TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 9 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Non Combat Move - Americans 2 infantry moved from Italy to France 2 fighters moved from 13 Sea Zone to France 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 artillery moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 artillery moved from Morocco Algeria to 13 Sea Zone 2 infantry moved from 13 Sea Zone to France 2 artilleries moved from 13 Sea Zone to France 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 4 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 carrier moved from 13 Sea Zone to 12 Sea Zone 1 carrier moved from 12 Sea Zone to 13 Sea Zone 2 fighters moved from Eastern United States to 13 Sea Zone 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 transport moved from 14 Sea Zone to 12 Sea Zone 1 infantry moved from Baltic States to Poland 2 artilleries moved from Baltic States to Poland Place Units - Americans 6 armour placed in Italy 3 armour, 1 artillery and 5 infantry placed in Eastern United States Combat Move - Chinese 2 infantry moved from Yunnan to Fukien 1 infantry moved from Hupeh to Fukien 1 infantry moved from Hupeh to Fukien 1 infantry moved from Hupeh to Fukien Combat - Chinese Battle in Fukien Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Fukien, round 2 : 2/5 hits, 0,83 expected hits Japanese roll dice for 1 armour in Fukien, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Chinese win, taking Fukien from Japanese with 4 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 2 infantry moved from Hupeh to Suiyuan Place Units - Chinese 3 infantry placed in Hupeh Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,50