L24: Arthur Bomber Harris vs Farmboy (A+41) OOB


  • @Arthur-Bomber-Harris note the comment below on the US attack. Also I forgot a US walkin on shantung so did it after the combat round. However I initially changed the territory to the US not China. I fixed it, but forgot until after the collect income phase. Your sub however convoyed me for the two I would have earned.


  • no problem on the edit. definitely submerge.
    triplea_40891_8italy.tsvg
    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            2 aaGuns and 1 infantry moved from Yugoslavia to Albania
            1 armour moved from Shensi to Yunnan
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,4,3,1
            Italians collect 12 PUs (5 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -0.33
    
  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in Philippines
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Celebes to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from Eastern Persia to Greece
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.00
    

    Savegame


  • triplea_40891_9G.tsvg

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 mech_infantry moved from Caucasus to Persia
            1 armour moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Persia
            1 fighter moved from Rostov to Persia
            3 bombers moved from Rostov to Persia
            1 bomber moved from Volgograd to Persia
            1 bomber moved from Southern Italy to Persia
            1 armour moved from Caucasus to Persia
            1 infantry moved from Tambov to Samara
            1 artillery moved from Volgograd to Samara
            1 fighter moved from Rostov to Samara
            1 tactical_bomber moved from Rostov to Samara
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 armour moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Bulgaria to Greece
            1 fighter moved from Rostov to Smolensk
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 mech_infantry
                British defend with 1 armour, 1 artillery, 1 bomber, 7 fighters and 2 infantry; Americans defend with 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 10/21 hits, 10.67 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win with 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Adding units owned by Germans to Bulgaria: 1 mech_infantry
                EDIT: Turning off Edit Mode
            Battle in Samara
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Persia
                Germans attack with 2 armour, 5 bombers, 1 fighter and 2 mech_infantrys
                British defend with 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry; French defend with 1 infantry
                    British roll AA dice in Persia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 armour, 5 bombers, 1 fighter and 2 mech_infantrys in Persia, round 2 : 5/10 hits, 5.17 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 3 infantry in Persia, round 2 : 0/4 hits, 1.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 2 infantry owned by the British and 1 fighter owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour, 5 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for British: 1 aaGun, 1 fighter and 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            5 armour and 5 mech_infantrys moved from Caucasus to Iraq
            1 infantry moved from Caucasus to Northwest Persia
            4 armour and 4 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Novgorod to Archangel
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Ukraine to Bryansk
            5 bombers moved from Persia to Caucasus
            1 fighter moved from Persia to Northwest Persia
            1 mech_infantry moved from Bulgaria to Albania
            2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            5 mech_infantrys moved from Western Germany to Yugoslavia
            1 armour moved from Germany to Yugoslavia
            3 aaGuns, 10 artilleries and 14 infantry moved from Rostov to Tambov
            1 artillery and 4 infantry moved from Volgograd to Tambov
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            1 armour moved from Belarus to Tambov
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 fighter moved from Samara to Tambov
            2 bombers and 1 fighter moved from Smolensk to Tambov
            1 tactical_bomber moved from Samara to Tambov
    
        Place Units - Germans
            3 bombers placed in Western Germany
            2 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in Volgograd
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to France: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Rostov: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yunnan: 2 bombers
            EDIT: Adding units owned by Germans to Japan: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,5,6,2,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,2,1
            Germans collect 55 PUs (9 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    British AA : -0.50
    Russians regular : -1.33
    Germans regular : 0.67
    British regular : -1.67
    
  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Italians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Greece
            2 fighters and 1 tactical_bomber moved from Bryansk to Greece
            2 mech_infantrys moved from Vologda to Evenkiyskiy
            2 artilleries and 26 infantry moved from Vologda to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    Russians regular : 1.33
    

    Savegame


  • @Arthur-Bomber-Harris if you have yet to start Japan I might want to adjust the Soviet ncms


  • @farmboy feel free to adjust

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Italians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Vologda to Evenkiyskiy
            2 fighters moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 artillery moved from Vologda to Russia
            1 fighter moved from Russia to Vologda
            6 infantry moved from Vologda to Russia
            2 infantry moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    Russians regular : 1.33
    

    Savegame


  • @Arthur-Bomber-Harris with the soviet air in greece I figured I had enough to hold it for another turn and then I remembered you could declare war on neutrals and the outcome of this combat with your mechs and tanks in the mid east would make that worth it.


  • @farmboy will do my turn tomorrow. Sorry for the delay.


  • @Arthur-Bomber-Harris no problem!


  • I will be attacking Pearl Harbor. Still finalizing the other moves.

    1. scramble?
    2. if the bomber hits on turn one, lose the destroyer or the fighter (assuming scramble)?

    fa288ea1-a656-426b-85d5-86ad2956dc66-image.png


  • @Arthur-Bomber-Harris I’m sure I will scramble but for the casualties I will want to see the dice and the move in full.


  • @farmboy no problem. Will do round by round. If my subs get 1 hit on round 1, lose your sub?


  • @Arthur-Bomber-Harris my sub will roll first so it probably depends on whether I get a hit. I also have the option of submerge too. Its better for me I think to see the full turn (other combats and the buy) before deciding on any of this. And in about 45 min to an 1 hour I will be in a position to respond fairly quickly once things start.


  • @farmboy please confirm the scramble and if the American sub fights turn 1.

    triplea_40891_9scramble j.tsvg

    I did a practice fight without the dice server and I got absolutely destroyed in most of these battles. Let’s see if I can do better when it counts.


  • @Arthur-Bomber-Harris scramble and sub fights round 1. I’ll do this round by round


  • no need for turn by turn, my units had great luck on turn 1…


  • triplea_40891_9 japan end.tsvg

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 artilleries and 16 infantry moved from Manchuria to Jehol
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            1 fighter moved from Borneo to 35 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi
            1 armour moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kiangsi
            1 fighter moved from 36 Sea Zone to Kiangsi
            1 tactical_bomber moved from 36 Sea Zone to Kiangsi
            1 armour moved from Szechwan to Hunan
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Yunnan to Hunan
            1 mech_infantry moved from French Indo China to Kweichow
            1 bomber moved from India to Kweichow
            1 tactical_bomber moved from Japan to 35 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 20 Sea Zone
            Japanese creates battle in territory 19 Sea Zone
            Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber and 2 submarines
                Americans defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 2 transports in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
                    2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer, 1 fighter, 1 submarine and 2 transports
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 fighter in Hunan, round 2 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Hunan, round 3 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Hunan, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Americans defend with 1 artillery and 2 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Kiangsi, round 2 : 5/7 hits, 4.17 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese lost in Kiangsi
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 transport in 35 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 submarine and 1 transport
                Casualties for Americans: 1 submarine
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour
                Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Jehol
                Japanese attack with 8 artilleries and 16 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 8 artilleries and 16 infantry in Jehol, round 2 : 6/24 hits, 6.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 8 artilleries and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Borneo
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Hunan to India
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 aaGun moved from Yunnan to Hunan
            1 bomber moved from 26 Sea Zone to Marshall Islands
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Kiangsi to Japan
            2 fighters and 3 tactical_bombers moved from Kiangsi to French Indo China
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            Japanese undo move 1.
            2 armour and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in India
            2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : -1.83
    ANZAC regular : -0.33
    

  • Not sure if I will regret abandoning Manchuria…

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