Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4


  • Irq twlo 1 Inf

    Ken R2

    Attack (1 Mech, 1 Arm)
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Ken lwlo 1 Inf

    SZ 109

    Attack (3 CA, 1 BB, 1 CV, 1 Fig, 1 Tac)
    DiceRolls: 4@3 2@4; Total Hits: 34@3: (6, 5, 2, 2)2@4: (2, 5)


  • I’ll assume loss of CA, CV to maximize your defense.

    Defense (1 CA, 1 BB*, 1 CV, 2 Fig, 12 TT)
    DiceRolls: 1@2 1@3 3@4; Total Hits: 21@2: (3)1@3: (5)3@4: (4, 3, 5)


  • Attack damages BB, CV

    R2

    Attack (3 CA, 1 BB*, 1 CV*, 1 Fig, 1 Tac)
    DiceRolls: 4@3 2@4; Total Hits: 44@3: (4, 6, 3, 2)2@4: (1, 4)


  • That’s everything

    Defense (1 BB*, 2 Fig)
    DiceRolls: 3@4; Total Hits: 23@4: (3, 5, 2)


  • Attack loses 1 CV*, 1 CA.

    SZ 109 cwlo 1 CV, 1 CA, damage to BB.

    Non-coms

    1 Fig, 1 Tac SZ 109 to Ice
    1 TT SZ 89 to SZ 106
    1 Inf Con to Sud
    1 Tac Irq to Cpr
    1 Fig SZ 41 to Ind
    1 DD SZ 39 to SZ 80

    Place

    8 Inf Ind

    Calcutta collects

    10 IPCs


  • Anzac 3

    14 IPCs

    1 SS (6)
    1 DD (8)

    save 0


  • Combat

    1 DD SZ 54 to SZ 42 (TT destroyed)

    1 DD SZ 54 to SZ 43 (TT destroyed)

    1 Inf Egy to Alx (mt)

    SZ 42 cwol
    SZ 43 cwol
    Alx lwol

    Non-coms

    1 CA SZ 54 to SZ 33
    2 DD SZ 62 to SZ 33
    3 Fig Que to Car

    Place

    1 SS, 1 DD SZ 62

    Collect

    10 + 5 NO = 15 IPCs

    4 Spoox vs Alsch 03dAllies.AAM


  • Small Anzac edit-

    2 Inf, 1 Art, 1 AA gun Que to Sau
    1 Inf Dgu to Ngu

    4 Spoox vs Alsch 03dAllies.AAM


  • Oops, made a couple edits there that weren’t intentional.  Here’s the right map.

    4 Spoox vs Alsch 03dAllies.AAM


  • Italy turn 3

    –>Purchase & repair

    purchase: 1 TT (7) + 3 ARM (18) + 2 ART (8 + 1 INF (3) = 36
    save 0 ipc

    –>Combat movement

    z92: 1 BB, 2 CA, 3 DD --> z109
    Tob: 3 INF, 1 ART, 1 ARM --> Alx
    Mor: 1 INF --> Alg (walk in)

    –>Combat

    z109
    A:
    DiceRolls: 3@2 2@3 1@4; Total Hits: 33@2: (5, 6, 1)2@3: (3, 4)1@4: (1)
    D:
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 1)1@4: (6)

    Alx
    A:
    DiceRolls: 2@1 2@2 1@3; Total Hits: 22@1: (4, 3)2@2: (5, 1)1@3: (3)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • z109 twlo 1 DD, damage BB
    Alx twlo 1 INF

    –>NCM

    Gib: 2 INF --> TT z92 --> Syr
    Tun: 1 Mech --> TT z92 --> 1 INF Gre --> Syr
    Gre: 1 INF, 1 ARM --> TT z94 --> Syr
    z95: 1 Fig --> Syr
    z95: 1 CV, 1 TacB --> z99
    Nita: 1 ARM, 2 INF, 1 ART --> Yugo

    –>Placement

    z95: 1 TT
    Nita: 3 ARM, 2 ART, 1 INF

    –>Income

    territories: 18
    no’s: 15
    total: 33

    4 Spoox vs Alsch 03eItaly.AAM


  • France’s remaining infantry goes to Sudan.
    Feel free to skip France at this point.

