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L24 PTV MikawaGunichi (X+7) vs Wizmark Game#2
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Northern Belarus to Eastern Poland 1 infantry moved from Archangel to Leningrad 3 infantry moved from Northern Belarus to Leningrad 2 tactical_bombers moved from Northern Belarus to Leningrad 1 fighter moved from Northern Belarus to Leningrad 1 submarine moved from 126 Sea Zone to 109 Sea Zone Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 4 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 harbour and 4 infantry Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Leningrad, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Leningrad, round 4 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Leningrad, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Leningrad, round 5 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Leningrad, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 1 fighter and 2 tactical_bombers moved from Leningrad to Smolensk 1 fighter moved from Eastern Poland to Smolensk 2 fighters and 2 tactical_bombers moved from Smolensk to Russia 1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Rostov to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 artillery and 3 infantry moved from Russia to Samara 4 infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 1 infantry placed in Urals 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -2.33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Inner Mongolia to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Kansu to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 armour and 1 infantry moved from Sumatra to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 56 Sea Zone 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Dutch New Guinea 2 bombers moved from Davao to 50 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in 50 Sea Zone 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in Dutch New Guinea Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 aaGun, 1 fighter and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 armour and 1 artillery in Dutch New Guinea, round 4 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Dutch New Guinea, round 5 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangtung 1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 aaGun and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 carrier and 1 fighter moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to 21 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 24 Sea Zone to 35 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 7 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 aaGuns, 2 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 37 Sea Zone 2 aaGuns and 4 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Fukien 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Caroline Islands to Kwangtung 2 fighters moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 bomber moved from 50 Sea Zone to Caroline Islands 1 aaGun moved from Japan to Kyushu 1 carrier moved from 38 Sea Zone to 56 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 fighter and 6 infantry placed in Japan 2 submarines placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.17 ANZAC regular : -0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Germans to British EDIT: Removing units owned by British from Scotland: 1 infantry EDIT: Adding units owned by British to Eire: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Germans to British EDIT: Removing units owned by British from Scotland: 1 infantry EDIT: Adding units owned by British to Eire: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Removing units owned by British from Northeast Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33
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@mikawagunichi sorry missed some walk ins with uk
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Germans to British EDIT: Removing units owned by British from Scotland: 1 infantry EDIT: Adding units owned by British to Eire: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Removing units owned by British from Northeast Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Yunnan: 1 bomber EDIT: Adding units owned by Americans to Shan State: 1 fighter EDIT: Removing units owned by Americans from Queensland: 1 bomber and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33
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@mikawagunichi and missed the US planes in queensland…last one!
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 12 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Baltic States 1 armour moved from Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Rostov Italians take Rostov from Russians 2 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Crete to 100 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 3 artilleries and 5 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Egypt Combat - Italians Battle in Eastern Poland Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Egypt Italians attack with 1 armour, 5 artilleries, 1 fighter, 8 infantry and 1 mech_infantry British defend with 1 harbour and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 5 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Egypt, round 2 : 6/16 hits, 5.17 expected hits British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Egypt 3 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 5 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 fighter moved from Egypt to 100 Sea Zone 1 carrier moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 101 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Romania to Ukraine 1 aaGun and 4 infantry moved from Bessarabia to Ukraine 1 bomber moved from Eastern Poland to Ukraine 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 10 infantry placed in Northern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.67 British regular : 0.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands Combat - ANZAC Battle in Gilbert Islands Non Combat Move - ANZAC 1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Queensland to New South Wales 1 submarine moved from 64 Sea Zone to 63 Sea Zone 1 submarine moved from 64 Sea Zone to 59 Sea Zone Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 77 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 12 infantry moved from Baltic States to Leningrad 1 artillery and 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad Combat - Germans Battle in Leningrad Germans attack with 6 artilleries and 15 infantry Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 6 artilleries and 15 infantry in Leningrad, round 2 : 3/21 hits, 5.50 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 6 artilleries and 15 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Baltic States to Leningrad 1 armour and 1 mech_infantry moved from Baltic States to Leningrad 2 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland 5 infantry moved from Poland to Baltic States 1 aaGun, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 2 fighters moved from 94 Sea Zone to Egypt 2 fighters moved from Western Germany to 94 Sea Zone 1 armour moved from Gibraltar to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Egypt 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 2 artilleries and 2 infantry placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 3 infantry placed in France 1 transport placed in 116 Sea Zone 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians 1 armour moved from Northern Belarus to Smolensk Combat - Russians Non Combat Move - Russians 4 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 3 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 artillery and 7 infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians 1 armour moved from Northern Belarus to Smolensk Combat - Russians Non Combat Move - Russians 4 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 3 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 artillery and 7 infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 3 infantry EDIT: Adding units owned by Russians to Samara: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 