I have a couple of house rules that I use in A&A Pacific.
1. This one really applies to all of the A&A Games, but i’ll list it here anyway. I Let the defender surrender his Territory as long as there is another friendly territory ajacent to his. he also must pay 5 IPCs, and he has to lose a unit of his choice. If there is no friendly territory ajacent to him, he can’t surrender. This dosn’t apply to sea units.
2. I admit i don’t use this often, but it does give the game an added twist. I give all of the sea units 2 lives. if a sea unit survives the battle w/only one hit, he is turned on his side. he then must make it back to a sea port that he owns, or his capital, for repairs. Once he is there, he must stay there until the next turn. He is then uprighted. I usually give the battleship 3 lives. If he is hit in battle once, nothing happens. if he is hit twice, then he is turned over.
These are just a couple of rules that i enjoy playing with. let me know what you think about them, as well as any problems you could see or areas for improvement.
Thanks!! :-D