 34 / 41
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 28 / 26
        UK_Pacific : 14 / 6
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Greece to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                3 infantry moved from Libya to 96 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                2 cruisers moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries moved from 98 Sea Zone to Egypt
                4 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to 127 Sea Zone

    Combat - Italians
                Battle in 127 Sea Zone
                    Italians attack with 1 bomber
                    Russians defend with 1 destroyer and 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Russians: 1 destroyer and 2 transports
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 3 artilleries and 6 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 destroyers moved from 99 Sea Zone to 98 Sea Zone
                2 armour moved from Greece to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 artillery moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Yugoslavia to Romania
                1 bomber moved from 127 Sea Zone to Finland

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from New Britain to Northern Territory

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 flag, 3 fighters
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 flag, 1 aaGun
        63 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 4 submarines

    Production/PUs Summary :

    Germans : 44 / 89
        Russians : 34 / 41
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 25 / 26
        UK_Pacific : 14 / 6
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Scotland : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 89
        Russians : 34 / 41
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 25 / 26
        UK_Pacific : 14 / 6
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 10 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 submarines moved from 110 Sea Zone to 125 Sea Zone
                2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                11 infantry moved from Poland to Baltic States
                3 armour and 3 mech_infantrys moved from Germany to Baltic States
                3 armour moved from Slovakia Hungary to Baltic States
                2 artilleries and 12 infantry moved from Romania to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Finland to Karelia
                3 infantry moved from Finland to Karelia
                5 infantry moved from Finland to Vyborg
                1 bomber moved from Western Germany to Vyborg
                1 bomber moved from Western Germany to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    British defend with 1 submarine
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer and 2 submarines
                    Russians defend with 3 submarines
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                        Russians roll dice for 2 submarines in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
                    Casualties for Russians: 3 submarines
                Battle in Eastern Poland
                    Germans attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Eastern Poland, round 1 :  1/17 hits
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 :  0/4 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Eastern Poland, round 2 :  6/17 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Baltic States
                    Germans attack with 6 armour, 11 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery, 1 fighter and 11 infantry
                        Germans roll dice for 6 armour, 11 infantry and 3 mech_infantrys in Baltic States, round 1 :  7/20 hits
                        Russians roll dice for 1 artillery, 1 fighter and 11 infantry in Baltic States, round 1 :  3/13 hits
                        7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 6 armour, 8 infantry and 3 mech_infantrys in Baltic States, round 2 :  3/17 hits
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 :  3/6 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 6 armour, 5 infantry and 3 mech_infantrys in Baltic States, round 3 :  2/14 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 :  0/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                        Germans roll dice for 6 armour, 5 infantry and 3 mech_infantrys in Baltic States, round 4 :  2/14 hits
                        Russians roll dice for 1 fighter in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 6 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 11 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Karelia, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Karelia, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery and 2 infantry in Karelia, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber and 5 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber and 5 infantry in Vyborg, round 1 :  2/6 hits
                        Russians roll dice for 3 infantry in Vyborg, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                        Germans roll dice for 1 bomber and 3 infantry in Vyborg, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        AA guns fire in United Kingdom :  1/5 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 :  2/2 hits
                        Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in United Kingdom, round 1 :  5/10 hits
                        British roll dice for 2 aaGuns, 4 infantry and 1 mech_infantry in United Kingdom, round 1 :  1/5 hits
                        4 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 2 aaGuns owned by the British lost in United Kingdom
                    Germans captures 26PUs while taking British capital
                    Germans win, taking United Kingdom from British with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 2 aaGuns, 4 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                1 bomber moved from United Kingdom to France
                1 bomber moved from Vyborg to Germany
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                8 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 5 infantry placed in Western Germany
                10 armour placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 tactical_bomber moved from Tsagaan Olom to Manchuria
                2 fighters moved from Tsagaan Olom to Manchuria
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 armour moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Turkmenistan to Volgograd

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                        AA guns fire in Manchuria :  1/3 hits
                        1 fighter owned by the Russians lost in Manchuria
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 1 :  2/3 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Manchuria, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Russians: 1 fighter and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Manchuria to Buyant-Uhaa
                1 tactical_bomber moved from Manchuria to Buyant-Uhaa
                3 infantry moved from Tsagaan Olom to Central Mongolia