    4 Spoox vs Alsch 03zF.AAM


  • Germany turn 4

    –>Purchase & repair

    purchase: 10 Mech (40) + 10 ART (40) + 1 ARM (6) = 86
    save 5 ipc

    –>Combat movement

    Uk: 1 ARM --> Sco (walk in) --> blitz Uk

    –>NCM

    Hun: 1 INF --> Ger
    Pol: 2 INF --> Ger
    Rom: 9 INF, 3 ARM, 2 ART --> Yugo
    Wgr: 4 INF --> Ger
    Hol: 1 ART --> Wgr
    Wfr: 4 TacB, 2 Fig --> Ger
    Fra: 1 bomber --> Ger
    Gib: 1 Fig --> Yugo
    z104: 1 SS --> z107

    –>Placement

    Wgr: 10 Mech
    Fra: 1 ARM
    Ger: 10 ART

    –>Income

    territories: 49
    no’s: 15
    saved: 5
    damage: -2
    total: 67

    4 Spoox vs Alsch 04aG.AAM


  • You didn’t declare war on Russia, so there’s no convoy.
    Germany has 69 next turn.

    Russia 4

    36 IPCs

    6 Inf (18)
    3 Arm (18)

    save 0


  • Dow on Germany and Italy

    Combat

    1 Inf Bury to Sak
    1 Fig Yak to Sak

    2 Inf Epl to Pol
    1 Fig Nov to Pol

    2 Inf Epl to Hun
    1 Fig Rus to Hun
    1 Tac Nov to Hun

    26 Inf, 4 Art Epl to Rom


  • Sak

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Pol

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Hun

    Attack (2 Inf, 1 Fig, 1 Tac)
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 1)1@3: (5)1@4: (5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Rom

    Attack (26 Inf, 4 Art)
    DiceRolls: 22@1 8@2; Total Hits: 722@1: (2, 6, 2, 4, 2, 4, 5, 3, 1, 4, 5, 5, 2, 2, 6, 4, 1, 6, 4, 2, 2, 1)8@2: (4, 2, 2, 4, 1, 3, 2, 6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Sak lwol
    Pol twol
    Hun twol
    Rom twlo 1 Inf

    Non-coms

    1 Fig Pol to Kar
    1 Fig Hun to Epl
    1 Tac Hun to Bel
    1 Inf, 1 Art Bel to Epl
    1 AA gun Epl to Rom
    8 Inf, 3 Art Nurk to Epl
    3 Inf Sukr to Nukr
    1 AA gun Smo to Volo
    5 Inf Bry to Bel
    3 Inf, 1 Art Nov to Kar
    1 Fig Sak to Bury
    6 Inf, 1 AA gun Yak to Bury
    6 Inf Tim to Novo
    5 Inf Yen to Tim
    2 Mech Bel to Kar
    1 SS SZ 105 to SZ 103
    1 Arm Bel to Nov
    1 Arm Bel to Rom
    2 Mech, 2 Arm Rus to Bel

    Place

    3 Inf Nov
    3 Inf Sukr
    3 Arm Rus

    Collect

    43 + 14 NO = 57 IPCs

    4 Spoox vs Alsch 04bR.AAM


  • Japan turn 4

    –>Purchase & repair

    repair: BB z37
    purchase: 1 minor ic (12) + 4 DD (32) + 2 SS (12) +1 INF (3) = 59
    save 1 ipc

    –>Combat movement

    Mal: 1 INF --> Sum (walk in)
    z6: 1 DD --> z16
    Kwa: 2 bomber --> z16 (land Jap)
    z37: 1 SS --> z42
    z37: 1 Fig, 1 TacB --> z42 (land z35)
    z37: 1 SS --> z43
    z37: 1 Fig, 1 TacB --> z43 (land z35)
    Jap: 2 ART, 2 INF --> Phi
    z37: 1 Fig, 1 TacB --> Phi (land z35)
    z37: 2 BB, 2 CA --> bombard Phi
    Sze: 2 INF, 1 ART --> She
    Kwa: 2 Fig --> She (land Hun)
    Sib: 1 INF --> Sfe (walk in)

    –>Combat

    z16
    A:
    DiceRolls: 1@2 2@4; Total Hits: 11@2: (5)2@4: (4, 5)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    z42
    A:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (3)1@4: (6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    z43
    A:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (2)1@4: (6)

    Phi
    A:
    bombard
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (2, 5)2@4: (1, 5)
    round 1
    DiceRolls: 4@2 1@3 1@4; Total Hits: 14@2: (5, 5, 2, 6)1@3: (4)1@4: (6)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

    She
    A:
    DiceRolls: 1@1 2@2 2@3; Total Hits: 31@1: (6)2@2: (4, 2)2@3: (3, 2)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • z16 twol
    z42 twol
    Phi twlo 1 INF
    She twol

    defense z43

    DiceRolls: 1@2; Total Hits: 01@2: (6)

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