use last please
L24 OOB Mainah X v cwglee51 L+44 Game1
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Korea to Amur 2 infantry moved from Belarus to Eastern Poland 2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend; Italians defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia 2 artilleries moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 3 infantry moved from Smolensk to Bryansk 5 infantry moved from Russia to Bryansk 2 armour moved from Belarus to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 3 aaGuns moved from Belarus to Bryansk 4 artilleries moved from Belarus to Bryansk 1 infantry moved from Belarus to Baltic States 10 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus Place Units - Russians 1 artillery and 8 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry placed in Russia 1 infantry placed in Volgograd Russians undo move 4. Russians undo move 2. Russians undo move 2. 3 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4 Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.67
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@mainah Apologies…1 amendment if you don’t mind. Russian Sub from 110 to 105 pls.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Korea to Amur 1 infantry moved from Manchuria to Amur 2 bombers moved from Jehol to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Sumatra Battle in Siberia Battle in Amur Japanese attack with 1 armour, 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Amur, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Sumatra from Dutch, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Amur to Kiangsu 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 8 infantry moved from Hunan to Kiangsi 1 aaGun and 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Manchuria to Jehol 1 fighter moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Hunan to Philippines 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 carrier, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Jehol to 6 Sea Zone 2 fighters moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to Philippines 1 tactical_bomber moved from Jehol to Philippines Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Korea to Amur 1 infantry moved from Manchuria to Amur 2 bombers moved from Jehol to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Sumatra Battle in Siberia Battle in Amur Japanese attack with 1 armour, 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Amur, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Sumatra from Dutch, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Amur to Kiangsu 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 8 infantry moved from Hunan to Kiangsi 1 aaGun and 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Manchuria to Jehol 1 fighter moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Hunan to Philippines 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 carrier, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Jehol to 6 Sea Zone 2 fighters moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to Philippines 1 tactical_bomber moved from Jehol to Philippines Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -0.33
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@cwglee51 said in L24 OOB Mainah X v cwglee51 L+44 Game1:
@mainah Apologies…1 amendment if you don’t mind. Russian Sub from 110 to 105 pls.
Second file has the edit for the russian SS. Almost forgot.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 1 harbour, 1 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from Midway to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Aleutian Islands 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 carriers moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Midway to Wake Island 2 submarines moved from 25 Sea Zone to 31 Sea Zone 1 carrier moved from 25 Sea Zone to 31 Sea Zone 2 fighters moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 2 infantry and 2 mech_infantrys moved from 31 Sea Zone to Wake Island 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 harbour placed in Wake Island 2 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 2 infantry and 1 mech_infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Egypt to 98 Sea Zone 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Iraq Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 mech_infantry EDIT: Turning off Edit Mode 2 cruisers moved from 98 Sea Zone to 80 Sea Zone 1 carrier moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 1 fighter moved from 41 Sea Zone to India 2 aaGuns moved from Burma to Yunnan 2 infantry moved from Tanganyika Territory to Kenya 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber EDIT: Adding units owned by British to 109 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 38 PUs Place Units - UK_Pacific 1 submarine and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Units Change Ownership Some Units in Kwangtung change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Neutral_Axis regular : 0.00 British regular : 0.50
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@mainah - made 2 edits during UK, one was simple unit placement for planes to carrier during unit placement.
the other was for UK pacific as i forgot to take kwangtung during combat move, for some reason thought it would be non com and so you’ll see I made the edit during that portion. I took the Kwangsi in advance with CHI in order to take Kwangtung w/ mech. Hope that’s ok? If any issues please just let me know. -
@cwglee51 said in L24 OOB Mainah X v cwglee51 L+44 Game1:
@mainah - made 2 edits during UK, one was simple unit placement for planes to carrier during unit placement.
the other was for UK pacific as i forgot to take kwangtung during combat move, for some reason thought it would be non com and so you’ll see I made the edit during that portion. I took the Kwangsi in advance with CHI in order to take Kwangtung w/ mech. Hope that’s ok? If any issues please just let me know.No issues at all here. I assumed you would do that move to take kwangtung.
But now that I actually am looking at the Europe side - your Russia attack to east Poland is illegal. You can’t attack a territory that contains units of a country you are not at war with.
I would think you wouldn’t attack the Germans, so when i do Italy, I will edit east Poland back to Italian control, replace the Italian tank, and edit 2 inf to Bryansk. Unless you want to do a different correction.
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@mainah Ok I agree with you, I see that in the rule book, triple A gap in logic.