    Place Units - Russians
                1 transport placed in 115 Sea Zone
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag, 1 fighter and 1 tactical_bomber
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 flag, 2 aaGuns
        Archangel : 1 flag, 1 armour and 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 8 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag, 1 infantry
        115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 32 / 33
        Japanese : 44 / 49
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 19 / 0
        UK_Pacific : 14 / 6
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
                EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
                EDIT: Adding units owned by Japanese to Philippines: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 2 bombers
                EDIT: Adding units owned by Japanese to Marianas: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Marianas: 2 bombers
                EDIT: Adding units owned by Japanese to Kwangsi: 2 bombers
                EDIT: Turning off Edit Mode
                1 carrier moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Paulau Island to 33 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 42 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                2 fighters moved from 37 Sea Zone to 33 Sea Zone
                1 armour moved from Guam to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 44 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Anhwe to Shensi
                3 fighters and 3 tactical_bombers moved from Anhwe to Buyant-Uhaa
                1 mech_infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 2 cruisers, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 infantry and 1 transport
                        1 transport owned by the Americans and 1 infantry owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 infantry and 1 transport
                Battle in Amur
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 mech_infantry in Amur, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Amur
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports
                    Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports in 33 Sea Zone, round 1 :  7/11 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 1 :  4/9 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 2 :  4/4 hits
                        3 fighters owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 2 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 transport owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 bombers, 3 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                Battle in Buyant-Uhaa
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Russians defend with 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Buyant-Uhaa, round 1 :  4/6 hits
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Buyant-Uhaa, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Russians , 1 fighter owned by the Russians and 2 fighters owned by the Japanese lost in Buyant-Uhaa
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 fighters
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Celebes
                Battle in Sumatra
                Battle in Java
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caroline Islands
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 bomber
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 bomber in Caroline Islands, round 1 :  0/2 hits
                        1 bomber owned by the Americans and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 artillery
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                3 tactical_bombers moved from Buyant-Uhaa to Korea
                1 fighter moved from Buyant-Uhaa to Korea
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Shensi to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Korea
                1 fighter and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 battleships, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 86 Sea Zone to 91 Sea Zone
                2 fighters moved from West Indies to 91 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 117 Sea Zone to 119 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 transports
                    Japanese defend with 1 fighter and 2 tactical_bombers
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 1 :  2/3 hits
                        2 transports owned by the Americans lost in 6 Sea Zone
                        1 artillery owned by the Americans , 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for Americans: 2 transports
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                Americans undo move 1.
                1 carrier placed in 101 Sea Zone
                2 battleships and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 2 battleships, 1 destroyer and 1 submarine
        1 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 artillery, 1 fighter and 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        89 Sea Zone : 1 flag, 1 cruiser
        101 Sea Zone : 1 flag, 1 carrier
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 transport

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 32 / 33
        Japanese : 56 / 61
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 19 / 0
        UK_Pacific : 10 / 6
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 32 / 33
        Japanese : 53 / 61
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 19 / 0
        UK_Pacific : 10 / 6
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                4 infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                3 infantry moved from India to Burma
                3 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                2 fighters moved from Burma to Yunnan

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 3 artilleries, 1 harbour and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 1 :  3/7 hits
                        Italians roll dice for 3 artilleries and 3 infantry in Egypt, round 1 :  0/6 hits
                        3 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 :  1/7 hits
                        Italians roll dice for 3 artilleries in Egypt, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 :  5/6 hits
                        Italians roll dice for 2 artilleries in Egypt, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 artilleries and 3 infantry
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters and 4 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 2 fighters and 4 infantry in Yunnan, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to Burma
                1 fighter moved from Egypt to Persia

    Turn Complete - British

    Territory Summary for British :

    Yunnan : 1 flag, 1 armour and 3 infantry
        Burma : 1 flag, 4 aaGuns, 2 fighters, 3 infantry and 1 tactical_bomber
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour and 5 infantry
        39 Sea Zone : 1 flag, 2 submarines
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        Rhodesia : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 destroyer
        Persia : 1 flag, 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 32 / 33
        Japanese : 52 / 61
        Americans : 52 / 72
        Chinese : 10 / 9
        British : 21 / 0
        UK_Pacific : 10 / 0
        Italians : 17 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 32 / 33
        Japanese : 52 / 61
        Americans : 52 / 72
        Chinese : 10 / 9
        British : 21 / 0
        UK_Pacific : 10 / 10
        Italians : 17 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Research Technology - Italians
                Italians spend 0 on tech rolls
                Italians removing all Technology Tokens after successful research.
                Italians discover Improved_Mech_Inf

    Activate Technology - Italians
                Italians activating Improved_Mech_Inf
                Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Belarus
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 fighters moved from Southern Italy to Morocco
                1 bomber moved from Finland to Western Ukraine

