I’m working on a mid 1960s scenario. There would be several playable neutral powers, so diplomacy would play a larger role.
The playable countries:
1 USA
2 NATO
3 USSR & minor allies
4 Warsaw Pact
5 SEATO
6 South Africa
7 Nonaligned Movement
8 People’s Republic of China
9 Organization of American States
Allied Powers: USA, NATO, Seato
Communist Powers: USSR, Warsaw Pact
Neutral Powers: South Africa, Nonaligned Movement, PRC, organization of American States
The starting Territories would look something like this:
USSR - Normal USSR territories + Dzavhan, Ulaanbaatar, Olgiy, Tsagaan Olom, Central Mongolua, Buyant-Uhaa, West indies, French indochina
Warsaw Pact - Bulgaria, Albania, Romania, Slovakia Hungary, Poland, Germany, Greater Southern Germany
organization of American States: all south American territories that do not have french, Dutch, or English roundels on them + Southeast Mexico and Mexico
USA - all US territories that are not mentioned as belonging to someone else + all Japanese territories that are not mentioned specifically as a part of a different power + transjordan
NATO - Holland Belgium, Denmark, France, Normandy Bordeaux, Southern france, Sardinia, Iceland, Greenland,
Northern Italy, Southern italy, Norway, Portugal, United Kingdom, Scotland, Greece, crete, Malta, Turkey,
West Germany, all Canadian territories, British Guiana, Suriname, French Guiana, Gibralter, Angola, Mozambique, french and British islands in the Pacific (that aren’t mentioned as belonging to another faction)
South Africa- Rhodesia, South West Africa, and Union of South Africa
PRC - all territories marked by Chinese roundels plus Hainan island
SEATO- Starting Anzac Territories + Siam, Philippines, Formosa, Korea, Japan, iwo Jima
Non Alligned Movement- Afghanistan, Burma, Shan State,Ceylon, Cyprus,Egypt, Alexandria,Ethiopia,
India, West India, Sumatra, Java, Borneo, Celebes, Dutch New Guinea,Northwest Perisa, Persia, Eastern Persia,
Iraq,Liberia,Libya, Tobruk,Saudi Arabia, Syria, Anglo-Egyptian Sudan, Yugoslavia, Algeria, Belgian Congo,Gold Coast, French West Africa, Morocco, Italian Somaliland, British Somalialand, Tunisia
Neutrals- Madagascar, Nigeria, French central Africa, Kenya, Tanganyika, Spain, Sierra Leon, Malaya, finland, Sweden, Eire
Korea, French Indochina, and Germany would have communist and allied forces coexisting in them at the start. If French indochina or Korea are conquered by allied powers then they go to SEATO. All European territories conquered by the allies go to NATO and all European territories conquered by the communists go to the warsaw pact (by European I mean literally in Europe, not all territories on the European map- if the Soviets conquer Persia then they get to keep it).
DIPLOMACY
Neutrals would have NOs that would encourage them to go to war with either side. IE China would get NOs for owning Formossa (Taiwan) as well as (USSR owned) Mongolia. Non aligned movement would get NOs for owning transjordan (ie, conquering Israel) but also for owning Albania and Bulgaria (Titos dream of a Greater Yugoslavia). Organization of American states would have NOs for taking both Cuba and the Panama Canal (though they’d probably be wisest to join the allies, given their neighbor to the north). So diplomacy would play a big role. Will the neutrals throw their weight in with one side or try to team up against the superpowers?
The nonaligned Movement and the PRC would be able to build infantry in any of their territories but would be limited to building other units at industrial complexes. They would not have conquerable capitals.
I may replace South Africa with Israel - which would be more fun to play as? Obviously, a playable Israel would have to get some NO for just existing, as 1ipc aint enough to defend itself. Which would be more fun?
I’m working on techs to cover the time period better. Nukes would be optional. Maybe dropping too many nukes results in everyone losing?
Any ideas about victory conditions?