Yeah that lone BB was quite bad.
PTV MuddSlinger (A+10) vs Stucifer (A)
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any scrambles out of sz 110?
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@MuddSlinger yes, scramble to London please
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0 EDIT: Changing PUs for Germans from 50 to 46 EDIT: Turning off Edit Mode Germans buy 5 artilleries and 8 infantry; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 1 armour moved from Germany to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 2 armour moved from Western Germany to 116 Sea Zone 2 artilleries moved from Western Germany to 116 Sea Zone 1 artillery moved from Norway to 116 Sea Zone 7 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from Norway to 116 Sea Zone 3 armour, 4 artilleries, 9 infantry and 8 transports moved from 116 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 3 armour and 4 artilleries moved from 113 Sea Zone to United Kingdom 9 infantry moved from 113 Sea Zone to United Kingdom 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys moved from Rostov to Northern Caucasus 1 fighter moved from Southern Italy to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone Combat - Germans British scrambles 1 units out of 113 Sea Zone to defend against the attack in United Kingdom Battle in 113 Sea Zone Germans attack with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports British defend with 1 carrier, 1 fighter and 1 submarine; Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 carrier and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone 1 submarine owned by the Russians and 1 submarine owned by the British lost in 113 Sea Zone Germans roll dice for 1 battleship, 3 fighters, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits British roll dice for 1 carrier and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Germans 1 carrier owned by the British lost in 113 Sea Zone Germans roll dice for 1 battleship, 3 fighters, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits British roll dice for 1 fighter in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 113 Sea Zone 1 fighter owned by the British lost in 113 Sea Zone Germans win with 3 fighters, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 12 Casualties for Germans: 1 battleship and 1 destroyer Casualties for British: 1 carrier, 1 fighter and 1 submarine Casualties for Russians: 1 submarine Battle in United Kingdom Germans attack with 3 armour, 4 artilleries, 4 fighters, 9 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 1/8 hits, 1.33 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 3 armour, 4 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 8/23 hits, 9.17 expected hits British roll dice for 5 aaGuns, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/17 hits, 6.00 expected hits 9 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 4 artilleries, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 7/14 hits, 7.00 expected hits British roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/14 hits, 5.00 expected hits 4 artilleries owned by the Germans and 2 armour owned by the Germans lost in United Kingdom 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 3 fighters and 4 tactical_bombers in United Kingdom, round 4 : 3/8 hits, 4.67 expected hits British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/7 hits, 2.67 expected hits 2 tactical_bombers owned by the Germans lost in United Kingdom 3 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in United Kingdom, round 5 : 4/6 hits, 3.33 expected hits British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.67 expected hits 2 tactical_bombers owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 47PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour and 3 fighters remaining. Battle score for attacker is -18 Casualties for Germans: 2 armour, 4 artilleries, 1 fighter, 9 infantry and 4 tactical_bombers Casualties for British: 5 aaGuns, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in Northern Caucasus Germans attack with 12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys in Northern Caucasus, round 2 : 19/49 hits, 15.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 12 armour, 6 artilleries, 25 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 aaGuns moved from Rostov to Northern Caucasus 1 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Northern Caucasus 6 artilleries moved from Western Ukraine to Ukraine 6 infantry moved from Romania to Bessarabia 3 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Poland 1 cruiser moved from 116 Sea Zone to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Place Units - Germans 3 infantry placed in Ukraine 3 artilleries placed in Romania 2 artilleries and 5 infantry placed in Western Germany Germans undo move 3. 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,1,5,6,6,6 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4 Germans collect 47 PUs (6 lost to blockades); end with 96 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
British AA : -0.33 Russians regular : -0.33 Germans regular : -0.17 British regular : 4.00
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Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kursk to Rostov 5 fighters and 1 tactical_bomber moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Northern Belarus to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Battle in Rostov Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Rostov to Stalingrad 7 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Kazakhstan 1 armour and 1 mech_infantry moved from Urals to Stalingrad 2 aaGuns, 3 artilleries and 17 infantry moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Russia to Kursk 1 aaGun moved from Russia to Samara 1 aaGun, 4 artilleries and 13 infantry moved from Northern Belarus to Eastern Poland 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Archangel to Leningrad 1 fighter moved from Shansi to Urals Place Units - Russians 3 infantry placed in Leningrad 1 armour and 1 mech_infantry placed in Urals 2 artilleries and 1 infantry placed in Stalingrad 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5,5,2,2,2,1,4,6,1,5,1,5,6,2,2,6 Russians collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 7x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to 5 Sea Zone 3 infantry moved from Siberia to 5 Sea Zone 5 infantry and 5 transports moved from 5 Sea Zone to 20 Sea Zone 5 infantry moved from 20 Sea Zone to Jehol 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Jehol 4 infantry moved from Japan to 7 Sea Zone 4 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Jehol 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Hunan 2 artilleries moved from Shantung to Jehol 4 infantry moved from Shantung to Jehol 4 infantry moved from Kiangsu to Kiangsi 3 carriers moved from 7 Sea Zone to 20 Sea Zone 3 carriers moved from 5 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 23 Sea Zone 2 submarines moved from 7 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 23 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 23 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 submarines Americans defend with 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 transport in 35 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Japanese roll dice for 2 submarines in 35 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 4 : 2/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 35 Sea Zone 2 submarines owned by the ANZAC lost in 35 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 2 submarines Casualties for ANZAC: 2 submarines Battle in Jehol Japanese attack with 2 artilleries, 13 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Jehol, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries, 12 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 battleships, 1 cruiser and 4 submarines moved from 7 Sea Zone to 20 Sea Zone 1 battleship, 1 cruiser and 6 destroyers moved from 5 Sea Zone to 20 Sea Zone 1 destroyer moved from 5 Sea Zone to 20 Sea Zone 4 fighters moved from 5 Sea Zone to Japan 2 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone 1 fighter moved from Kiangsu to 20 Sea Zone 3 fighters moved from Shantung to 20 Sea Zone 3 tactical_bombers moved from Shantung to 20 Sea Zone 1 aaGun moved from Shantung to Jehol Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu Japanese undo move 2. 1 destroyer placed in 20 Sea Zone 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,4 Japanese collect 34 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.50 ANZAC regular : 1.00
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 1 fighter moved from 94 Sea Zone to 107 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 23 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 battleship, 4 carriers, 2 fighters and 3 submarines moved from 32 Sea Zone to 35 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 marine moved from 36 Sea Zone to Manilla 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao Combat - Americans
Combat Hit Differential Summary :
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@MuddSlinger Kamikaze options if you want.