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 2 aaGuns
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                    Americans defend with 1 artillery, 1 fighter and 1 infantry
                    Italians win, taking Morocco from French with 1 armour and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Morocco to Algeria
                1 bomber moved from Western Ukraine to Romania
                1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Greece to Albania

    Place Units - Italians
                1 carrier and 1 submarine placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 4 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 5 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    ANZAC win, taking 54 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to Northern Territory
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Northern Territory to Queensland
                1 destroyer moved from 63 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 1 flag, 1 aaGun, 2 fighters and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        42 Sea Zone : 1 flag, 1 submarine
        56 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 flag, 2 submarines
        62 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 31 / 33
        Japanese : 52 / 61
        Americans : 52 / 72
        Chinese : 10 / 9
        British : 20 / 0
        UK_Pacific : 10 / 10
        Italians : 20 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      French take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        Scotland : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 31 / 33
        Japanese : 52 / 61
        Americans : 52 / 72
        Chinese : 10 / 9
        British : 20 / 0
        UK_Pacific : 10 / 10
        Italians : 19 / 25
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone
                2 submarines moved from 125 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to 91 Sea Zone
                1 bomber moved from France to 91 Sea Zone
                1 bomber moved from Germany to 91 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                4 infantry moved from Baltic States to Novgorod
                6 armour and 3 mech_infantrys moved from Baltic States to Archangel
                1 armour moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 3 transports
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 transport
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 5 submarines in 91 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 91 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 1 :  3/5 hits
                        2 submarines owned by the Americans , 1 carrier owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 91 Sea Zone, round 2 :  6/8 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 2 :  2/5 hits
                        3 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 1 cruiser, 1 fighter and 1 transport in 91 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the Americans , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 cruiser and 3 transports remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 transport
                Battle in Gibraltar
                Battle in Archangel
                    Germans attack with 6 armour and 3 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 6 armour and 3 mech_infantrys in Archangel, round 1 :  4/9 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 1 :  1/2 hits
                        1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Gibraltar from British, taking Archangel from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Scotland
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 infantry; British defend with 1 airfield
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Scotland, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 1 :  3/9 hits
                        Russians roll dice for 2 aaGuns, 2 artilleries and 1 infantry in Novgorod, round 1 :  0/3 hits
                        1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 :  3/9 hits
                        Russians roll dice for 2 artilleries in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Belarus
                2 aaGuns, 2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                8 infantry moved from Poland to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                1 bomber moved from 91 Sea Zone to Morocco
                1 carrier moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 fighter placed in France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom
                6 armour and 4 mech_infantrys placed in Germany
                1 artillery placed in Southern France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                8 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                3 artilleries moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                3 infantry moved from Central Mongolia to Buyant-Uhaa
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 3 artilleries and 8 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Bryansk, round 1 :  4/12 hits
                        Germans roll dice for 1 armour in Bryansk, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 9 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 9 infantry in Smolensk, round 1 :  3/9 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Manchuria : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 3 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 flag, 1 armour, 3 artilleries and 8 infantry
        Russia : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Smolensk : 1 flag, 8 infantry
        115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 26 / 26
        Japanese : 49 / 61
        Americans : 52 / 72
        Chinese : 13 / 9
        British : 18 / 0
        UK_Pacific : 10 / 10
        Italians : 19 / 25
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Sumatra to 41 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 armour moved from 62 Sea Zone to New South Wales
                1 artillery moved from 62 Sea Zone to New South Wales
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 3 tactical_bombers moved from Korea to Manchuria
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC defend with 2 submarines
                        ANZAC roll dice for 2 submarines in 62 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 62 Sea Zone, round 1 :  2/4 hits
                        2 submarines owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in 39 Sea Zone
                    Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 3 submarines
                        British roll dice for 3 submarines in 39 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 1 :  2/5 hits
                        1 cruiser owned by the Japanese and 2 submarines owned by the British lost in 39 Sea Zone
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 3 submarines
                Battle in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                Battle in New Guinea
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship in Manchuria, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking India from UK_Pacific, taking New Guinea from ANZAC, taking Manchuria from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in New South Wales, round 1 :  1/4 hits
                        ANZAC roll dice for 1 mech_infantry in New South Wales, round 1 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in New South Wales
                    Japanese captures 15PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
                1 tactical_bomber moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Manchuria to Kwangtung
                1 fighter and 2 tactical_bombers moved from Japan to Philippines

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Korea
                1 destroyer and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
                Japanese collect 54 PUs (3 lost to blockades); end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

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