And agree with your 2 inf to bryansk edit…and take 1 IPC from Rus as well. -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 2 infantry EDIT: Changing ownership of Eastern Poland from Russians to Italians EDIT: Changing PUs for Russians from 45 to 44 EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Greece to Romania 1 aaGun and 2 artilleries moved from Northern Italy to Western Germany 1 aaGun, 2 fighters and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to New South Wales 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Caroline Islands to Wake Island 2 fighters moved from Caroline Islands to Western Australia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour and 9 mech_infantrys moved from Germany to Baltic States 2 fighters and 5 tactical_bombers moved from Northern Italy to Baltic States 2 fighters moved from Western Germany to 115 Sea Zone 2 bombers moved from Romania to 115 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers in Baltic States, round 2 : 6/17 hits, 6.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 2 fighters Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 9 armour, 11 artilleries, 29 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Baltic States 2 fighters and 5 tactical_bombers moved from Baltic States to Belarus 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 4 mech_infantrys moved from Romania to Baltic States 4 mech_infantrys moved from Romania to Belarus 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from France to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from 115 Sea Zone to Belarus 2 bombers moved from 115 Sea Zone to Western Germany 1 aaGun and 2 infantry moved from Slovakia Hungary to Romania Place Units - Germans 4 bombers and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 37 PUs (5 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17
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@cwglee51
Editted an Italian NCM. Obviously not affecting or effecting the ANZAC/French turn.
Let me know if that’s ok with you. -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour and 9 mech_infantrys moved from Germany to Baltic States 2 fighters and 5 tactical_bombers moved from Northern Italy to Baltic States 2 fighters moved from Western Germany to 115 Sea Zone 2 bombers moved from Romania to 115 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers in Baltic States, round 2 : 6/17 hits, 6.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 2 fighters Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 9 armour, 11 artilleries, 29 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Baltic States 2 fighters and 5 tactical_bombers moved from Baltic States to Belarus 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 4 mech_infantrys moved from Romania to Baltic States 4 mech_infantrys moved from Romania to Belarus 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from France to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from 115 Sea Zone to Belarus 2 bombers moved from 115 Sea Zone to Western Germany 1 aaGun and 2 infantry moved from Slovakia Hungary to Romania Place Units - Germans 4 bombers and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 37 PUs (5 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 4 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Bryansk to Smolensk 31 infantry moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Bryansk to Russia 7 artilleries moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 3 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour and 4 infantry; Remaining resources: 25 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsu to Kwangtung 2 bombers moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 fighter moved from Java to Malaya 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Shan State Battle in Kwangtung Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Shan State from UK_Pacific, taking Kwangtung from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter moved from Kwangtung to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 fighters moved from Japan to Philippines 1 infantry moved from Amur to Manchuria 1 artillery moved from Jehol to Manchuria 2 mech_infantrys moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Japan 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 4 infantry placed in Japan 3 armour placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 Japanese collect 54 PUs (2 lost to blockades); end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83 UK_Pacific regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 6 artilleries and 11 infantry moved from Yunnan to Kweichow 1 fighter moved from Kwangtung to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 27 Sea Zone to 10 Sea Zone 2 destroyers moved from 10 Sea Zone to 31 Sea Zone 2 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 31 Sea Zone to 25 Sea Zone 1 submarine moved from 31 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Morocco 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 4 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco 2 infantry owned by the Italians lost in Morocco Americans roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Morocco, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Morocco Italians win with 1 artillery remaining. Battle score for attacker is -14 Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 bomber placed in Western United States Americans undo move 5. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 6 artilleries and 11 infantry moved from Yunnan to Kweichow 1 fighter moved from Kwangtung to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone British take 93 Sea Zone from Italians 2 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd 1 fighter moved from India to Volgograd 2 artilleries moved from Libya to Tunisia 2 armour moved from Libya to Alexandria 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Gibraltar to Volgograd Combat - British Battle in Normandy Bordeaux Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from Yunnan to Shan State 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 battleship moved from 80 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Caucasus 1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 aaGun moved from Yunnan to Kweichow 1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Place Units - British 3 transports placed in 110 Sea Zone 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,1,4,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 14 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.67 Japanese regular : 0.33 Italians regular : 2.33 British regular : 2.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Romania to Eastern Poland 1 bomber moved from Slovakia Hungary to Bryansk 2 armour moved from Belarus to Bryansk Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 2 infantry owned by the British lost in Normandy Bordeaux Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Western Germany to France 5 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 bomber moved from Bryansk to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Queensland 1 carrier moved from 54 Sea Zone to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales 1 airfield placed in Western Australia Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Algeria to Morocco 1 fighter moved from Gibraltar to Morocco 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Combat - French Battle in 97 Sea Zone British loiter and taunt; French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Battle in Morocco French attack with 1 fighter and 2 infantry Italians defend with 1 artillery French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 2 infantry in Morocco, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 2 infantry in Morocco, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco 1 artillery owned by the Italians lost in Morocco French win, taking Morocco from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for French: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - French 1 fighter moved from Morocco to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.83 French regular : -1.83