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I forgot to mention I edited the sub attack off the Caroline’s. I wouldn’t have fought so you would have gotten the transport.
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no kamikazee
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i re-looked at that caroline tt you were talking about. I have to remember that you have to have a surface warship to scramble to adjacent sz. Ill get that down soon.
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - British 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 artillery moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Combat - British
Combat Hit Differential Summary :
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Scramble option to Belgium/Holland.
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full scramble
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone 1 fighter moved from 94 Sea Zone to 107 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 23 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 battleship, 4 carriers, 2 fighters and 3 submarines moved from 32 Sea Zone to 35 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 marine moved from 36 Sea Zone to Manilla 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao Combat - Americans Battle in 113 Sea Zone Americans attack with 1 submarine Germans defend with 8 transports 8 transports owned by the Germans lost in 113 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 48 Casualties for Germans: 8 transports Battle in Manilla Battle in Davao Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Davao, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Davao, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Davao Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Davao, round 3 : 1/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Davao, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao 1 artillery owned by the Japanese lost in Davao Americans win, taking Manilla from Japanese, taking Davao from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry Casualties for Americans: 1 infantry Battle in 23 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 107 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 cruiser Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits Germans roll dice for 1 cruiser in 107 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 107 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Germans: 1 cruiser Battle in 35 Sea Zone ANZAC loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win with 1 battleship, 4 carriers, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 5 submarines moved from 34 Sea Zone to 36 Sea Zone 2 carriers, 2 cruisers and 2 fighters moved from 34 Sea Zone to 36 Sea Zone 2 fighters moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 23 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone 3 fighters moved from 23 Sea Zone to Caroline Islands 1 submarine moved from 17 Sea Zone to 24 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 bomber moved from Northern Manchuria to Caroline Islands 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from 107 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 3 destroyers and 2 transports placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 2 artilleries and 2 infantry moved from Kwangsi to Hunan 1 infantry moved from Szechwan to Hunan 2 infantry moved from Shansi to Anhwe 1 fighter moved from Shansi to Anhwe Combat - Chinese Chinese creates battle in territory Chahar Battle in Hunan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 artilleries and 3 infantry moved from Shansi to Honan 1 fighter moved from Anhwe to Honan Place Units - Chinese 1 infantry placed in Shansi 1 infantry placed in Honan 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 artillery moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium Battle in United Kingdom British attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 1 armour, 2 infantry and 1 mech_infantry in United Kingdom, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 armour in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in United Kingdom British win, taking United Kingdom from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Holland Belgium British attack with 1 armour, 2 artilleries and 6 infantry Germans defend with 6 fighters, 1 infantry and 1 tactical_bomber British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 artilleries and 6 infantry in Holland Belgium, round 2 : 3/9 hits, 2.50 expected hits Germans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 4.83 expected hits 4 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Holland Belgium British roll dice for 1 armour, 2 artilleries and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 3 fighters in Holland Belgium, round 3 : 2/3 hits, 2.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium 1 fighter owned by the Germans lost in Holland Belgium British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 fighters in Holland Belgium, round 4 : 2/2 hits, 1.33 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium 1 fighter owned by the Germans lost in Holland Belgium British roll dice for 1 armour in Holland Belgium, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in Holland Belgium, round 5 : 1/1 hits, 0.67 expected hits 1 armour owned by the British lost in Holland Belgium Germans win with 1 fighter remaining. Battle score for attacker is 31 Casualties for British: 1 armour, 2 artilleries and 6 infantry Casualties for Germans: 5 fighters, 1 infantry and 1 tactical_bomber Battle in Southern France British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Southern France to 113 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 artillery moved from Tunisia to Algeria 1 carrier moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 100 Sea Zone to 95 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from Stalingrad to Southern Persia 3 aaGuns, 2 artilleries and 11 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Eastern India to Hunan 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 1 destroyer moved from 44 Sea Zone to 22 Sea Zone 3 fighters moved from Caroline Islands to Davao 1 marine moved from Borneo to 44 Sea Zone 1 battleship, 2 destroyers and 1 marine moved from 44 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 bomber moved from Stalingrad to Hunan 1 artillery and 4 infantry moved from Southern Persia to Northwest Persia 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from Sumatra to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Burma 1 infantry moved from Siam to French Indo China 1 infantry moved from Malaya to Shan State 1 transport moved from 108 Sea Zone to 94 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in Eastern India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : -1.17
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Southern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 armour, 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour, 2 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 3 artilleries moved from Southern Italy to Northern Italy 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,5,3,4,3,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4 Italians collect 2 PUs (9 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Hainan 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Battle in Hainan Battle in Formosa Non Combat Move - ANZAC 1 fighter moved from New Britain to Guam 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 55 Sea Zone 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 cruiser and 2 destroyers moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Tobruk to Alexandria 2 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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Axis concede. Thanks for helping me learn the game Stuficer. look forward to our 2nd game