Allies 1.tsvg Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -4 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to United States 2 infantry moved from United States to U.S. Eastern Coast Sea Zone 2 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 2 infantry moved from Atlantic Sea Zone to United Kingdom Place Units - Americans 1 artillery and 1 infantry placed in United States 2 destroyers and 1 transport placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 0.33