Pretty sure the Calc on this site and the TripleA Calc let you tweak the OOL. I forget how the TripleA one works but the Calc on this site has two text bars below the fields where you input unit quantities. One is for attacker OOL, the other is for defender OOL.
Question regarding choice of battles
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I want some clarification on how to approach a specific scenario. Lets say there is a Japanese fleet with an AC and 2 fighters based off of Western Australia in sz 56 while Japan currently occupies Western Australia. Now the US attacks Western Australia from South Australia and also attacks the fleet during the same round.
Can the US player choose to resolve the land battle first which could possibly force any stranded planes to crash? As far as I can tell the only stipulation on choosing combat is that air raids must come first, followed by amphibious assaults and then general combat. Since the attack on western Australia is not amphibious the US can select the land battle to take place first correct?
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The US can choose to fight the battles in either order, but it won’t matter. Defending planes that lose the carrier holding them in combat get 1 movement to land after the Combat phase is done, so at that point it would already be determined if they had a friendly place to land regardless of the battle order. The landing is done after the whole combat phase to avoid confusion of planes getting to defend twice, which they don’t.