44 Sea Zone to 59 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 bomber moved from Caroline Islands to 49 Sea Zone 1 armour moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Solomon Islands Combat - Japanese Battle in New Britain Battle in 49 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 49 Sea Zone Japanese win, taking New Britain from ANZAC with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Solomon Islands Battle in 59 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 59 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking 59 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 2 carriers and 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 bomber moved from 49 Sea Zone to Caroline Islands 1 battleship moved from 34 Sea Zone to 55 Sea Zone 2 destroyers moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 2 transports moved from 56 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 3 transports moved from 21 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Kiangsi 2 aaGuns, 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 6 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun moved from Kyushu to Japan 1 carrier and 2 fighters moved from 21 Sea Zone to 20 Sea Zone 2 submarines moved from 37 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 2 submarines moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone Place Units - Japanese 1 harbour and 3 infantry placed in Kiangsu 1 destroyer and 2 submarines placed in 20 Sea Zone 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Midway to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 27 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Wake Island Battle in Marshall Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from Western United States to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Yunnan to Szechwan Place Units - Americans 1 carrier placed in 11 Sea Zone 1 submarine and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hopei to Honan 2 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Anhwe 5 artilleries and 5 infantry moved from Hopei to Tsinghai 1 infantry moved from Hopei to Honan Combat - Chinese Battle in Tsinghai Chinese attack with 5 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 5 infantry in Tsinghai, round 2 : 3/10 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Honan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Hopei to Szechwan 1 fighter moved from Anhwe to Szechwan Place Units - Chinese 1 artillery placed in Szechwan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 harbour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Szechwan to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi Combat - British Battle in Hunan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Yunnan to Tsinghai 1 aaGun and 3 infantry moved from Szechwan to Tsinghai 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 aaGun, 2 artilleries and 4 infantry moved from Yunnan to Kweichow 2 artilleries moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 artilleries and 3 infantry moved from Burma to Yunnan 1 artillery moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 3 marines moved from Southern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to 82 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya 1 fighter moved from United Kingdom to 109 Sea Zone 1 infantry moved from Eire to Scotland 1 bomber moved from French Equatorial Africa to Baluchistan Place Units - British 1 infantry and 1 mech_infantry placed in Quebec 1 transport placed in 109 Sea Zone 1 harbour placed in Southern Persia Turning on Edit Mode EDIT: Adding units owned by British to Ethiopia: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Kenya: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,3,6,2,5,2,3,3 British collect 31 PUs (1 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,3 UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.83 Japanese regular : -0.67 British regular : -0.17
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians 1 infantry moved from Eastern Poland to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 2 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from 100 Sea Zone to Anglo-Egyptian Sudan 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan 1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo-Egyptian Sudan to 100 Sea Zone 1 aaGun moved from Northern Italy to 99 Sea Zone 1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt 4 transports moved from 100 Sea Zone to 99 Sea Zone 1 aaGun and 7 infantry moved from Northern Italy to 99 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone 1 aaGun and 7 infantry moved from 101 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 battleship moved from 100 Sea Zone to 101 Sea Zone 1 bomber moved from Ukraine to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Algeria to Tunisia 1 submarine moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 5 infantry placed in Northern Italy 2 fighters and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 32 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,2,4,3,2,2,2,6,5,5,6,4,1,5,5,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,2 ANZAC collect 9 PUs (3 lost to blockades); end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 77 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Northern Belarus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Non Combat Move - Germans 3 aaGuns, 6 artilleries, 15 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus 5 infantry moved from Baltic States to Northern Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 1 carrier and 2 destroyers moved from 116 Sea Zone to 115 Sea Zone 3 submarines moved from 113 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar 2 fighters moved from 94 Sea Zone to Gibraltar 1 armour moved from Egypt to 100 Sea Zone 1 armour and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Gibraltar 2 fighters moved from Egypt to 94 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 2 fighters placed in Western Germany 1 factory_minor placed in Leningrad 6 infantry placed in Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Stalingrad 1 armour moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 armour moved from Novgorod to Smolensk 1 infantry moved from Smolensk to Southern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia 2 infantry moved from Northern Caucasus to Stalingrad 2 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Kazakhstan to Northern Caucasus 3 infantry moved from Samara to Stalingrad 1 artillery and 2 infantry moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Gorky 2 artilleries and 2 infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 2 infantry placed in Urals 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Tula: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 7 infantry moved from Kiangsu to Anhwe 1 submarine moved from 59 Sea Zone to 63 Sea Zone 1 destroyer moved from 55 Sea Zone to 63 Sea Zone Combat - Japanese Battle in 63 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 63 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 7 infantry Chinese defend with 1 infantry Japanese roll dice for 7 infantry in Anhwe, round 2 : 2/7 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 2 transports moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 59 Sea Zone to 40 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 55 Sea Zone 1 armour moved from New Guinea to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 37 Sea Zone to 132 Sea Zone 3 carriers moved from 55 Sea Zone to 43 Sea Zone 1 carrier moved from 20 Sea Zone to 21 Sea Zone 2 aaGuns, 6 artilleries and 8 infantry moved from Kiangsi to Kwangtung 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 2 battleships moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 fighter moved from 21 Sea Zone to Caroline Islands 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 2 cruisers moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Caroline Islands Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 4 infantry placed in Japan 4 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.00